taglib/taglib/fileref.cpp
Urs Fleisch 8d98ebf24b Provide properties methods on FileRef, make FileRef non-virtual
Use of FileRef::file() is discouraged, but was necessary to access the
properties. It was also not clear whether to access the properties via
tag() or file(). With the property methods on FileRef, it should become
the "simple usage" interface it was meant to be.
As the destructor was the only virtual method on FileRef, it is now made
non-virtual. Probably, it is not useful as a virtual base class.
2023-10-27 09:46:54 +02:00

601 lines
19 KiB
C++

/***************************************************************************
copyright : (C) 2002 - 2008 by Scott Wheeler
email : wheeler@kde.org
copyright : (C) 2010 by Alex Novichkov
email : novichko@atnet.ru
(added APE file support)
***************************************************************************/
/***************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License version *
* 2.1 as published by the Free Software Foundation. *
* *
* This library is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA *
* 02110-1301 USA *
* *
* Alternatively, this file is available under the Mozilla Public *
* License Version 1.1. You may obtain a copy of the License at *
* http://www.mozilla.org/MPL/ *
***************************************************************************/
#include "fileref.h"
#include <cstring>
#include <utility>
#include "tfilestream.h"
#include "tpropertymap.h"
#include "tstringlist.h"
#include "tvariant.h"
#include "tdebug.h"
#include "aifffile.h"
#include "apefile.h"
#include "asffile.h"
#include "flacfile.h"
#include "itfile.h"
#include "modfile.h"
#include "mp4file.h"
#include "mpcfile.h"
#include "mpegfile.h"
#include "oggflacfile.h"
#include "opusfile.h"
#include "s3mfile.h"
#include "speexfile.h"
#include "trueaudiofile.h"
#include "vorbisfile.h"
#include "wavfile.h"
#include "wavpackfile.h"
#include "xmfile.h"
#include "dsffile.h"
#include "dsdifffile.h"
using namespace TagLib;
class FileRef::FileTypeResolver::FileTypeResolverPrivate
{
};
class FileRef::StreamTypeResolver::StreamTypeResolverPrivate
{
};
namespace
{
List<const FileRef::FileTypeResolver *> fileTypeResolvers;
// Detect the file type by user-defined resolvers.
File *detectByResolvers(FileName fileName, bool readAudioProperties,
AudioProperties::ReadStyle audioPropertiesStyle)
{
#ifdef _WIN32
if(::wcslen(fileName) == 0)
return nullptr;
#else
if(::strlen(fileName) == 0)
return nullptr;
#endif
for(const auto &resolver : std::as_const(fileTypeResolvers)) {
File *file = resolver->createFile(fileName, readAudioProperties, audioPropertiesStyle);
if(file)
return file;
}
return nullptr;
}
File *detectByResolvers(IOStream* stream, bool readAudioProperties,
AudioProperties::ReadStyle audioPropertiesStyle)
{
for(const auto &resolver : std::as_const(fileTypeResolvers)) {
if(auto streamResolver = dynamic_cast<const FileRef::StreamTypeResolver *>(resolver)) {
if(File *file = streamResolver->createFileFromStream(
stream, readAudioProperties, audioPropertiesStyle))
return file;
}
}
return nullptr;
}
// Detect the file type based on the file extension.
File* detectByExtension(IOStream *stream, bool readAudioProperties,
AudioProperties::ReadStyle audioPropertiesStyle)
{
#ifdef _WIN32
const String s = stream->name().toString();
#else
const String s(stream->name());
#endif
String ext;
const int pos = s.rfind(".");
if(pos != -1)
ext = s.substr(pos + 1).upper();
// If this list is updated, the method defaultFileExtensions() should also be
// updated. However at some point that list should be created at the same time
// that a default file type resolver is created.
if(ext.isEmpty())
return nullptr;
// .oga can be any audio in the Ogg container. So leave it to content-based detection.
File *file = nullptr;
if(ext == "MP3")
file = new MPEG::File(stream, ID3v2::FrameFactory::instance(), readAudioProperties, audioPropertiesStyle);
else if(ext == "OGG")
file = new Ogg::Vorbis::File(stream, readAudioProperties, audioPropertiesStyle);
else if(ext == "FLAC")
file = new FLAC::File(stream, ID3v2::FrameFactory::instance(), readAudioProperties, audioPropertiesStyle);
else if(ext == "MPC")
file = new MPC::File(stream, readAudioProperties, audioPropertiesStyle);
else if(ext == "WV")
file = new WavPack::File(stream, readAudioProperties, audioPropertiesStyle);
else if(ext == "SPX")
file = new Ogg::Speex::File(stream, readAudioProperties, audioPropertiesStyle);
else if(ext == "OPUS")
file = new Ogg::Opus::File(stream, readAudioProperties, audioPropertiesStyle);
else if(ext == "TTA")
file = new TrueAudio::File(stream, readAudioProperties, audioPropertiesStyle);
else if(ext == "M4A" || ext == "M4R" || ext == "M4B" || ext == "M4P" || ext == "MP4" || ext == "3G2" || ext == "M4V")
file = new MP4::File(stream, readAudioProperties, audioPropertiesStyle);
else if(ext == "WMA" || ext == "ASF")
file = new ASF::File(stream, readAudioProperties, audioPropertiesStyle);
else if(ext == "AIF" || ext == "AIFF" || ext == "AFC" || ext == "AIFC")
file = new RIFF::AIFF::File(stream, readAudioProperties, audioPropertiesStyle);
else if(ext == "WAV")
file = new RIFF::WAV::File(stream, readAudioProperties, audioPropertiesStyle);
else if(ext == "APE")
file = new APE::File(stream, readAudioProperties, audioPropertiesStyle);
// module, nst and wow are possible but uncommon extensions
else if(ext == "MOD" || ext == "MODULE" || ext == "NST" || ext == "WOW")
file = new Mod::File(stream, readAudioProperties, audioPropertiesStyle);
else if(ext == "S3M")
file = new S3M::File(stream, readAudioProperties, audioPropertiesStyle);
else if(ext == "IT")
file = new IT::File(stream, readAudioProperties, audioPropertiesStyle);
else if(ext == "XM")
file = new XM::File(stream, readAudioProperties, audioPropertiesStyle);
else if(ext == "DSF")
file = new DSF::File(stream, readAudioProperties, audioPropertiesStyle);
else if(ext == "DFF" || ext == "DSDIFF")
file = new DSDIFF::File(stream, readAudioProperties, audioPropertiesStyle);
// if file is not valid, leave it to content-based detection.
if(file) {
if(file->isValid())
return file;
delete file;
}
return nullptr;
}
// Detect the file type based on the actual content of the stream.
File *detectByContent(IOStream *stream, bool readAudioProperties,
AudioProperties::ReadStyle audioPropertiesStyle)
{
File *file = nullptr;
if(MPEG::File::isSupported(stream))
file = new MPEG::File(stream, ID3v2::FrameFactory::instance(), readAudioProperties, audioPropertiesStyle);
else if(Ogg::Vorbis::File::isSupported(stream))
file = new Ogg::Vorbis::File(stream, readAudioProperties, audioPropertiesStyle);
else if(Ogg::FLAC::File::isSupported(stream))
file = new Ogg::FLAC::File(stream, readAudioProperties, audioPropertiesStyle);
else if(FLAC::File::isSupported(stream))
file = new FLAC::File(stream, ID3v2::FrameFactory::instance(), readAudioProperties, audioPropertiesStyle);
else if(MPC::File::isSupported(stream))
file = new MPC::File(stream, readAudioProperties, audioPropertiesStyle);
else if(WavPack::File::isSupported(stream))
file = new WavPack::File(stream, readAudioProperties, audioPropertiesStyle);
else if(Ogg::Speex::File::isSupported(stream))
file = new Ogg::Speex::File(stream, readAudioProperties, audioPropertiesStyle);
else if(Ogg::Opus::File::isSupported(stream))
file = new Ogg::Opus::File(stream, readAudioProperties, audioPropertiesStyle);
else if(TrueAudio::File::isSupported(stream))
file = new TrueAudio::File(stream, readAudioProperties, audioPropertiesStyle);
else if(MP4::File::isSupported(stream))
file = new MP4::File(stream, readAudioProperties, audioPropertiesStyle);
else if(ASF::File::isSupported(stream))
file = new ASF::File(stream, readAudioProperties, audioPropertiesStyle);
else if(RIFF::AIFF::File::isSupported(stream))
file = new RIFF::AIFF::File(stream, readAudioProperties, audioPropertiesStyle);
else if(RIFF::WAV::File::isSupported(stream))
file = new RIFF::WAV::File(stream, readAudioProperties, audioPropertiesStyle);
else if(APE::File::isSupported(stream))
file = new APE::File(stream, readAudioProperties, audioPropertiesStyle);
else if(DSF::File::isSupported(stream))
file = new DSF::File(stream, readAudioProperties, audioPropertiesStyle);
else if(DSDIFF::File::isSupported(stream))
file = new DSDIFF::File(stream, readAudioProperties, audioPropertiesStyle);
// isSupported() only does a quick check, so double check the file here.
if(file) {
if(file->isValid())
return file;
delete file;
}
return nullptr;
}
// Internal function that supports FileRef::create().
// This looks redundant, but necessary in order not to change the previous
// behavior of FileRef::create().
File* createInternal(FileName fileName, bool readAudioProperties,
AudioProperties::ReadStyle audioPropertiesStyle)
{
if(auto file = detectByResolvers(fileName, readAudioProperties, audioPropertiesStyle))
return file;
#ifdef _WIN32
const String s = fileName.toString();
#else
const String s(fileName);
#endif
String ext;
const int pos = s.rfind(".");
if(pos != -1)
ext = s.substr(pos + 1).upper();
if(ext.isEmpty())
return nullptr;
if(ext == "MP3")
return new MPEG::File(fileName, ID3v2::FrameFactory::instance(), readAudioProperties, audioPropertiesStyle);
if(ext == "OGG")
return new Ogg::Vorbis::File(fileName, readAudioProperties, audioPropertiesStyle);
if(ext == "OGA") {
/* .oga can be any audio in the Ogg container. First try FLAC, then Vorbis. */
auto file = new Ogg::FLAC::File(fileName, readAudioProperties, audioPropertiesStyle);
if(file->isValid())
return file;
delete file;
return new Ogg::Vorbis::File(fileName, readAudioProperties, audioPropertiesStyle);
}
if(ext == "FLAC")
return new FLAC::File(fileName, ID3v2::FrameFactory::instance(), readAudioProperties, audioPropertiesStyle);
if(ext == "MPC")
return new MPC::File(fileName, readAudioProperties, audioPropertiesStyle);
if(ext == "WV")
return new WavPack::File(fileName, readAudioProperties, audioPropertiesStyle);
if(ext == "SPX")
return new Ogg::Speex::File(fileName, readAudioProperties, audioPropertiesStyle);
if(ext == "OPUS")
return new Ogg::Opus::File(fileName, readAudioProperties, audioPropertiesStyle);
if(ext == "TTA")
return new TrueAudio::File(fileName, readAudioProperties, audioPropertiesStyle);
if(ext == "M4A" || ext == "M4R" || ext == "M4B" || ext == "M4P" || ext == "MP4" || ext == "3G2" || ext == "M4V")
return new MP4::File(fileName, readAudioProperties, audioPropertiesStyle);
if(ext == "WMA" || ext == "ASF")
return new ASF::File(fileName, readAudioProperties, audioPropertiesStyle);
if(ext == "AIF" || ext == "AIFF" || ext == "AFC" || ext == "AIFC")
return new RIFF::AIFF::File(fileName, readAudioProperties, audioPropertiesStyle);
if(ext == "WAV")
return new RIFF::WAV::File(fileName, readAudioProperties, audioPropertiesStyle);
if(ext == "APE")
return new APE::File(fileName, readAudioProperties, audioPropertiesStyle);
// module, nst and wow are possible but uncommon extensions
if(ext == "MOD" || ext == "MODULE" || ext == "NST" || ext == "WOW")
return new Mod::File(fileName, readAudioProperties, audioPropertiesStyle);
if(ext == "S3M")
return new S3M::File(fileName, readAudioProperties, audioPropertiesStyle);
if(ext == "IT")
return new IT::File(fileName, readAudioProperties, audioPropertiesStyle);
if(ext == "XM")
return new XM::File(fileName, readAudioProperties, audioPropertiesStyle);
if(ext == "DSF")
return new DSF::File(fileName, readAudioProperties, audioPropertiesStyle);
if(ext == "DFF" || ext == "DSDIFF")
return new DSDIFF::File(fileName, readAudioProperties, audioPropertiesStyle);
return nullptr;
}
} // namespace
class FileRef::FileRefPrivate
{
public:
FileRefPrivate() = default;
~FileRefPrivate()
{
delete file;
delete stream;
}
FileRefPrivate(const FileRefPrivate &) = delete;
FileRefPrivate &operator=(const FileRefPrivate &) = delete;
bool isNull() const
{
return !file || !file->isValid();
}
bool isNullWithDebugMessage(const String &methodName) const
{
if(isNull()) {
debug("FileRef::" + methodName + "() - Called without a valid file.");
return true;
}
return false;
}
File *file { nullptr };
IOStream *stream { nullptr };
};
////////////////////////////////////////////////////////////////////////////////
// public members
////////////////////////////////////////////////////////////////////////////////
FileRef::FileRef() :
d(std::make_shared<FileRefPrivate>())
{
}
FileRef::FileRef(FileName fileName, bool readAudioProperties,
AudioProperties::ReadStyle audioPropertiesStyle) :
d(std::make_shared<FileRefPrivate>())
{
parse(fileName, readAudioProperties, audioPropertiesStyle);
}
FileRef::FileRef(IOStream *stream, bool readAudioProperties, AudioProperties::ReadStyle audioPropertiesStyle) :
d(std::make_shared<FileRefPrivate>())
{
parse(stream, readAudioProperties, audioPropertiesStyle);
}
FileRef::FileRef(File *file) :
d(std::make_shared<FileRefPrivate>())
{
d->file = file;
}
FileRef::FileRef(const FileRef &) = default;
FileRef::~FileRef() = default;
Tag *FileRef::tag() const
{
if(d->isNullWithDebugMessage(__func__)) {
return nullptr;
}
return d->file->tag();
}
PropertyMap FileRef::properties() const
{
if(d->isNullWithDebugMessage(__func__)) {
return PropertyMap();
}
return d->file->properties();
}
void FileRef::removeUnsupportedProperties(const StringList& properties)
{
if(d->isNullWithDebugMessage(__func__)) {
return;
}
return d->file->removeUnsupportedProperties(properties);
}
PropertyMap FileRef::setProperties(const PropertyMap &properties)
{
if(d->isNullWithDebugMessage(__func__)) {
return PropertyMap();
}
return d->file->setProperties(properties);
}
StringList FileRef::complexPropertyKeys() const
{
if(d->isNullWithDebugMessage(__func__)) {
return StringList();
}
return d->file->complexPropertyKeys();
}
List<VariantMap> FileRef::complexProperties(const String &key) const
{
if(d->isNullWithDebugMessage(__func__)) {
return List<VariantMap>();
}
return d->file->complexProperties(key);
}
bool FileRef::setComplexProperties(const String &key, const List<VariantMap> &value)
{
if(d->isNullWithDebugMessage(__func__)) {
return false;
}
return d->file->setComplexProperties(key, value);
}
AudioProperties *FileRef::audioProperties() const
{
if(d->isNullWithDebugMessage(__func__)) {
return nullptr;
}
return d->file->audioProperties();
}
File *FileRef::file() const
{
return d->file;
}
bool FileRef::save()
{
if(d->isNullWithDebugMessage(__func__)) {
return false;
}
return d->file->save();
}
const FileRef::FileTypeResolver *FileRef::addFileTypeResolver(const FileRef::FileTypeResolver *resolver) // static
{
fileTypeResolvers.prepend(resolver);
return resolver;
}
void FileRef::clearFileTypeResolvers() // static
{
fileTypeResolvers.clear();
}
StringList FileRef::defaultFileExtensions()
{
StringList l;
l.append("ogg");
l.append("flac");
l.append("oga");
l.append("opus");
l.append("mp3");
l.append("mpc");
l.append("wv");
l.append("spx");
l.append("tta");
l.append("m4a");
l.append("m4r");
l.append("m4b");
l.append("m4p");
l.append("3g2");
l.append("mp4");
l.append("m4v");
l.append("wma");
l.append("asf");
l.append("aif");
l.append("aiff");
l.append("afc");
l.append("aifc");
l.append("wav");
l.append("ape");
l.append("mod");
l.append("module"); // alias for "mod"
l.append("nst"); // alias for "mod"
l.append("wow"); // alias for "mod"
l.append("s3m");
l.append("it");
l.append("xm");
l.append("dsf");
l.append("dff");
l.append("dsdiff"); // alias for "dff"
return l;
}
bool FileRef::isNull() const
{
return d->isNull();
}
FileRef &FileRef::operator=(const FileRef &) = default;
void FileRef::swap(FileRef &ref)
{
using std::swap;
swap(d, ref.d);
}
bool FileRef::operator==(const FileRef &ref) const
{
return (ref.d->file == d->file);
}
bool FileRef::operator!=(const FileRef &ref) const
{
return (ref.d->file != d->file);
}
File *FileRef::create(FileName fileName, bool readAudioProperties,
AudioProperties::ReadStyle audioPropertiesStyle) // static
{
return createInternal(fileName, readAudioProperties, audioPropertiesStyle);
}
////////////////////////////////////////////////////////////////////////////////
// private members
////////////////////////////////////////////////////////////////////////////////
void FileRef::parse(FileName fileName, bool readAudioProperties,
AudioProperties::ReadStyle audioPropertiesStyle)
{
// Try user-defined resolvers.
d->file = detectByResolvers(fileName, readAudioProperties, audioPropertiesStyle);
if(d->file)
return;
// Try to resolve file types based on the file extension.
d->stream = new FileStream(fileName);
d->file = detectByExtension(d->stream, readAudioProperties, audioPropertiesStyle);
if(d->file)
return;
// At last, try to resolve file types based on the actual content.
d->file = detectByContent(d->stream, readAudioProperties, audioPropertiesStyle);
if(d->file)
return;
// Stream have to be closed here if failed to resolve file types.
delete d->stream;
d->stream = nullptr;
}
void FileRef::parse(IOStream *stream, bool readAudioProperties,
AudioProperties::ReadStyle audioPropertiesStyle)
{
// Try user-defined stream resolvers.
d->file = detectByResolvers(stream, readAudioProperties, audioPropertiesStyle);
if(d->file)
return;
// Try user-defined resolvers.
d->file = detectByResolvers(stream->name(), readAudioProperties, audioPropertiesStyle);
if(d->file)
return;
// Try to resolve file types based on the file extension.
d->file = detectByExtension(stream, readAudioProperties, audioPropertiesStyle);
if(d->file)
return;
// At last, try to resolve file types based on the actual content of the file.
d->file = detectByContent(stream, readAudioProperties, audioPropertiesStyle);
}
FileRef::FileTypeResolver::FileTypeResolver() = default;
FileRef::FileTypeResolver::~FileTypeResolver() = default;
FileRef::StreamTypeResolver::StreamTypeResolver() = default;
FileRef::StreamTypeResolver::~StreamTypeResolver() = default;