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https://github.com/YACReader/yacreader
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incoming connections to local server are now proccessed in threads
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@ -50,7 +50,6 @@ int main( int argc, char ** argv )
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LibraryWindow * mw = new LibraryWindow();
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mw->connect(localServer,SIGNAL(comicUpdated(quint64, const ComicDB &)),mw,SLOT(updateComicsView(quint64, const ComicDB &)));
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//connections to localServer
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mw->show();
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