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fixed local client/server communication (close client socket)
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@ -53,7 +53,6 @@ int main( int argc, char ** argv )
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mw->connect(localServer,SIGNAL(comicUpdated(quint64, const ComicDB &)),mw,SLOT(updateComicsView(quint64, const ComicDB &)));
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localServer->start();
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//connections to localServer
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mw->show();
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