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fixed struct read & write
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parent
f65514b320
commit
3457d4d22c
@ -75,6 +75,8 @@ namespace AssetStudio
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i += 3;
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break;
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case "vector":
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case "staticvector":
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case "set":
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{
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if ((members[i + 1].Flag & 0x4000) != 0)
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align = true;
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@ -217,6 +219,8 @@ namespace AssetStudio
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i += 3;
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break;
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case "vector":
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case "staticvector":
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case "set":
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{
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if ((members[i + 1].Flag & 0x4000) != 0)
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align = true;
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@ -367,6 +371,8 @@ namespace AssetStudio
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i += 3;
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break;
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case "vector":
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case "staticvector":
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case "set":
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{
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if ((members[i + 1].Flag & 0x4000) != 0)
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align = true;
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@ -16,7 +16,7 @@
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<Keyword>ManagedCProj</Keyword>
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<RootNamespace>AssetStudioFBX</RootNamespace>
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<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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@ -16,7 +16,7 @@
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<Keyword>ManagedCProj</Keyword>
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<RootNamespace>AssetStudioFBX</RootNamespace>
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<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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