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Fix parsing secondary textures
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@ -12,7 +12,7 @@ namespace AssetStudio
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public SecondarySpriteTexture(ObjectReader reader)
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public SecondarySpriteTexture(ObjectReader reader)
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{
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{
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texture = new PPtr<Texture2D>(reader);
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texture = new PPtr<Texture2D>(reader);
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name = reader.ReadStringToNull();
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name = reader.ReadAlignedString();
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}
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}
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}
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}
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