Remove comments

This commit is contained in:
luisangelsm
2026-01-20 08:35:49 +01:00
parent f2b3a696a9
commit 8c04235987

View File

@ -5,10 +5,6 @@
#endif #endif
#include <cmath> #include <cmath>
/*** Preset Configurations ***/
// Note: The preset configurations are already defined in yacreader_flow_gl.cpp
// We just reference them here as extern to avoid duplicate symbols
int YACReaderFlow3D::updateInterval = 16; int YACReaderFlow3D::updateInterval = 16;
static QShader getShader(const QString &name) static QShader getShader(const QString &name)
@ -766,10 +762,6 @@ void YACReaderFlow3D::executeDrawWithOffset(QRhiCommandBuffer *cb, QRhiTexture *
cb->draw(6); cb->draw(6);
} }
// Note: The old drawCover() and drawMark() methods have been removed.
// Rendering now uses prepareDrawData() and executeDrawWithOffset() which properly
// batch all resource updates before the render pass begins, following Qt RHI best practices.
void YACReaderFlow3D::releaseResources() void YACReaderFlow3D::releaseResources()
{ {
scene.reset(); scene.reset();