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fix vertex color
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@ -1028,9 +1028,9 @@ namespace Unity_Studio
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for (int c = 0; c < m_Mesh.m_VertexCount; c++)
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{
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colorData[c] = new Vector4(
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m_Mesh.m_Colors[c * 4],
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m_Mesh.m_Colors[c * 4 + 1],
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m_Mesh.m_Colors[c * 4 + 2],
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m_Mesh.m_Colors[c * 3],
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m_Mesh.m_Colors[c * 3 + 1],
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m_Mesh.m_Colors[c * 3 + 2],
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1.0f);
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}
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}
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