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217 lines
7.5 KiB
C++
217 lines
7.5 KiB
C++
/***************************************************************************
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copyright : (C) 2002, 2003 by Scott Wheeler
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email : wheeler@kde.org
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***************************************************************************/
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/***************************************************************************
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* This library is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU Lesser General Public License version *
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* 2.1 as published by the Free Software Foundation. *
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* *
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* This library is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this library; if not, write to the Free Software *
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
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* USA *
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***************************************************************************/
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#ifndef TAGLIB_MPEGFILE_H
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#define TAGLIB_MPEGFILE_H
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#include <tfile.h>
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#include "mpegproperties.h"
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namespace TagLib {
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namespace ID3v2 { class Tag; class FrameFactory; }
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namespace ID3v1 { class Tag; }
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//! An implementation of TagLib::File with MPEG (MP3) specific methods
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namespace MPEG {
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//! An MPEG file class with some useful methods specific to MPEG
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/*!
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* This implements the generic TagLib::File API and additionally provides
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* access to properties that are distinct to MPEG files, notably access
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* to the different ID3 tags.
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*/
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class File : public TagLib::File
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{
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public:
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/*!
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* This set of flags is used for various operations and is suitable for
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* being OR-ed together.
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*/
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enum TagTypes {
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//! Empty set. Matches no tag types.
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NoTags = 0x0000,
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//! Matches ID3v1 tags.
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ID3v1 = 0x0001,
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//! Matches ID3v2 tags.
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ID3v2 = 0x0002,
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//! Matches all tag types.
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AllTags = 0xffff
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};
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/*!
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* Contructs an MPEG file from \a file. If \a readProperties is true the
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* file's audio properties will also be read using \a propertiesStyle. If
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* false, \a propertiesStyle is ignored.
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*/
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File(const char *file, bool readProperties = true,
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Properties::ReadStyle propertiesStyle = Properties::Average);
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/*!
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* Destroys this instance of the File.
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*/
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virtual ~File();
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/*!
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* Returns a pointer to a tag that is the union of the ID3v2 and ID3v1
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* tags. The ID3v2 tag is given priority in reading the information -- if
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* requested information exists in both the ID3v2 tag and the ID3v1 tag,
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* the information from the ID3v2 tag will be returned.
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*
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* If you would like more granular control over the content of the tags,
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* with the concession of generality, use the tag-type specific calls.
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*
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* \note As this tag is not implemented as an ID3v2 tag or an ID3v1 tag,
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* but a union of the two this pointer may not be cast to the specific
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* tag types.
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*
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* \see ID3v1Tag()
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* \see ID3v2Tag()
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*/
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virtual Tag *tag() const;
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/*!
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* Returns the MPEG::Properties for this file. If no audio properties
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* were read then this will return a null pointer.
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*/
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virtual Properties *audioProperties() const;
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/*!
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* Save the file. If at least one tag -- ID3v1 or ID3v2 -- exists this
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* will duplicate its content into the other tag.
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*
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* If neither exists or if both tags are empty, this will strip the tags
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* from the file.
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*
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* This is the same as calling save(AllTags);
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*
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* If you would like more granular control over the content of the tags,
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* with the concession of generality, use paramaterized save call below.
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*
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* \see save(int tags)
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*/
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virtual void save();
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/*!
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* Save the file. This will attempt to save all of the tag types that are
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* specified by OR-ing together TagTypes values. The save() method above
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* uses AllTags.
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*
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* This strips all tags not included in the mask, but does not modify them
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* in memory, so later calls to save() which make use of these tags will
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* remain valid. This also strips empty tags.
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*/
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void save(int tags);
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/*!
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* Returns a pointer to the ID3v2 tag of the file.
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*
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* This method will return a null pointer if either the file can not be
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* read from.
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*
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* If \a create is false (the default) it will also return a null pointer
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* if there is no valid ID3v2 tag. If \a create is true it will create
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* an ID3v2 tag if one does not exist.
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*
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* \note The Tag <b>is still</b> owned by the MPEG::File and should not be
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* deleted by the user. It will be deleted when the file (object) is
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* destroyed.
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*/
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ID3v2::Tag *ID3v2Tag(bool create = false);
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/*!
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* Returns a pointer to the ID3v1 tag of the file.
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*
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* This method will return a null pointer if either the file can not be
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* read from.
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*
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* If \a create is false (the default) it will also return a null pointer
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* if there is no valid ID3v1 tag. If \a create is true it will create
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* an ID3v1 tag if one does not exist.
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*
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* \note The Tag <b>is still</b> owned by the MPEG::File and should not be
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* deleted by the user. It will be deleted when the file (object) is
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* destroyed.
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*/
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ID3v1::Tag *ID3v1Tag(bool create = false);
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/*!
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* This will strip the tags that match the OR-ed together TagTypes from the
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* file. By default it strips all tags.
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*/
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void strip(int tags = AllTags);
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/*!
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* Set the ID3v2::FrameFactory to something other than the default.
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*
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* \see ID3v2FrameFactory
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*/
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void setID3v2FrameFactory(const ID3v2::FrameFactory *factory);
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/*!
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* Returns the position in the file of the first MPEG frame.
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*/
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long firstFrameOffset();
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/*!
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* Returns the position in the file of the next MPEG frame,
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* using the current position as start
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*/
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long nextFrameOffset(long position);
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/*!
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* Returns the position in the file of the previous MPEG frame,
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* using the current position as start
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*/
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long previousFrameOffset(long position);
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/*!
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* Returns the position in the file of the last MPEG frame.
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*/
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long lastFrameOffset();
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private:
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File(const File &);
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File &operator=(const File &);
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void read(bool readProperties, Properties::ReadStyle propertiesStyle);
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long findID3v2();
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long findID3v1();
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/*!
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* MPEG frames can be recognized by the bit pattern 11111111 111, so the
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* first byte is easy to check for, however checking to see if the second byte
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* starts with \e 111 is a bit more tricky, hence this member function.
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*/
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static bool secondSynchByte(char byte);
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class FilePrivate;
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FilePrivate *d;
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};
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}
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}
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#endif
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