mirror of
https://github.com/aelurum/AssetStudio.git
synced 2025-07-14 02:54:16 -04:00
clean up code
This commit is contained in:
@ -33,251 +33,248 @@ namespace Unity_Studio
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public int Size;
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}
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public class ClassIDReference
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public static class ClassIDReference
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{
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public string[] Names = new string[1121];
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public ClassIDReference()
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public static Dictionary<int, string> Names = new Dictionary<int, string>()
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{
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Names[1] = "GameObject";
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Names[2] = "Component";
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Names[3] = "LevelGameManager";
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Names[4] = "Transform";
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Names[5] = "TimeManager";
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Names[6] = "GlobalGameManager";
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Names[8] = "Behaviour";
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Names[9] = "GameManager";
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Names[11] = "AudioManager";
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Names[12] = "ParticleAnimator";
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Names[13] = "InputManager";
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Names[15] = "EllipsoidParticleEmitter";
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Names[17] = "Pipeline";
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Names[18] = "EditorExtension";
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Names[19] = "Physics2DSettings";
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Names[20] = "Camera";
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Names[21] = "Material";
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Names[23] = "MeshRenderer";
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Names[25] = "Renderer";
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Names[26] = "ParticleRenderer";
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Names[27] = "Texture";
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Names[28] = "Texture2D";
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Names[29] = "SceneSettings";
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Names[30] = "GraphicsSettings";
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Names[33] = "MeshFilter";
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Names[41] = "OcclusionPortal";
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Names[43] = "Mesh";
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Names[45] = "Skybox";
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Names[47] = "QualitySettings";
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Names[48] = "Shader";
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Names[49] = "TextAsset";
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Names[50] = "Rigidbody2D";
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Names[51] = "Physics2DManager";
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Names[53] = "Collider2D";
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Names[54] = "Rigidbody";
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Names[55] = "PhysicsManager";
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Names[56] = "Collider";
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Names[57] = "Joint";
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Names[58] = "CircleCollider2D";
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Names[59] = "HingeJoint";
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Names[60] = "PolygonCollider2D";
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Names[61] = "BoxCollider2D";
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Names[62] = "PhysicsMaterial2D";
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Names[64] = "MeshCollider";
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Names[65] = "BoxCollider";
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Names[66] = "SpriteCollider2D";
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Names[68] = "EdgeCollider2D";
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Names[72] = "ComputeShader";
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Names[74] = "AnimationClip";
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Names[75] = "ConstantForce";
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Names[76] = "WorldParticleCollider";
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Names[78] = "TagManager";
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Names[81] = "AudioListener";
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Names[82] = "AudioSource";
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Names[83] = "AudioClip";
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Names[84] = "RenderTexture";
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Names[87] = "MeshParticleEmitter";
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Names[88] = "ParticleEmitter";
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Names[89] = "Cubemap";
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Names[90] = "Avatar";
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Names[91] = "AnimatorController";
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Names[92] = "GUILayer";
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Names[93] = "RuntimeAnimatorController";
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Names[94] = "ScriptMapper";
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Names[95] = "Animator";
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Names[96] = "TrailRenderer";
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Names[98] = "DelayedCallManager";
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Names[102] = "TextMesh";
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Names[104] = "RenderSettings";
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Names[108] = "Light";
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Names[109] = "CGProgram";
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Names[110] = "BaseAnimationTrack";
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Names[111] = "Animation";
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Names[114] = "MonoBehaviour";
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Names[115] = "MonoScript";
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Names[116] = "MonoManager";
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Names[117] = "Texture3D";
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Names[118] = "NewAnimationTrack";
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Names[119] = "Projector";
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Names[120] = "LineRenderer";
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Names[121] = "Flare";
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Names[122] = "Halo";
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Names[123] = "LensFlare";
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Names[124] = "FlareLayer";
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Names[125] = "HaloLayer";
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Names[126] = "NavMeshAreas";
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Names[127] = "HaloManager";
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Names[128] = "Font";
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Names[129] = "PlayerSettings";
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Names[130] = "NamedObject";
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Names[131] = "GUITexture";
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Names[132] = "GUIText";
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Names[133] = "GUIElement";
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Names[134] = "PhysicMaterial";
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Names[135] = "SphereCollider";
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Names[136] = "CapsuleCollider";
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Names[137] = "SkinnedMeshRenderer";
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Names[138] = "FixedJoint";
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Names[140] = "RaycastCollider";
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Names[141] = "BuildSettings";
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Names[142] = "AssetBundle";
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Names[143] = "CharacterController";
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Names[144] = "CharacterJoint";
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Names[145] = "SpringJoint";
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Names[146] = "WheelCollider";
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Names[147] = "ResourceManager";
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Names[148] = "NetworkView";
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Names[149] = "NetworkManager";
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Names[150] = "PreloadData";
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Names[152] = "MovieTexture";
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Names[153] = "ConfigurableJoint";
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Names[154] = "TerrainCollider";
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Names[155] = "MasterServerInterface";
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Names[156] = "TerrainData";
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Names[157] = "LightmapSettings";
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Names[158] = "WebCamTexture";
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Names[159] = "EditorSettings";
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Names[160] = "InteractiveCloth";
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Names[161] = "ClothRenderer";
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Names[162] = "EditorUserSettings";
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Names[163] = "SkinnedCloth";
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Names[164] = "AudioReverbFilter";
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Names[165] = "AudioHighPassFilter";
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Names[166] = "AudioChorusFilter";
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Names[167] = "AudioReverbZone";
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Names[168] = "AudioEchoFilter";
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Names[169] = "AudioLowPassFilter";
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Names[170] = "AudioDistortionFilter";
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Names[171] = "SparseTexture";
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Names[180] = "AudioBehaviour";
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Names[181] = "AudioFilter";
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Names[182] = "WindZone";
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Names[183] = "Cloth";
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Names[184] = "SubstanceArchive";
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Names[185] = "ProceduralMaterial";
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Names[186] = "ProceduralTexture";
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Names[191] = "OffMeshLink";
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Names[192] = "OcclusionArea";
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Names[193] = "Tree";
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Names[194] = "NavMeshObsolete";
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Names[195] = "NavMeshAgent";
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Names[196] = "NavMeshSettings";
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Names[197] = "LightProbesLegacy";
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Names[198] = "ParticleSystem";
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Names[199] = "ParticleSystemRenderer";
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Names[200] = "ShaderVariantCollection";
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Names[205] = "LODGroup";
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Names[206] = "BlendTree";
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Names[207] = "Motion";
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Names[208] = "NavMeshObstacle";
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Names[210] = "TerrainInstance";
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Names[212] = "SpriteRenderer";
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Names[213] = "Sprite";
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Names[214] = "CachedSpriteAtlas";
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Names[215] = "ReflectionProbe";
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Names[216] = "ReflectionProbes";
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Names[220] = "LightProbeGroup";
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Names[221] = "AnimatorOverrideController";
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Names[222] = "CanvasRenderer";
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Names[223] = "Canvas";
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Names[224] = "RectTransform";
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Names[225] = "CanvasGroup";
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Names[226] = "BillboardAsset";
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Names[227] = "BillboardRenderer";
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Names[228] = "SpeedTreeWindAsset";
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Names[229] = "AnchoredJoint2D";
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Names[230] = "Joint2D";
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Names[231] = "SpringJoint2D";
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Names[232] = "DistanceJoint2D";
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Names[233] = "HingeJoint2D";
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Names[234] = "SliderJoint2D";
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Names[235] = "WheelJoint2D";
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Names[238] = "NavMeshData";
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Names[240] = "AudioMixer";
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Names[241] = "AudioMixerController";
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Names[243] = "AudioMixerGroupController";
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Names[244] = "AudioMixerEffectController";
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Names[245] = "AudioMixerSnapshotController";
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Names[246] = "PhysicsUpdateBehaviour2D";
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Names[247] = "ConstantForce2D";
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Names[248] = "Effector2D";
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Names[249] = "AreaEffector2D";
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Names[250] = "PointEffector2D";
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Names[251] = "PlatformEffector2D";
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Names[252] = "SurfaceEffector2D";
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Names[258] = "LightProbes";
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Names[271] = "SampleClip";
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Names[272] = "AudioMixerSnapshot";
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Names[273] = "AudioMixerGroup";
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Names[290] = "AssetBundleManifest";
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Names[300] = "RuntimeInitializeOnLoadManager";
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Names[301] = "CloudWebServicesManager";
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Names[310] = "UnityConnectSettings";
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Names[1001] = "Prefab";
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Names[1002] = "EditorExtensionImpl";
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Names[1003] = "AssetImporter";
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Names[1004] = "AssetDatabase";
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Names[1005] = "Mesh3DSImporter";
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Names[1006] = "TextureImporter";
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Names[1007] = "ShaderImporter";
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Names[1008] = "ComputeShaderImporter";
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Names[1011] = "AvatarMask";
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Names[1020] = "AudioImporter";
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Names[1026] = "HierarchyState";
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Names[1027] = "GUIDSerializer";
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Names[1028] = "AssetMetaData";
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Names[1029] = "DefaultAsset";
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Names[1030] = "DefaultImporter";
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Names[1031] = "TextScriptImporter";
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Names[1032] = "SceneAsset";
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Names[1034] = "NativeFormatImporter";
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Names[1035] = "MonoImporter";
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Names[1037] = "AssetServerCache";
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Names[1038] = "LibraryAssetImporter";
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Names[1040] = "ModelImporter";
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Names[1041] = "FBXImporter";
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Names[1042] = "TrueTypeFontImporter";
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Names[1044] = "MovieImporter";
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Names[1045] = "EditorBuildSettings";
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Names[1046] = "DDSImporter";
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Names[1048] = "InspectorExpandedState";
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Names[1049] = "AnnotationManager";
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Names[1050] = "PluginImporter";
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Names[1051] = "EditorUserBuildSettings";
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Names[1052] = "PVRImporter";
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Names[1053] = "ASTCImporter";
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Names[1054] = "KTXImporter";
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Names[1101] = "AnimatorStateTransition";
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Names[1102] = "AnimatorState";
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Names[1105] = "HumanTemplate";
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Names[1107] = "AnimatorStateMachine";
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Names[1108] = "PreviewAssetType";
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Names[1109] = "AnimatorTransition";
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Names[1110] = "SpeedTreeImporter";
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Names[1111] = "AnimatorTransitionBase";
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Names[1112] = "SubstanceImporter";
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Names[1113] = "LightmapParameters";
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Names[1120] = "LightmapSnapshot";
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}
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{1, "GameObject"},
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{2, "Component"},
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{3, "LevelGameManager"},
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{4, "Transform"},
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{5, "TimeManager"},
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{6, "GlobalGameManager"},
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{8, "Behaviour"},
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{9, "GameManager"},
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{11, "AudioManager"},
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{12, "ParticleAnimator"},
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{13, "InputManager"},
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{15, "EllipsoidParticleEmitter"},
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{17, "Pipeline"},
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{18, "EditorExtension"},
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{19, "Physics2DSettings"},
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{20, "Camera"},
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{21, "Material"},
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{23, "MeshRenderer"},
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{25, "Renderer"},
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{26, "ParticleRenderer"},
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{27, "Texture"},
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{28, "Texture2D"},
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{29, "SceneSettings"},
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{30, "GraphicsSettings"},
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{33, "MeshFilter"},
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{41, "OcclusionPortal"},
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{43, "Mesh"},
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{45, "Skybox"},
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{47, "QualitySettings"},
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{48, "Shader"},
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{49, "TextAsset"},
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{50, "Rigidbody2D"},
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{51, "Physics2DManager"},
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{53, "Collider2D"},
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{54, "Rigidbody"},
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{55, "PhysicsManager"},
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{56, "Collider"},
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{57, "Joint"},
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{58, "CircleCollider2D"},
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{59, "HingeJoint"},
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{60, "PolygonCollider2D"},
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{61, "BoxCollider2D"},
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{62, "PhysicsMaterial2D"},
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{64, "MeshCollider"},
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{65, "BoxCollider"},
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{66, "SpriteCollider2D"},
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{68, "EdgeCollider2D"},
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{72, "ComputeShader"},
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{74, "AnimationClip"},
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{75, "ConstantForce"},
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{76, "WorldParticleCollider"},
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{78, "TagManager"},
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{81, "AudioListener"},
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||||
{82, "AudioSource"},
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||||
{83, "AudioClip"},
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{84, "RenderTexture"},
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{87, "MeshParticleEmitter"},
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{88, "ParticleEmitter"},
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{89, "Cubemap"},
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{90, "Avatar"},
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{91, "AnimatorController"},
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{92, "GUILayer"},
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{93, "RuntimeAnimatorController"},
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{94, "ScriptMapper"},
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{95, "Animator"},
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{96, "TrailRenderer"},
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{98, "DelayedCallManager"},
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{102, "TextMesh"},
|
||||
{104, "RenderSettings"},
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||||
{108, "Light"},
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||||
{109, "CGProgram"},
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{110, "BaseAnimationTrack"},
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{111, "Animation"},
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||||
{114, "MonoBehaviour"},
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||||
{115, "MonoScript"},
|
||||
{116, "MonoManager"},
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||||
{117, "Texture3D"},
|
||||
{118, "NewAnimationTrack"},
|
||||
{119, "Projector"},
|
||||
{120, "LineRenderer"},
|
||||
{121, "Flare"},
|
||||
{122, "Halo"},
|
||||
{123, "LensFlare"},
|
||||
{124, "FlareLayer"},
|
||||
{125, "HaloLayer"},
|
||||
{126, "NavMeshAreas"},
|
||||
{127, "HaloManager"},
|
||||
{128, "Font"},
|
||||
{129, "PlayerSettings"},
|
||||
{130, "NamedObject"},
|
||||
{131, "GUITexture"},
|
||||
{132, "GUIText"},
|
||||
{133, "GUIElement"},
|
||||
{134, "PhysicMaterial"},
|
||||
{135, "SphereCollider"},
|
||||
{136, "CapsuleCollider"},
|
||||
{137, "SkinnedMeshRenderer"},
|
||||
{138, "FixedJoint"},
|
||||
{140, "RaycastCollider"},
|
||||
{141, "BuildSettings"},
|
||||
{142, "AssetBundle"},
|
||||
{143, "CharacterController"},
|
||||
{144, "CharacterJoint"},
|
||||
{145, "SpringJoint"},
|
||||
{146, "WheelCollider"},
|
||||
{147, "ResourceManager"},
|
||||
{148, "NetworkView"},
|
||||
{149, "NetworkManager"},
|
||||
{150, "PreloadData"},
|
||||
{152, "MovieTexture"},
|
||||
{153, "ConfigurableJoint"},
|
||||
{154, "TerrainCollider"},
|
||||
{155, "MasterServerInterface"},
|
||||
{156, "TerrainData"},
|
||||
{157, "LightmapSettings"},
|
||||
{158, "WebCamTexture"},
|
||||
{159, "EditorSettings"},
|
||||
{160, "InteractiveCloth"},
|
||||
{161, "ClothRenderer"},
|
||||
{162, "EditorUserSettings"},
|
||||
{163, "SkinnedCloth"},
|
||||
{164, "AudioReverbFilter"},
|
||||
{165, "AudioHighPassFilter"},
|
||||
{166, "AudioChorusFilter"},
|
||||
{167, "AudioReverbZone"},
|
||||
{168, "AudioEchoFilter"},
|
||||
{169, "AudioLowPassFilter"},
|
||||
{170, "AudioDistortionFilter"},
|
||||
{171, "SparseTexture"},
|
||||
{180, "AudioBehaviour"},
|
||||
{181, "AudioFilter"},
|
||||
{182, "WindZone"},
|
||||
{183, "Cloth"},
|
||||
{184, "SubstanceArchive"},
|
||||
{185, "ProceduralMaterial"},
|
||||
{186, "ProceduralTexture"},
|
||||
{191, "OffMeshLink"},
|
||||
{192, "OcclusionArea"},
|
||||
{193, "Tree"},
|
||||
{194, "NavMeshObsolete"},
|
||||
{195, "NavMeshAgent"},
|
||||
{196, "NavMeshSettings"},
|
||||
{197, "LightProbesLegacy"},
|
||||
{198, "ParticleSystem"},
|
||||
{199, "ParticleSystemRenderer"},
|
||||
{200, "ShaderVariantCollection"},
|
||||
{205, "LODGroup"},
|
||||
{206, "BlendTree"},
|
||||
{207, "Motion"},
|
||||
{208, "NavMeshObstacle"},
|
||||
{210, "TerrainInstance"},
|
||||
{212, "SpriteRenderer"},
|
||||
{213, "Sprite"},
|
||||
{214, "CachedSpriteAtlas"},
|
||||
{215, "ReflectionProbe"},
|
||||
{216, "ReflectionProbes"},
|
||||
{220, "LightProbeGroup"},
|
||||
{221, "AnimatorOverrideController"},
|
||||
{222, "CanvasRenderer"},
|
||||
{223, "Canvas"},
|
||||
{224, "RectTransform"},
|
||||
{225, "CanvasGroup"},
|
||||
{226, "BillboardAsset"},
|
||||
{227, "BillboardRenderer"},
|
||||
{228, "SpeedTreeWindAsset"},
|
||||
{229, "AnchoredJoint2D"},
|
||||
{230, "Joint2D"},
|
||||
{231, "SpringJoint2D"},
|
||||
{232, "DistanceJoint2D"},
|
||||
{233, "HingeJoint2D"},
|
||||
{234, "SliderJoint2D"},
|
||||
{235, "WheelJoint2D"},
|
||||
{238, "NavMeshData"},
|
||||
{240, "AudioMixer"},
|
||||
{241, "AudioMixerController"},
|
||||
{243, "AudioMixerGroupController"},
|
||||
{244, "AudioMixerEffectController"},
|
||||
{245, "AudioMixerSnapshotController"},
|
||||
{246, "PhysicsUpdateBehaviour2D"},
|
||||
{247, "ConstantForce2D"},
|
||||
{248, "Effector2D"},
|
||||
{249, "AreaEffector2D"},
|
||||
{250, "PointEffector2D"},
|
||||
{251, "PlatformEffector2D"},
|
||||
{252, "SurfaceEffector2D"},
|
||||
{258, "LightProbes"},
|
||||
{271, "SampleClip"},
|
||||
{272, "AudioMixerSnapshot"},
|
||||
{273, "AudioMixerGroup"},
|
||||
{290, "AssetBundleManifest"},
|
||||
{300, "RuntimeInitializeOnLoadManager"},
|
||||
{301, "CloudWebServicesManager"},
|
||||
{310, "UnityConnectSettings"},
|
||||
{1001, "Prefab"},
|
||||
{1002, "EditorExtensionImpl"},
|
||||
{1003, "AssetImporter"},
|
||||
{1004, "AssetDatabase"},
|
||||
{1005, "Mesh3DSImporter"},
|
||||
{1006, "TextureImporter"},
|
||||
{1007, "ShaderImporter"},
|
||||
{1008, "ComputeShaderImporter"},
|
||||
{1011, "AvatarMask"},
|
||||
{1020, "AudioImporter"},
|
||||
{1026, "HierarchyState"},
|
||||
{1027, "GUIDSerializer"},
|
||||
{1028, "AssetMetaData"},
|
||||
{1029, "DefaultAsset"},
|
||||
{1030, "DefaultImporter"},
|
||||
{1031, "TextScriptImporter"},
|
||||
{1032, "SceneAsset"},
|
||||
{1034, "NativeFormatImporter"},
|
||||
{1035, "MonoImporter"},
|
||||
{1037, "AssetServerCache"},
|
||||
{1038, "LibraryAssetImporter"},
|
||||
{1040, "ModelImporter"},
|
||||
{1041, "FBXImporter"},
|
||||
{1042, "TrueTypeFontImporter"},
|
||||
{1044, "MovieImporter"},
|
||||
{1045, "EditorBuildSettings"},
|
||||
{1046, "DDSImporter"},
|
||||
{1048, "InspectorExpandedState"},
|
||||
{1049, "AnnotationManager"},
|
||||
{1050, "PluginImporter"},
|
||||
{1051, "EditorUserBuildSettings"},
|
||||
{1052, "PVRImporter"},
|
||||
{1053, "ASTCImporter"},
|
||||
{1054, "KTXImporter"},
|
||||
{1101, "AnimatorStateTransition"},
|
||||
{1102, "AnimatorState"},
|
||||
{1105, "HumanTemplate"},
|
||||
{1107, "AnimatorStateMachine"},
|
||||
{1108, "PreviewAssetType"},
|
||||
{1109, "AnimatorTransition"},
|
||||
{1110, "SpeedTreeImporter"},
|
||||
{1111, "AnimatorTransitionBase"},
|
||||
{1112, "SubstanceImporter"},
|
||||
{1113, "LightmapParameters"},
|
||||
{1120, "LightmapSnapshot"},
|
||||
};
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user