#ifndef __DATA_BASE_MANAGEMENT_H #define __DATA_BASE_MANAGEMENT_H #include #include #include #include "folder_model.h" class ComicsInfoExporter : public QThread { Q_OBJECT public: ComicsInfoExporter(); void exportComicsInfo(QSqlDatabase &source, QSqlDatabase &dest); private: void run() override; }; class ComicsInfoImporter : public QThread { Q_OBJECT public: ComicsInfoImporter(); void importComicsInfo(QSqlDatabase &source, QSqlDatabase &dest); private: void run() override; }; class DataBaseManagement : public QObject { Q_OBJECT private: QList dataBasesList; static void bindValue(const QString &name, const QSqlRecord &record, QSqlQuery &query); static void bindValuesFromRecord(const QSqlRecord &record, QSqlQuery &query); static bool addColumns(const QString &tableName, const QStringList &columnDefs, const QSqlDatabase &db); static bool addConstraint(const QString &tableName, const QString &constraint, const QSqlDatabase &db); public: DataBaseManagement(); // crea una base de datos y todas sus tablas static QSqlDatabase createDatabase(QString name, QString path); static QSqlDatabase createDatabase(QString dest); // carga una base de datos desde la ruta path static QSqlDatabase loadDatabase(QString path); static QSqlDatabase loadDatabaseFromFile(QString path); static bool createTables(QSqlDatabase &database); static bool createComicInfoTable(QSqlDatabase &database, QString tableName); static bool createV8Tables(QSqlDatabase &database); static void exportComicsInfo(QString source, QString dest); static bool importComicsInfo(QString source, QString dest); static QString checkValidDB(const QString &fullPath); // retorna "" si la DB es inválida ó la versión si es válida. static int compareVersions(const QString &v1, const QString v2); // retorna <0 si v1 < v2, 0 si v1 = v2 y >0 si v1 > v2 static bool updateToCurrentVersion(const QString &path); }; #endif