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Improve vertex format parsing. Close #689
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f1f2430f97
commit
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@ -195,7 +195,7 @@ namespace AssetStudio
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if (m_Channel.dimension > 0)
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{
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chnMask |= 1u << chn;
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stride += m_Channel.dimension * MeshHelper.GetFormatSize(version, m_Channel.format);
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stride += m_Channel.dimension * MeshHelper.GetFormatSize(MeshHelper.ToVertexFormat(m_Channel.format, version));
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}
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}
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}
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@ -253,7 +253,7 @@ namespace AssetStudio
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m_Channel.dimension = 4;
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break;
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}
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offset += (byte)(m_Channel.dimension * MeshHelper.GetFormatSize(version, m_Channel.format));
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offset += (byte)(m_Channel.dimension * MeshHelper.GetFormatSize(MeshHelper.ToVertexFormat(m_Channel.format, version)));
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}
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}
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}
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@ -711,12 +711,13 @@ namespace AssetStudio
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var channelMask = new BitArray(new[] { (int)m_Stream.channelMask });
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if (channelMask.Get(chn))
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{
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if (version[0] < 2018 && chn == 2 && m_Channel.format == 2)
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if (version[0] < 2018 && chn == 2 && m_Channel.format == 2) //kShaderChannelColor && kChannelFormatColor
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{
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m_Channel.dimension = 4;
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}
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var componentByteSize = (int)MeshHelper.GetFormatSize(version, m_Channel.format);
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var vertexFormat = MeshHelper.ToVertexFormat(m_Channel.format, version);
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var componentByteSize = (int)MeshHelper.GetFormatSize(vertexFormat);
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var componentBytes = new byte[m_VertexCount * m_Channel.dimension * componentByteSize];
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for (int v = 0; v < m_VertexCount; v++)
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{
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@ -741,10 +742,10 @@ namespace AssetStudio
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int[] componentsIntArray = null;
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float[] componentsFloatArray = null;
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if (MeshHelper.IsIntFormat(version, m_Channel.format))
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componentsIntArray = MeshHelper.BytesToIntArray(componentBytes, componentByteSize);
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if (MeshHelper.IsIntFormat(vertexFormat))
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componentsIntArray = MeshHelper.BytesToIntArray(componentBytes, vertexFormat);
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else
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componentsFloatArray = MeshHelper.BytesToFloatArray(componentBytes, componentByteSize);
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componentsFloatArray = MeshHelper.BytesToFloatArray(componentBytes, vertexFormat);
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if (version[0] >= 2018)
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{
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@ -1190,7 +1191,7 @@ namespace AssetStudio
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public static class MeshHelper
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{
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private enum VertexChannelFormat
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public enum VertexChannelFormat
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{
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kChannelFormatFloat,
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kChannelFormatFloat16,
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@ -1199,7 +1200,7 @@ namespace AssetStudio
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kChannelFormatUInt32
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}
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private enum VertexFormat
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public enum VertexFormat2017
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{
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kVertexFormatFloat,
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kVertexFormatFloat16,
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@ -1216,7 +1217,7 @@ namespace AssetStudio
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kVertexFormatSInt32
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}
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private enum VertexFormatV2019
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public enum VertexFormat
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{
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kVertexFormatFloat,
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kVertexFormatFloat16,
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@ -1232,147 +1233,146 @@ namespace AssetStudio
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kVertexFormatSInt32
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}
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public static uint GetFormatSize(int[] version, int format)
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public static VertexFormat ToVertexFormat(int format, int[] version)
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{
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if (version[0] < 2017)
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{
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switch ((VertexChannelFormat)format)
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{
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case VertexChannelFormat.kChannelFormatFloat:
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return 4u;
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return VertexFormat.kVertexFormatFloat;
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case VertexChannelFormat.kChannelFormatFloat16:
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return 2u;
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return VertexFormat.kVertexFormatFloat16;
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case VertexChannelFormat.kChannelFormatColor: //in 4.x is size 4
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return 1u;
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return VertexFormat.kVertexFormatUNorm8;
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case VertexChannelFormat.kChannelFormatByte:
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return 1u;
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return VertexFormat.kVertexFormatUInt8;
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case VertexChannelFormat.kChannelFormatUInt32: //in 5.x
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return 4u;
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return VertexFormat.kVertexFormatUInt32;
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default:
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throw new ArgumentOutOfRangeException(nameof(format), format, null);
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}
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}
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else if (version[0] < 2019)
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{
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switch ((VertexFormat)format)
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switch ((VertexFormat2017)format)
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{
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case VertexFormat2017.kVertexFormatFloat:
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return VertexFormat.kVertexFormatFloat;
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case VertexFormat2017.kVertexFormatFloat16:
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return VertexFormat.kVertexFormatFloat16;
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case VertexFormat2017.kVertexFormatColor:
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case VertexFormat2017.kVertexFormatUNorm8:
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return VertexFormat.kVertexFormatUNorm8;
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case VertexFormat2017.kVertexFormatSNorm8:
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return VertexFormat.kVertexFormatSNorm8;
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case VertexFormat2017.kVertexFormatUNorm16:
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return VertexFormat.kVertexFormatUNorm16;
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case VertexFormat2017.kVertexFormatSNorm16:
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return VertexFormat.kVertexFormatSNorm16;
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case VertexFormat2017.kVertexFormatUInt8:
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return VertexFormat.kVertexFormatUInt8;
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case VertexFormat2017.kVertexFormatSInt8:
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return VertexFormat.kVertexFormatSInt8;
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case VertexFormat2017.kVertexFormatUInt16:
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return VertexFormat.kVertexFormatUInt16;
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case VertexFormat2017.kVertexFormatSInt16:
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return VertexFormat.kVertexFormatSInt16;
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case VertexFormat2017.kVertexFormatUInt32:
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return VertexFormat.kVertexFormatUInt32;
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case VertexFormat2017.kVertexFormatSInt32:
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return VertexFormat.kVertexFormatSInt32;
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default:
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throw new ArgumentOutOfRangeException(nameof(format), format, null);
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}
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}
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else
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{
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return (VertexFormat)format;
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}
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}
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public static uint GetFormatSize(VertexFormat format)
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{
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switch (format)
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{
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case VertexFormat.kVertexFormatFloat:
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case VertexFormat.kVertexFormatUInt32:
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case VertexFormat.kVertexFormatSInt32:
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return 4u;
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case VertexFormat.kVertexFormatFloat16:
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case VertexFormat.kVertexFormatUNorm16:
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case VertexFormat.kVertexFormatSNorm16:
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case VertexFormat.kVertexFormatUInt16:
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case VertexFormat.kVertexFormatSInt16:
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return 2u;
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case VertexFormat.kVertexFormatUNorm8:
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case VertexFormat.kVertexFormatSNorm8:
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case VertexFormat.kVertexFormatUInt8:
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case VertexFormat.kVertexFormatSInt8:
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return 1u;
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default:
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throw new ArgumentOutOfRangeException(nameof(format), format, null);
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}
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}
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public static bool IsIntFormat(VertexFormat format)
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{
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return format >= VertexFormat.kVertexFormatUInt8;
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}
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public static float[] BytesToFloatArray(byte[] inputBytes, VertexFormat format)
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{
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var size = GetFormatSize(format);
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var len = inputBytes.Length / size;
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var result = new float[len];
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for (int i = 0; i < len; i++)
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{
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switch (format)
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{
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case VertexFormat.kVertexFormatFloat:
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return 4u;
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result[i] = BitConverter.ToSingle(inputBytes, i * 4);
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break;
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case VertexFormat.kVertexFormatFloat16:
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return 2u;
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case VertexFormat.kVertexFormatColor:
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return 1u;
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result[i] = Half.ToHalf(inputBytes, i * 2);
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break;
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case VertexFormat.kVertexFormatUNorm8:
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return 1u;
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result[i] = inputBytes[i] / 255f;
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break;
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case VertexFormat.kVertexFormatSNorm8:
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return 1u;
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result[i] = Math.Max((sbyte)inputBytes[i] / 127f, -1f);
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break;
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case VertexFormat.kVertexFormatUNorm16:
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return 2u;
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result[i] = BitConverter.ToUInt16(inputBytes, i * 2) / 65535f;
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break;
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case VertexFormat.kVertexFormatSNorm16:
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return 2u;
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case VertexFormat.kVertexFormatUInt8:
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return 1u;
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case VertexFormat.kVertexFormatSInt8:
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return 1u;
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case VertexFormat.kVertexFormatUInt16:
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return 2u;
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case VertexFormat.kVertexFormatSInt16:
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return 2u;
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case VertexFormat.kVertexFormatUInt32:
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return 4u;
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case VertexFormat.kVertexFormatSInt32:
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return 4u;
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default:
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throw new ArgumentOutOfRangeException(nameof(format), format, null);
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}
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}
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else
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{
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switch ((VertexFormatV2019)format)
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{
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case VertexFormatV2019.kVertexFormatFloat:
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return 4u;
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case VertexFormatV2019.kVertexFormatFloat16:
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return 2u;
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case VertexFormatV2019.kVertexFormatUNorm8:
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return 1u;
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case VertexFormatV2019.kVertexFormatSNorm8:
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return 1u;
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case VertexFormatV2019.kVertexFormatUNorm16:
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return 2u;
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case VertexFormatV2019.kVertexFormatSNorm16:
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return 2u;
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case VertexFormatV2019.kVertexFormatUInt8:
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return 1u;
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case VertexFormatV2019.kVertexFormatSInt8:
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return 1u;
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case VertexFormatV2019.kVertexFormatUInt16:
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return 2u;
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case VertexFormatV2019.kVertexFormatSInt16:
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return 2u;
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case VertexFormatV2019.kVertexFormatUInt32:
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return 4u;
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case VertexFormatV2019.kVertexFormatSInt32:
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return 4u;
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default:
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throw new ArgumentOutOfRangeException(nameof(format), format, null);
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}
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}
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}
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public static bool IsIntFormat(int[] version, int format)
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{
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if (version[0] < 2017)
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{
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return format == 4;
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}
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else if (version[0] < 2019)
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{
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return format >= 7;
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}
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else
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{
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return format >= 6;
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}
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}
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public static float[] BytesToFloatArray(byte[] inputBytes, int size)
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{
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var result = new float[inputBytes.Length / size];
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for (int i = 0; i < inputBytes.Length / size; i++)
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{
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var value = 0f;
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switch (size)
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{
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case 1:
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value = inputBytes[i] / 255.0f;
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break;
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case 2:
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value = Half.ToHalf(inputBytes, i * 2);
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break;
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case 4:
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value = BitConverter.ToSingle(inputBytes, i * 4);
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result[i] = Math.Max(BitConverter.ToInt16(inputBytes, i * 2) / 32767f, -1f);
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break;
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}
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result[i] = value;
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}
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return result;
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}
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public static int[] BytesToIntArray(byte[] inputBytes, int size)
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public static int[] BytesToIntArray(byte[] inputBytes, VertexFormat format)
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{
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var result = new int[inputBytes.Length / size];
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for (int i = 0; i < inputBytes.Length / size; i++)
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var size = GetFormatSize(format);
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var len = inputBytes.Length / size;
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var result = new int[len];
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for (int i = 0; i < len; i++)
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{
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switch (size)
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switch (format)
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{
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case 1:
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case VertexFormat.kVertexFormatUInt8:
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case VertexFormat.kVertexFormatSInt8:
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result[i] = inputBytes[i];
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break;
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case 2:
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case VertexFormat.kVertexFormatUInt16:
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case VertexFormat.kVertexFormatSInt16:
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result[i] = BitConverter.ToInt16(inputBytes, i * 2);
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break;
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case 4:
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case VertexFormat.kVertexFormatUInt32:
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case VertexFormat.kVertexFormatSInt32:
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result[i] = BitConverter.ToInt32(inputBytes, i * 4);
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break;
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}
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