#include "yacreader_local_client.h" #include "yacreader_comic_library.h" #include "yacreader_comic_info_library.h" #include YACReaderLocalClient::YACReaderLocalClient(QObject *parent) : QObject(parent) { localSocket = new QLocalSocket(this); connect(localSocket, SIGNAL(readyRead()), this, SLOT(readMessage())); /*connect(socket, SIGNAL(error(QLocalSocket::LocalSocketError)), this, SLOT(displayError(QLocalSocket::LocalSocketError)));*/ } //información de comic recibida... void YACReaderLocalClient::readMessage() { } void YACReaderLocalClient::requestComicInfo(QString library, YACReaderComicLibrary & comic) { } void YACReaderLocalClient::sendComicInfo(QString library, YACReaderComicLibrary & comic) { }