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mirror of https://github.com/YACReader/yacreader synced 2026-03-02 10:50:04 -05:00
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3,595 Commits 12 Branches 40 Tags
e3aeb867f47ed2ca3b7f280d108e2cd8d58a260b
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5 Commits

Author SHA1 Message Date
Luis Ángel San Martín Rodríguez
5ebf52bdb3 Fix shaders, vertex shader output locations don't match the fragment shader input locations. 2026-02-19 18:00:53 +01:00
luisangelsm
ea80a550dd Clean unused stuff 2026-02-19 18:00:52 +01:00
luisangelsm
720d58533c Fix the fragment shader to work with any background color
There now some dither to avoid banding in the gradients.
2026-02-19 18:00:52 +01:00
luisangelsm
41b02725d7 Use the fragment shader to calculate the shading effect for a more uniform shading than the one based on vertex 2026-02-19 18:00:52 +01:00
luisangelsm
3381754c12 Add an initial rhi implementation that mimics the opengl implementation 2026-02-19 18:00:52 +01:00
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