yacreader/YACReaderLibraryServer/console_ui_library_creator.cpp
Luis Ángel San Martín 97bef77251 Format
2022-10-29 11:25:21 +02:00

142 lines
4.7 KiB
C++

#include "console_ui_library_creator.h"
#include <iostream>
#include "library_creator.h"
#include "yacreader_libraries.h"
ConsoleUILibraryCreator::ConsoleUILibraryCreator(QSettings *settings, QObject *parent)
: QObject(parent), numComicsProcessed(0), settings(settings)
{
}
void ConsoleUILibraryCreator::createLibrary(const QString &name, const QString &path)
{
QDir pathDir(path);
if (!pathDir.exists()) {
std::cout << "Directory not found." << std::endl;
return;
}
QEventLoop eventLoop;
LibraryCreator *libraryCreator = new LibraryCreator(settings);
QString cleanPath = QDir::cleanPath(pathDir.absolutePath());
YACReaderLibraries yacreaderLibraries;
yacreaderLibraries.load();
if (yacreaderLibraries.contains(name)) {
std::cout << "A Library named \"" << name.toUtf8().constData() << "\" already exists in database." << std::endl;
delete libraryCreator;
return;
}
libraryCreator->createLibrary(cleanPath, QDir::cleanPath(pathDir.absolutePath() + "/.yacreaderlibrary"));
connect(libraryCreator, &LibraryCreator::finished, this, &ConsoleUILibraryCreator::done);
connect(libraryCreator, &LibraryCreator::comicAdded, this, &ConsoleUILibraryCreator::newComic);
connect(libraryCreator, &LibraryCreator::failedCreatingDB, this, &ConsoleUILibraryCreator::manageCreatingError);
connect(libraryCreator, &LibraryCreator::finished, &eventLoop, &QEventLoop::quit);
std::cout << "Processing comics";
libraryCreator->start();
eventLoop.exec();
yacreaderLibraries.addLibrary(name, cleanPath);
yacreaderLibraries.save();
}
void ConsoleUILibraryCreator::updateLibrary(const QString &path)
{
QDir pathDir(path);
if (!pathDir.exists()) {
std::cout << "Directory not found." << std::endl;
return;
}
QEventLoop eventLoop;
LibraryCreator *libraryCreator = new LibraryCreator(settings);
QString cleanPath = QDir::cleanPath(pathDir.absolutePath());
libraryCreator->updateLibrary(cleanPath, QDir::cleanPath(pathDir.absolutePath() + "/.yacreaderlibrary"));
connect(libraryCreator, &LibraryCreator::finished, this, &ConsoleUILibraryCreator::done);
connect(libraryCreator, &LibraryCreator::comicAdded, this, &ConsoleUILibraryCreator::newComic);
connect(libraryCreator, &LibraryCreator::failedOpeningDB, this, &ConsoleUILibraryCreator::manageUpdatingError);
connect(libraryCreator, &LibraryCreator::finished, &eventLoop, &QEventLoop::quit);
std::cout << "Processing comics";
libraryCreator->start();
eventLoop.exec();
}
void ConsoleUILibraryCreator::addExistingLibrary(const QString &name, const QString &path)
{
QDir pathDir(path);
if (!pathDir.exists()) {
std::cout << "Directory not found." << std::endl;
return;
}
QString cleanPath = QDir::cleanPath(pathDir.absolutePath());
if (!QDir(cleanPath + "/.yacreaderlibrary").exists()) {
std::cout << "No library database found in directory." << std::endl;
return;
}
YACReaderLibraries yacreaderLibraries;
yacreaderLibraries.load();
if (yacreaderLibraries.contains(name)) {
std::cout << "A Library named \"" << name.toUtf8().constData() << "\" already exists in the database." << std::endl;
return;
}
yacreaderLibraries.addLibrary(name, cleanPath);
yacreaderLibraries.save();
std::cout << "Library added : " << name.toUtf8().constData() << " at " << cleanPath.toUtf8().constData() << std::endl;
}
void ConsoleUILibraryCreator::removeLibrary(const QString &name)
{
// TODO add error handling
YACReaderLibraries yacreaderLibraries;
yacreaderLibraries.load();
if (!yacreaderLibraries.contains(name)) {
std::cout << "No Library named \"" << name.toUtf8().constData() << "\" in database." << std::endl;
return;
}
yacreaderLibraries.remove(name);
yacreaderLibraries.save();
std::cout << "Library removed : " << name.toUtf8().constData() << std::endl;
}
void ConsoleUILibraryCreator::newComic(const QString & /*relativeComicPath*/, const QString & /*coverPath*/)
{
numComicsProcessed++;
std::cout << ".";
}
void ConsoleUILibraryCreator::manageCreatingError(const QString &error)
{
std::cout << std::endl
<< "Error creating library! " << error.toUtf8().constData() << std::endl;
}
void ConsoleUILibraryCreator::manageUpdatingError(const QString &error)
{
std::cout << std::endl
<< "Error updating library! " << error.toUtf8().constData() << std::endl;
}
void ConsoleUILibraryCreator::done()
{
std::cout << "Done!" << std::endl;
if (numComicsProcessed > 0)
std::cout << "Number of comics processed = " << numComicsProcessed << std::endl;
}