#include "QsLogLevel.h" #include #include #include static const char TraceString[] = "TRACE"; static const char DebugString[] = "DEBUG"; static const char InfoString[] = "INFO "; static const char WarnString[] = "WARN "; static const char ErrorString[] = "ERROR"; static const char FatalString[] = "FATAL"; const char* QsLogging::LevelName(QsLogging::Level theLevel) { switch (theLevel) { case QsLogging::TraceLevel: return TraceString; case QsLogging::DebugLevel: return DebugString; case QsLogging::InfoLevel: return InfoString; case QsLogging::WarnLevel: return WarnString; case QsLogging::ErrorLevel: return ErrorString; case QsLogging::FatalLevel: return FatalString; case QsLogging::OffLevel: return ""; default: { Q_ASSERT(!"bad log level"); return InfoString; } } } QString QsLogging::LocalizedLevelName(QsLogging::Level theLevel) { switch (theLevel) { case QsLogging::TraceLevel: return QObject::tr("Trace"); case QsLogging::DebugLevel: return QObject::tr("Debug"); case QsLogging::InfoLevel: return QObject::tr("Info"); case QsLogging::WarnLevel: return QObject::tr("Warning"); case QsLogging::ErrorLevel: return QObject::tr("Error"); case QsLogging::FatalLevel: return QObject::tr("Fatal"); default: return QString(); } }