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Fix(?) for crunched cubemaps
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4bae98813b
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43fa0ac820
@ -21,14 +21,43 @@ bool crunch_unpack_level(const uint8_t* data, uint32_t data_size, uint32_t level
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const crn_uint32 blocks_x = std::max(1U, (width + 3) >> 2);
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const crn_uint32 blocks_y = std::max(1U, (height + 3) >> 2);
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const crn_uint32 row_pitch = blocks_x * crnd::crnd_get_bytes_per_dxt_block(tex_info.m_format);
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const crn_uint32 total_face_size = row_pitch * blocks_y;
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*ret = new uint8_t[total_face_size];
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*ret_size = total_face_size;
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if (!crnd::crnd_unpack_level(pContext, ret, total_face_size, row_pitch, level_index))
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const crn_uint32 face_count = tex_info.m_faces;
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const crn_uint32 face_size = row_pitch * blocks_y;
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const crn_uint32 total_face_size = face_size * face_count;
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void* out_ptrs[cCRNMaxFaces]{};
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if (face_count == 1)
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{
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out_ptrs[0] = new uint8_t[face_size]{};
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*ret_size = face_size;
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}
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else if (1 < face_count < 7)
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{
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for (uint8_t i = 0; i < face_count; i++)
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{
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out_ptrs[i] = new uint8_t[face_size]{};
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}
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*ret_size = total_face_size;
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}
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else
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{
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return false;
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}
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if (!crnd::crnd_unpack_level(pContext, out_ptrs, face_size, row_pitch, level_index))
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{
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crnd::crnd_unpack_end(pContext);
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return false;
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}
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uint8_t* buff = new uint8_t[total_face_size]{};
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for (uint8_t i = 0; i < face_count; i++)
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{
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memcpy(buff + (face_size * i), out_ptrs[i], face_size);
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free(out_ptrs[i]);
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}
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*ret = buff;
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crnd::crnd_unpack_end(pContext);
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return true;
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}
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@ -21,14 +21,43 @@ bool unity_crunch_unpack_level(const uint8_t* data, uint32_t data_size, uint32_t
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const crn_uint32 blocks_x = std::max(1U, (width + 3) >> 2);
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const crn_uint32 blocks_y = std::max(1U, (height + 3) >> 2);
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const crn_uint32 row_pitch = blocks_x * unitycrnd::crnd_get_bytes_per_dxt_block(tex_info.m_format);
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const crn_uint32 total_face_size = row_pitch * blocks_y;
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*ret = new uint8_t[total_face_size];
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*ret_size = total_face_size;
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if (!unitycrnd::crnd_unpack_level(pContext, ret, total_face_size, row_pitch, level_index))
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const crn_uint32 face_count = tex_info.m_faces;
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const crn_uint32 face_size = row_pitch * blocks_y;
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const crn_uint32 total_face_size = face_size * face_count;
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void* out_ptrs[cCRNMaxFaces]{};
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if (face_count == 1)
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{
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out_ptrs[0] = new uint8_t[face_size]{};
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*ret_size = face_size;
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}
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else if (1 < face_count < 7)
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{
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for (uint8_t i = 0; i < face_count; i++)
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{
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out_ptrs[i] = new uint8_t[face_size]{};
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}
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*ret_size = total_face_size;
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}
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else
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{
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return false;
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}
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if (!unitycrnd::crnd_unpack_level(pContext, out_ptrs, face_size, row_pitch, level_index))
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{
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unitycrnd::crnd_unpack_end(pContext);
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return false;
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}
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uint8_t* buff = new uint8_t[total_face_size]{};
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for (uint8_t i = 0; i < face_count; i++)
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{
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memcpy(buff + (face_size * i), out_ptrs[i], face_size);
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free(out_ptrs[i]);
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}
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*ret = buff;
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unitycrnd::crnd_unpack_end(pContext);
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return true;
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}
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