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fixed YACReaderFlowGL::remove when the last element is removed
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@ -720,7 +720,7 @@ void YACReaderFlowGL::remove(int item)
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paths.removeAt(item);
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paths.removeAt(item);
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//reposition current selection
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//reposition current selection
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if(item < currentSelected && currentSelected != 0){
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if(item <= currentSelected && currentSelected != 0){
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currentSelected--;
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currentSelected--;
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}
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}
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