taglib/fileref.h
Scott Wheeler 7fe6647435 This commit was manufactured by cvs2svn to accommodate
a server-side copy/move.


git-svn-id: svn://anonsvn.kde.org/home/kde/trunk/kdesupport/taglib@288617 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
2004-02-17 02:11:05 +00:00

182 lines
6.2 KiB
C++

/***************************************************************************
copyright : (C) 2003 by Scott Wheeler
email : wheeler@kde.org
***************************************************************************/
/***************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License version *
* 2.1 as published by the Free Software Foundation. *
* *
* This library is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
* USA *
***************************************************************************/
#ifndef TAGLIB_FILEREF_H
#define TAGLIB_FILEREF_H
#include "audioproperties.h"
namespace TagLib {
class String;
class File;
class Tag;
//! This class provides a simple abstraction for creating and handling files
/*!
* FileRef exists to provide a minimal, generic and value-based wrapper around
* a File. It is lightweight and implicitly shared, and as such suitable for
* pass-by-value use. This hides some of the uglier details of TagLib::File
* and the non-generic portions of the concrete file implementations.
*
* This class is useful in a "simple usage" situation where it is desirable
* to be able to get and set some of the tag information that is similar
* across file types.
*
* Also note that it is probably a good idea to plug this into your mime
* type system rather than using the constructor that accepts a file name.
*
* For example in KDE this could be done with:
*
* \code
*
* TagLib::FileRef createFileRef( const QString &fileName )
* {
* KMimeType::Ptr result = KMimeType::findByPath( fileName, 0, true );
*
* if( result->name() == "audio/x-mp3" )
* return FileRef( new MPEG::File( QFile::encodeName( fileName ).data() ) );
*
* if( result->name() == "application/ogg" )
* return FileRef( new Vorbis::File( QFile::encodeName( fileName ).data() ) );
*
* return FileRef( 0 );
* }
*
* \endcode
*/
class FileRef
{
public:
/*!
* Create a FileRef from \a fileName. If \a readAudioProperties is true then
* the audio properties will be read using \a audioPropertiesStyle. If
* \a readAudioProperties is false then \a audioPropertiesStyle will be
* ignored.
*
* Also see the note in the class documentation about why you may not want to
* use this method in your application.
*/
explicit FileRef(const char *fileName,
bool readAudioProperties = true,
AudioProperties::ReadStyle
audioPropertiesStyle = AudioProperties::Average);
/*!
* Contruct a FileRef using \a file. The FileRef now takes ownership of the
* pointer and will delete the File when it passes out of scope.
*/
explicit FileRef(File *file);
/*!
* Make a copy of \a ref.
*/
FileRef(const FileRef &ref);
/*!
* Destroys this FileRef instance.
*/
virtual ~FileRef();
/*!
* Returns a pointer to represented file's tag.
*
* \warning This pointer will become invalid when this FileRef and all
* copies pass out of scope.
*
* \see File::tag()
*/
Tag *tag() const;
/*!
* Returns the audio properties for this FileRef. If no audio properties
* were read then this will returns a null pointer.
*/
AudioProperties *audioProperties() const;
/*!
* Returns a pointer to the file represented by this handler class.
*
* As a general rule this call should be avoided since if you need to work
* with file objects directly, you are probably better served instantiating
* the File subclasses (i.e. MPEG::File) manually and working with their APIs.
*
* This <i>handle</i> exists to provide a minimal, generic and value-based
* wrapper around a File. Accessing the file directly generally indicates
* a moving away from this simplicity (and into things beyond the scope of
* FileRef).
*
* \warning This pointer will become invalid when this FileRef and all
* copies pass out of scope.
*/
File *file() const;
/*!
* Saves the file.
*/
void save();
/*!
* Returns true if the file (and as such other pointers) are null.
*/
bool isNull() const;
/*!
* Assign the file pointed to by \a ref to this FileRef.
*/
FileRef &operator=(const FileRef &ref);
/*!
* Returns true if this FileRef and \a ref point to the same File object.
*/
bool operator==(const FileRef &ref) const;
/*!
* Returns true if this FileRef and \a ref do not point to the same File
* object.
*/
bool operator!=(const FileRef &ref) const;
/*!
* A simple implementation of file type guessing. If \a readAudioProperties
* is true then the audio properties will be read using
* \a audioPropertiesStyle. If \a readAudioProperties is false then
* \a audioPropertiesStyle will be ignored.
*
* \note You generally shouldn't use this method, but instead the constructor
* directly.
*/
static File *create(const char *fileName,
bool readAudioProperties = true,
AudioProperties::ReadStyle audioPropertiesStyle = AudioProperties::Average);
private:
class FileRefPrivate;
FileRefPrivate *d;
};
} // namespace TagLib
#endif