Logo
Explore Help
Sign In
mirror/yacreader
1
0
Fork 0
You've already forked yacreader
mirror of https://github.com/YACReader/yacreader synced 2026-04-12 15:49:53 -04:00
Code Issues Actions 1 Packages Projects Releases Wiki Activity
3,618 Commits 13 Branches 40 Tags
7ab7aaf09a41ae415ed3ebf5d77299194c14ccd5
Commit Graph

4 Commits

Author SHA1 Message Date
Luis Ángel San Martín Rodríguez
5ebf52bdb3 Fix shaders, vertex shader output locations don't match the fragment shader input locations. 2026-02-19 18:00:53 +01:00
luisangelsm
ea80a550dd Clean unused stuff 2026-02-19 18:00:52 +01:00
luisangelsm
41b02725d7 Use the fragment shader to calculate the shading effect for a more uniform shading than the one based on vertex 2026-02-19 18:00:52 +01:00
luisangelsm
3381754c12 Add an initial rhi implementation that mimics the opengl implementation 2026-02-19 18:00:52 +01:00
Powered by Gitea Version: 1.24.2 Page: 987ms Template: 82ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API