2013-04-20 21:28:59 +02:00

84 lines
2.1 KiB
C++

#include "comiccontroller.h"
#include "db_helper.h"
#include "template.h"
#include "../static.h"
#include "comic_db.h"
#include "comic.h"
#include <typeinfo>
ComicController::ComicController() {}
void ComicController::service(HttpRequest& request, HttpResponse& response)
{
HttpSession session=Static::sessionStore->getSession(request,response,false);
QString path = QUrl::fromPercentEncoding(request.getPath()).toLatin1();
QStringList pathElements = path.split('/');
QString libraryName = pathElements.at(2);
qulonglong comicId = pathElements.at(4).toULongLong();
//TODO
//if(pathElements.size() == 6)
//{
// QString action = pathElements.at(5);
// if(!action.isEmpty() && (action == "close"))
// {
// session.dismissCurrentComic();
// response.write("",true);
// return;
// }
//}
//Aplicar a todos los controladores
//TODO usar LibraryWindow para acceder a información de las bases de datos está mal, hay
//que crear una clase que se encargue de estas cosas
//¿Se está accediendo a la UI desde un hilo?
QMap<QString,QString> libraries = DBHelper::getLibraries();
ComicDB comic = DBHelper::getComicInfo(libraryName, comicId);
session.setDownloadedComic(comic.info.hash);
Comic * comicFile = FactoryComic::newComic(libraries.value(libraryName)+comic.path);
if(comicFile != NULL)
{
QThread * thread = NULL;
if (typeid(*comicFile) != typeid(FileComic))
{
thread = new QThread();
comicFile->moveToThread(thread);
connect(thread, SIGNAL(started()), comicFile, SLOT(process()));
connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
}
comicFile->load(libraries.value(libraryName)+comic.path);
if(thread != NULL)
thread->start();
session.setCurrentComic(comic.id, comicFile);
response.setHeader("Content-Type", "plain/text; charset=ISO-8859-1");
response.writeText(QString("library:%1\r\n").arg(libraryName));
response.writeText(comic.toTXT(),true);
}
else
{
//delete comicFile;
response.setStatus(404,"not found");
response.write("404 not found",true);
}
//response.write(t.toLatin1(),true);
}