mirror of
https://github.com/aelurum/AssetStudio.git
synced 2025-09-17 18:24:18 -04:00
Fix parsing secondary textures
This commit is contained in:
@ -12,7 +12,7 @@ namespace AssetStudio
|
|||||||
public SecondarySpriteTexture(ObjectReader reader)
|
public SecondarySpriteTexture(ObjectReader reader)
|
||||||
{
|
{
|
||||||
texture = new PPtr<Texture2D>(reader);
|
texture = new PPtr<Texture2D>(reader);
|
||||||
name = reader.ReadStringToNull();
|
name = reader.ReadAlignedString();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user