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https://github.com/YACReader/yacreader
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Use points instead of pixels
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@ -331,7 +331,7 @@ void YACReaderFlowGL::paintGL()
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QFont font = painter.font();
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QFont font = painter.font();
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font.setFamily("Arial");
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font.setFamily("Arial");
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font.setPixelSize(fontSize);
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font.setPointSize(fontSize);
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painter.setFont(font);
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painter.setFont(font);
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painter.setPen(QColor(76, 76, 76));
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painter.setPen(QColor(76, 76, 76));
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@ -342,8 +342,7 @@ void YACReaderFlowGL::paintGL()
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void YACReaderFlowGL::resizeGL(int width, int height)
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void YACReaderFlowGL::resizeGL(int width, int height)
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{
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{
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float pixelRatio = devicePixelRatioF();
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fontSize = (width + height) * 0.010;
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fontSize = (width + height) * 0.010 * pixelRatio;
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if (fontSize < 10)
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if (fontSize < 10)
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fontSize = 10;
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fontSize = 10;
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