Remove software and opengl flow implementations

This simplifies the code base A LOT.
This commit is contained in:
luisangelsm
2026-01-23 19:27:15 +01:00
parent 8c04235987
commit 283475bee2
46 changed files with 611 additions and 5903 deletions

View File

@ -49,17 +49,6 @@ CONFIG += silent
isEmpty(QMAKE_TARGET.arch) {
QMAKE_TARGET.arch = $$QMAKE_HOST.arch
}
contains(QMAKE_TARGET.arch, arm.*)|contains(QMAKE_TARGET.arch, aarch.*) {
!macx:!win32 { # Apple silicon supports opengl (for now lets flag windows as experimental)
CONFIG += no_opengl
message("Building for ARM architecture. Disabling OpenGL coverflow. If you know that your ARM arquitecture supports opengl, please edit config.pri to enable it.")
}
}
# build without opengl widget support
CONFIG(no_opengl) {
DEFINES += NO_OPENGL
}
# default value for comic archive decompression backend
unix:!macx:!CONFIG(unarr):!CONFIG(7zip):!CONFIG(libarchive) {