/*************************************************************************** copyright : (C) 2003 by Scott Wheeler email : wheeler@kde.org ***************************************************************************/ /*************************************************************************** * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License version * * 2.1 as published by the Free Software Foundation. * * * * This library is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the Free Software * * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * * USA * ***************************************************************************/ #ifndef TAGLIB_FILEREF_H #define TAGLIB_FILEREF_H #include "audioproperties.h" namespace TagLib { class String; class File; class Tag; //! This class provides a simple abstraction for creating and handling files /*! * FileRef exists to provide a minimal, generic and value-based wrapper around * a File. It is lightweight and implicitly shared, and as such suitable for * pass-by-value use. This hides some of the uglier details of TagLib::File * and the non-generic portions of the concrete file implementations. * * This class is useful in a "simple usage" situation where it is desirable * to be able to get and set some of the tag information that is similar * across file types. * * Also note that it is probably a good idea to plug this into your mime * type system rather than using the constructor that accepts a file name. * * For example in KDE this could be done with: * * \code * * TagLib::FileRef createFileRef( const QString &fileName ) * { * KMimeType::Ptr result = KMimeType::findByPath( fileName, 0, true ); * * if( result->name() == "audio/x-mp3" ) * return FileRef( new MPEG::File( QFile::encodeName( fileName ).data() ) ); * * if( result->name() == "application/ogg" ) * return FileRef( new Vorbis::File( QFile::encodeName( fileName ).data() ) ); * * return FileRef( 0 ); * } * * \endcode */ class FileRef { public: /*! * Create a FileRef from \a fileName. If \a readAudioProperties is true then * the audio properties will be read using \a audioPropertiesStyle. If * \a readAudioProperties is false then \a audioPropertiesStyle will be * ignored. * * Also see the note in the class documentation about why you may not want to * use this method in your application. */ explicit FileRef(const char *fileName, bool readAudioProperties = true, AudioProperties::ReadStyle audioPropertiesStyle = AudioProperties::Average); /*! * Contruct a FileRef using \a file. The FileRef now takes ownership of the * pointer and will delete the File when it passes out of scope. */ explicit FileRef(File *file); /*! * Make a copy of \a ref. */ FileRef(const FileRef &ref); /*! * Destroys this FileRef instance. */ virtual ~FileRef(); /*! * Returns a pointer to represented file's tag. * * \warning This pointer will become invalid when this FileRef and all * copies pass out of scope. * * \see File::tag() */ Tag *tag() const; /*! * Returns the audio properties for this FileRef. If no audio properties * were read then this will returns a null pointer. */ AudioProperties *audioProperties() const; /*! * Returns a pointer to the file represented by this handler class. * * As a general rule this call should be avoided since if you need to work * with file objects directly, you are probably better served instantiating * the File subclasses (i.e. MPEG::File) manually and working with their APIs. * * This handle exists to provide a minimal, generic and value-based * wrapper around a File. Accessing the file directly generally indicates * a moving away from this simplicity (and into things beyond the scope of * FileRef). * * \warning This pointer will become invalid when this FileRef and all * copies pass out of scope. */ File *file() const; /*! * Saves the file. */ void save(); /*! * Returns true if the file (and as such other pointers) are null. */ bool isNull() const; /*! * Assign the file pointed to by \a ref to this FileRef. */ FileRef &operator=(const FileRef &ref); /*! * Returns true if this FileRef and \a ref point to the same File object. */ bool operator==(const FileRef &ref) const; /*! * Returns true if this FileRef and \a ref do not point to the same File * object. */ bool operator!=(const FileRef &ref) const; /*! * A simple implementation of file type guessing. If \a readAudioProperties * is true then the audio properties will be read using * \a audioPropertiesStyle. If \a readAudioProperties is false then * \a audioPropertiesStyle will be ignored. * * \note You generally shouldn't use this method, but instead the constructor * directly. */ static File *create(const char *fileName, bool readAudioProperties = true, AudioProperties::ReadStyle audioPropertiesStyle = AudioProperties::Average); private: class FileRefPrivate; FileRefPrivate *d; }; } // namespace TagLib #endif