mirror of
https://github.com/YACReader/yacreader
synced 2026-03-01 10:22:58 -05:00
More cleaning
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@ -23,7 +23,6 @@ YACReaderFlow3D::YACReaderFlow3D(QWidget *parent, struct Preset p)
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hasBeenInitialized(false),
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backgroundColor(Qt::black),
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textColor(Qt::white),
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shadingColor(Qt::black),
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flowRightToLeft(false)
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{
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updateCount = 0;
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@ -612,8 +611,6 @@ void YACReaderFlow3D::prepareDrawData(const YACReader3DImageRHI &image, bool isR
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outUniformData.backgroundColor[2] = backgroundColor.blueF();
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outUniformData._pad0 = 0.0f;
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// shadingColor removed from uniform buffer; keep CPU-side shadingColor member intact
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outUniformData.reflectionUp = reflectionUp;
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outUniformData.reflectionDown = reflectionBottom;
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outUniformData.isReflection = isReflection ? 1.0f : 0.0f;
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@ -1176,12 +1173,6 @@ void YACReaderFlow3D::setTextColor(const QColor &color)
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update();
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}
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void YACReaderFlow3D::setShadingColor(const QColor &color)
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{
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shadingColor = color;
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update();
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}
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// Event handlers
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void YACReaderFlow3D::wheelEvent(QWheelEvent *event)
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{
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@ -115,11 +115,10 @@ protected:
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float viewProjectionMatrix[16]; // column-major 4x4
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float backgroundColor[3];
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float _pad0; // pad to vec4
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float reflectionUp;
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float reflectionDown;
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float isReflection;
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float _pad2;
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float _pad1;
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};
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// Pending texture uploads (for async image loading)
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@ -215,7 +214,6 @@ protected:
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/*** Theme Colors ***/
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QColor backgroundColor;
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QColor textColor;
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QColor shadingColor;
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/*** System info ***/
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float viewRotate;
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@ -295,7 +293,6 @@ public slots:
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// Theme color setters
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void setBackgroundColor(const QColor &color);
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void setTextColor(const QColor &color);
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void setShadingColor(const QColor &color);
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virtual void updateImageData() = 0;
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