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Comic updates from a local client have to be processed in the main thread so the UI gets updated inmediatly.
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@ -217,7 +217,7 @@ int main( int argc, char ** argv )
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LibraryWindow * mw = new LibraryWindow();
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LibraryWindow * mw = new LibraryWindow();
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mw->connect(localServer,SIGNAL(comicUpdated(quint64, const ComicDB &)),mw,SLOT(updateComicsView(quint64, const ComicDB &)));
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mw->connect(localServer,SIGNAL(comicUpdated(quint64, const ComicDB &)),mw,SLOT(updateComicsView(quint64, const ComicDB &)), Qt::QueuedConnection);
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//connections to localServer
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//connections to localServer
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