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Fixed bug if the asset has no name
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parent
6f5bf443ae
commit
0e726919cc
@ -725,9 +725,11 @@ namespace Unity_Studio
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}
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}
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case 114: //MonoBehaviour
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case 114: //MonoBehaviour
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{
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{
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if (asset.Offset + 0x1c + 4 > asset.sourceFile.a_Stream.BaseStream.Length)
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break;
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asset.sourceFile.a_Stream.Position = asset.Offset + 0x1c;
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asset.sourceFile.a_Stream.Position = asset.Offset + 0x1c;
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var len = asset.sourceFile.a_Stream.ReadInt32();
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var len = asset.sourceFile.a_Stream.ReadInt32();
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if (len > 0 && len < asset.Size)
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if (len > 0 && len < asset.Size - 4 - 0x1c)
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{
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{
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var bytes = asset.sourceFile.a_Stream.ReadBytes(len);
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var bytes = asset.sourceFile.a_Stream.ReadBytes(len);
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asset.Text = Encoding.UTF8.GetString(bytes);
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asset.Text = Encoding.UTF8.GetString(bytes);
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@ -742,9 +744,11 @@ namespace Unity_Studio
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case 115: //MonoScript
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case 115: //MonoScript
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case 213: //Sprite
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case 213: //Sprite
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{
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{
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if (asset.Offset + 4 > asset.sourceFile.a_Stream.BaseStream.Length)
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break;
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asset.sourceFile.a_Stream.Position = asset.Offset;
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asset.sourceFile.a_Stream.Position = asset.Offset;
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var len = asset.sourceFile.a_Stream.ReadInt32();
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var len = asset.sourceFile.a_Stream.ReadInt32();
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if (len > 0 && len < asset.Size)
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if (len > 0 && len < asset.Size - 4)
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{
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{
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var bytes = asset.sourceFile.a_Stream.ReadBytes(len);
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var bytes = asset.sourceFile.a_Stream.ReadBytes(len);
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asset.Text = Encoding.UTF8.GetString(bytes);
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asset.Text = Encoding.UTF8.GetString(bytes);
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