fixed fontSize in flow_gl in hdpi displays

This commit is contained in:
Luis Ángel San Martín 2015-05-25 19:48:28 +02:00
parent d2de64d51a
commit 675adb526c
3 changed files with 6 additions and 5 deletions

View File

@ -97,8 +97,8 @@ void GridComicsView::setModel(ComicModel *model)
ctxt->setContextProperty("textColor", "#E6E6E6");
ctxt->setContextProperty("dropShadow",false);
//fonts settings
ctxt->setContextProperty("fontSize", "none");
ctxt->setContextProperty("fontFamily", "none");
ctxt->setContextProperty("fontSize", "12");
ctxt->setContextProperty("fontFamily", "Arial");
ctxt->setContextProperty("fontSpacing", 0.5);
#endif

View File

@ -355,7 +355,8 @@ void YACReaderFlowGL::paintGL()
void YACReaderFlowGL::resizeGL(int width, int height)
{
fontSize = (width + height) * 0.010;
float pixelRatio = devicePixelRatio();
fontSize = (width + height) * 0.010 * pixelRatio;
if(fontSize < 10)
fontSize = 10;

View File

@ -325,8 +325,8 @@ void YACReaderFlowGL::paintGL()
void YACReaderFlowGL::resizeGL(int width, int height)
{
fontSize = (width + height) * 0.010;
float pixelRatio = devicePixelRatio();
fontSize = (width + height) * 0.010 * pixelRatio;
if(fontSize < 10)
fontSize = 10;