Support the 'UnityFS' asset bundle type and a lot of change

This commit is contained in:
Perfare
2016-08-02 23:11:14 +08:00
parent cb7601405c
commit 20e8d89f1a
38 changed files with 5320 additions and 10108 deletions

View File

@ -39,6 +39,7 @@
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<PlatformTarget>x86</PlatformTarget>
@ -48,6 +49,7 @@
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>Resources\unity.ico</ApplicationIcon>
@ -55,8 +57,9 @@
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Half">
<HintPath>..\..\..\..\..\Tools\LIBRARIES\csharp-half-code-2\System.Half\bin\Release\System.Half.dll</HintPath>
<Reference Include="System.Half, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>library\System.Half.dll</HintPath>
</Reference>
<Reference Include="System.Web.Extensions" />
<Reference Include="System.Xml.Linq" />
@ -67,9 +70,8 @@
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="Tao.DevIl, Version=1.6.8.3, Culture=neutral, PublicKeyToken=7ec4053013524957, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\Tools\SDK\taoframework-2.1.0\taoframework-2.1.0\bin\Tao.DevIl.dll</HintPath>
<Reference Include="Tao.DevIl">
<HintPath>library\Tao.DevIl.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
@ -219,16 +221,13 @@
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<Content Include="7zip\7z.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="FMOD Studio API\fmod.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Resources\unity.ico" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>xcopy /y "$(ProjectDir)library" "$(TargetDir)"</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">