removed VSync support in legacy GL, it produces crashes in Windows and MacOSX

This commit is contained in:
Luis Ángel San Martín 2015-05-24 19:30:06 +02:00
parent 5fbc8f3b9e
commit d310289b21

View File

@ -238,10 +238,10 @@ YACReaderFlowGL::YACReaderFlowGL(QWidget *parent,struct Preset p)
loaderThread->start();*/
QGLFormat f = format();
/*QGLFormat f = format();
f.setVersion(2, 1);
f.setSwapInterval(0);
setFormat(f);
f.setSwapInterval(0);
setFormat(f);*/
timerId = startTimer(updateInterval);
@ -938,26 +938,25 @@ void YACReaderFlowGL::setPerformance(Performance performance)
}
void YACReaderFlowGL::useVSync(bool b)
{
if(bUseVSync != b)
{/*if(bUseVSync != b)
{
bUseVSync = b;
if(b)
{
QGLFormat f = format();
f.setVersion(2, 1);
//f.setVersion(2, 1);
f.setSwapInterval(1);
setFormat(f);
}
else
{
QGLFormat f = format();
f.setVersion(2, 1);
//f.setVersion(2, 1);
f.setSwapInterval(0);
setFormat(f);
}
reset();
}
reset();
}*/
}
void YACReaderFlowGL::setShowMarks(bool value)
{