Fix shaders, vertex shader output locations don't match the fragment shader input locations.

This commit is contained in:
Luis Ángel San Martín Rodríguez
2026-02-06 17:53:19 +01:00
committed by luisangelsm
parent 7fad1ebb3f
commit 5ebf52bdb3
4 changed files with 5 additions and 5 deletions

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