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fixed bug
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@ -584,6 +584,7 @@ namespace AssetStudio
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memStream.Position = 0;
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memStream.Position = 0;
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iTex = new ImportedTexture(memStream, name);
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iTex = new ImportedTexture(memStream, name);
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TextureList.Add(iTex);
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TextureList.Add(iTex);
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bitmap.Dispose();
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}
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}
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}
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}
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}
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}
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