fixed comiccontroller, now ComicFiles are loaded in a background thread (7z.dll)

fixed local comunications, no more read/write locks
This commit is contained in:
Luis Ángel San Martín
2013-08-11 22:20:38 +02:00
parent 19fcc5b826
commit 9b2b9d2b8b
4 changed files with 56 additions and 24 deletions

View File

@ -32,19 +32,29 @@ void YACReaderLocalServer::sendResponse()
quint64 libraryId;
ComicDB comic;
int tries = 0;
//QByteArray data;
while(clientConnection->bytesAvailable() < sizeof(quint16))
clientConnection->waitForReadyRead();
while(clientConnection->bytesAvailable() < sizeof(quint16) && tries < 200)
{
clientConnection->waitForReadyRead(10);
tries++;
}
if(tries == 200)
return;
QDataStream sizeStream(clientConnection->read(sizeof(quint16)));
sizeStream.setVersion(QDataStream::Qt_4_8);
quint16 totalSize = 0;
sizeStream >> totalSize;
while(clientConnection->bytesAvailable() < totalSize )
tries = 0;
while(clientConnection->bytesAvailable() < totalSize && tries < 200)
{
clientConnection->waitForReadyRead();
clientConnection->waitForReadyRead(10);
tries++;
}
if(tries == 200)
return;
QDataStream dataStream(clientConnection->read(totalSize));
quint8 msgType;
dataStream >> msgType;
@ -68,10 +78,17 @@ void YACReaderLocalServer::sendResponse()
out << (quint16)(block.size() - sizeof(quint16));
int written = 0;
while(written != block.size())
tries = 0;
while(written != block.size() && tries < 200)
{
written += clientConnection->write(block);
clientConnection->flush();
int ret = clientConnection->write(block);
if(ret != -1)
{
written += ret;
clientConnection->flush();
}
else
tries++;
}
break;
}