mirror of
https://github.com/aelurum/AssetStudio.git
synced 2025-07-18 03:24:15 -04:00
Improve integration with Live2D assets
- Improved export method of AnimationClip motions - [GUI] Added display of model info on the preview tab - [GUI] Added support for partial export: - selected models - model + selected AnimationClip motions - model + selected Fade motions - model + selected Fade Motion List
This commit is contained in:
@ -748,7 +748,11 @@ namespace AssetStudioCLI.Options
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o_l2dMotionMode.Value = CubismLive2DExtractor.Live2DMotionMode.MonoBehaviour;
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break;
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case "animationclip":
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o_l2dMotionMode.Value = CubismLive2DExtractor.Live2DMotionMode.AnimationClip;
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case "animationclipv2":
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o_l2dMotionMode.Value = CubismLive2DExtractor.Live2DMotionMode.AnimationClipV2;
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break;
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case "animationclipv1":
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o_l2dMotionMode.Value = CubismLive2DExtractor.Live2DMotionMode.AnimationClipV1;
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break;
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default:
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Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Unsupported Live2D motion mode: [{value.Color(brightRed)}].\n");
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@ -1,12 +1,12 @@
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using AssetStudio;
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using AssetStudioCLI.Options;
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using CubismLive2DExtractor;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Xml.Linq;
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using static AssetStudioCLI.Exporter;
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using static CubismLive2DExtractor.Live2DExtractor;
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using Ansi = AssetStudio.ColorConsole;
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namespace AssetStudioCLI
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@ -17,6 +17,7 @@ namespace AssetStudioCLI
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public static List<AssetItem> parsedAssetsList = new List<AssetItem>();
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public static List<BaseNode> gameObjectTree = new List<BaseNode>();
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public static AssemblyLoader assemblyLoader = new AssemblyLoader();
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public static List<MonoBehaviour> cubismMocList = new List<MonoBehaviour>();
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private static Dictionary<AssetStudio.Object, string> containers = new Dictionary<AssetStudio.Object, string>();
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static Studio()
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@ -125,14 +126,16 @@ namespace AssetStudioCLI
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assetItem.Text = m_Shader.m_ParsedForm?.m_Name ?? m_Shader.m_Name;
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break;
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case MonoBehaviour m_MonoBehaviour:
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if (m_MonoBehaviour.m_Name == "" && m_MonoBehaviour.m_Script.TryGet(out var m_Script))
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var assetName = m_MonoBehaviour.m_Name;
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if (m_MonoBehaviour.m_Script.TryGet(out var m_Script))
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{
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assetItem.Text = m_Script.m_ClassName;
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}
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else
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{
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assetItem.Text = m_MonoBehaviour.m_Name;
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assetName = assetName == "" ? m_Script.m_ClassName : assetName;
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if (m_Script.m_ClassName == "CubismMoc")
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{
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cubismMocList.Add(m_MonoBehaviour);
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}
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}
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assetItem.Text = assetName;
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break;
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case GameObject m_GameObject:
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assetItem.Text = m_GameObject.m_Name;
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@ -620,64 +623,57 @@ namespace AssetStudioCLI
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public static void ExportLive2D()
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{
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var baseDestPath = Path.Combine(CLIOptions.o_outputFolder.Value, "Live2DOutput");
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var useFullContainerPath = false;
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var useFullContainerPath = true;
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var mocPathList = new List<string>();
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var basePathSet = new HashSet<string>();
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var motionMode = CLIOptions.o_l2dMotionMode.Value;
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var forceBezier = CLIOptions.f_l2dForceBezier.Value;
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Progress.Reset();
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Logger.Info($"Searching for Live2D files...");
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var cubismMocs = parsedAssetsList.Where(x =>
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{
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if (x.Type == ClassIDType.MonoBehaviour)
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{
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((MonoBehaviour)x.Asset).m_Script.TryGet(out var m_Script);
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return m_Script?.m_ClassName == "CubismMoc";
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}
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return false;
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}).Select(x => x.Asset).ToArray();
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if (cubismMocs.Length == 0)
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if (cubismMocList.Count == 0)
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{
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Logger.Default.Log(LoggerEvent.Info, "Live2D Cubism models were not found.", ignoreLevel: true);
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return;
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}
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if (cubismMocs.Length > 1)
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Progress.Reset();
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Logger.Info($"Searching for Live2D files...");
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foreach (var mocMonoBehaviour in cubismMocList)
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{
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var basePathSet = cubismMocs.Select(x =>
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{
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var pathLen = containers.TryGetValue(x, out var itemContainer) ? itemContainer.LastIndexOf("/") : 0;
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pathLen = pathLen < 0 ? containers[x].Length : pathLen;
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return itemContainer?.Substring(0, pathLen);
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}).ToHashSet();
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if (!containers.TryGetValue(mocMonoBehaviour, out var fullContainerPath))
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continue;
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if (basePathSet.All(x => x == null))
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{
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Logger.Error($"Live2D Cubism export error: Cannot find any model related files.");
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return;
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}
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if (basePathSet.Count != cubismMocs.Length)
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{
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useFullContainerPath = true;
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Logger.Debug($"useFullContainerPath: {useFullContainerPath}");
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}
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var pathSepIndex = fullContainerPath.LastIndexOf('/');
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var basePath = pathSepIndex > 0
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? fullContainerPath.Substring(0, pathSepIndex)
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: fullContainerPath;
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basePathSet.Add(basePath);
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mocPathList.Add(fullContainerPath);
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}
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var basePathList = cubismMocs.Select(x =>
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if (mocPathList.Count == 0)
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{
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containers.TryGetValue(x, out var container);
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container = useFullContainerPath
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? container
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: container?.Substring(0, container.LastIndexOf("/"));
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return container;
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}).Where(x => x != null).ToList();
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Logger.Error("Live2D Cubism export error: Cannot find any model related files.");
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return;
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}
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if (basePathSet.Count == mocPathList.Count)
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{
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mocPathList = basePathSet.ToList();
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useFullContainerPath = false;
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Logger.Debug($"useFullContainerPath: {useFullContainerPath}");
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}
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basePathSet.Clear();
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var lookup = containers.ToLookup(
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x => basePathList.Find(b => x.Value.Contains(b) && x.Value.Split('/').Any(y => y == b.Substring(b.LastIndexOf("/") + 1))),
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x => mocPathList.Find(b => x.Value.Contains(b) && x.Value.Split('/').Any(y => y == b.Substring(b.LastIndexOf("/") + 1))),
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x => x.Key
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);
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if (cubismMocList[0].serializedType?.m_Type == null && CLIOptions.o_assemblyPath.Value == "")
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{
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Logger.Warning("Specifying the assembly folder may be needed for proper extraction");
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}
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var totalModelCount = lookup.LongCount(x => x.Key != null);
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Logger.Info($"Found {totalModelCount} model(s).");
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var modelCounter = 0;
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@ -691,11 +687,16 @@ namespace AssetStudioCLI
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Logger.Info($"[{modelCounter + 1}/{totalModelCount}] Exporting Live2D: \"{srcContainer.Color(Ansi.BrightCyan)}\"");
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try
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{
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var modelName = useFullContainerPath ? Path.GetFileNameWithoutExtension(container) : container.Substring(container.LastIndexOf('/') + 1);
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container = Path.HasExtension(container) ? container.Replace(Path.GetExtension(container), "") : container;
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var modelName = useFullContainerPath
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? Path.GetFileNameWithoutExtension(container)
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: container.Substring(container.LastIndexOf('/') + 1);
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container = Path.HasExtension(container)
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? container.Replace(Path.GetExtension(container), "")
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: container;
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var destPath = Path.Combine(baseDestPath, container) + Path.DirectorySeparatorChar;
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ExtractLive2D(assets, destPath, modelName, assemblyLoader, motionMode, forceBezier);
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var modelExtractor = new Live2DExtractor(assets);
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modelExtractor.ExtractCubismModel(destPath, modelName, motionMode, assemblyLoader, forceBezier);
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modelCounter++;
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}
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catch (Exception ex)
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