#include "folder.h" Folder::Folder() : knownParent(false), knownId(false), manga(false), numChildren(-1) { } Folder::Folder(qulonglong folderId, qulonglong parentId, const QString &folderName, const QString &folderPath) : knownParent(true), knownId(true), manga(false), numChildren(-1) { this->id = folderId; this->parentId = parentId; this->name = folderName; this->path = folderPath; } Folder::Folder(qulonglong folderId, qulonglong parentId, const QString &folderName, const QString &folderPath, bool completed, bool finished, bool manga, int numChildren, const QString &firstChildHash, const QString &customImage, YACReader::FileType type, qint64 added, qint64 updated) : knownParent(true), knownId(true), numChildren(-1) { this->id = folderId; this->parentId = parentId; this->name = folderName; this->path = folderPath; this->completed = completed; this->finished = finished; this->manga = manga; this->numChildren = numChildren; this->firstChildHash = firstChildHash; this->customImage = customImage; this->type = type; this->added = added; this->updated = updated; } Folder::Folder(const Folder &folder) { operator=(folder); } Folder &Folder::operator=(const Folder &other) { LibraryItem::operator=(other); this->knownParent = other.knownParent; this->knownId = other.knownId; this->finished = other.finished; this->completed = other.completed; this->manga = other.manga; this->numChildren = other.numChildren; this->firstChildHash = other.firstChildHash; this->customImage = other.customImage; this->type = other.type; this->added = other.added; this->updated = other.updated; return *this; } Folder::Folder(const QString &folderName, const QString &folderPath) : knownParent(false), knownId(false), numChildren(-1) { this->name = folderName; this->path = folderPath; }