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mirror of https://github.com/YACReader/yacreader synced 2026-03-01 10:22:58 -05:00
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41b02725d7d7e115ed5f5c16ba757239e7d44198
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2 Commits

Author SHA1 Message Date
luisangelsm
41b02725d7 Use the fragment shader to calculate the shading effect for a more uniform shading than the one based on vertex 2026-02-19 18:00:52 +01:00
luisangelsm
3381754c12 Add an initial rhi implementation that mimics the opengl implementation 2026-02-19 18:00:52 +01:00
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