fix lzma decompression

This commit is contained in:
Perfare 2021-05-27 03:46:15 +08:00
parent 251854cc41
commit 44b02b92d8
2 changed files with 8 additions and 5 deletions

View File

@ -231,7 +231,9 @@ namespace AssetStudio
}
case 1: //LZMA
{
blocksInfoUncompresseddStream = SevenZipHelper.StreamDecompress(blocksInfoCompressedStream);
blocksInfoUncompresseddStream = new MemoryStream((int)(m_Header.uncompressedBlocksInfoSize));
SevenZipHelper.StreamDecompress(blocksInfoCompressedStream, blocksInfoUncompresseddStream, m_Header.compressedBlocksInfoSize, m_Header.uncompressedBlocksInfoSize);
blocksInfoUncompresseddStream.Position = 0;
blocksInfoCompressedStream.Close();
break;
}

View File

@ -34,15 +34,16 @@ namespace AssetStudio
return newOutStream;
}
public static void StreamDecompress(Stream inStream, Stream outStream, long inSize, long outSize)
public static void StreamDecompress(Stream compressedStream, Stream decompressedStream, long compressedSize, long decompressedSize)
{
var basePosition = compressedStream.Position;
var decoder = new Decoder();
var properties = new byte[5];
if (inStream.Read(properties, 0, 5) != 5)
if (compressedStream.Read(properties, 0, 5) != 5)
throw new Exception("input .lzma is too short");
decoder.SetDecoderProperties(properties);
inSize -= 5L;
decoder.Code(inStream, outStream, inSize, outSize, null);
decoder.Code(compressedStream, decompressedStream, compressedSize - 5, decompressedSize, null);
compressedStream.Position = basePosition + compressedSize;
}
}
}