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Fix spelling and typos
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6
NEWS
6
NEWS
@ -245,7 +245,7 @@ TagLib 1.6.3 (Apr 17, 2010)
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* Fixed definitions of the TAGLIB_WITH_MP4 and TAGLIB_WITH_ASF macros.
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* Fixed upgrading of ID3v2.3 genre frame with ID3v1 code 0 (Blues).
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* New method `int String::toInt(bool *ok)` which can return whether the
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conversion to a number was successfull.
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conversion to a number was successful.
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* Fixed parsing of incorrectly written lengths in ID3v2 (affects mainly
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compressed frames). (BUG:231075)
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@ -253,7 +253,7 @@ TagLib 1.6.2 (Apr 9, 2010)
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==========================
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* Read Vorbis Comments from the first FLAC metadata block, if there are
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multipe ones. (BUG:211089)
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multiple ones. (BUG:211089)
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* Fixed a memory leak in FileRef's OGA format detection.
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* Fixed compilation with the Sun Studio compiler. (BUG:215225)
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* Handle WM/TrackNumber attributes with DWORD content in WMA files.
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@ -288,7 +288,7 @@ TagLib 1.6 (Sep 13, 2009)
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* Added support for disabling dllimport/dllexport on Windows using the
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TAGLIB_STATIC macro.
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* Support for parsing the obsolete 'gnre' MP4 atom.
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* New cpp macros TAGLIB_WITH_MP4 and TAGLIB_WITH_ASF to determin if
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* New cpp macros TAGLIB_WITH_MP4 and TAGLIB_WITH_ASF to determine if
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TagLib was built with MP4/ASF support.
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1.6 RC1:
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@ -40,9 +40,9 @@ namespace TagLib {
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*
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* This supports an ID3v2 tag as well as reading stream from the ID3 RIFF
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* chunk as well as properties from the file.
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* Description of the DSDIFF format is available
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* Description of the DSDIFF format is available
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* at http://dsd-guide.com/sites/default/files/white-papers/DSDIFF_1.5_Spec.pdf
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* DSDIFF standard does not explictly specify the ID3V2 chunk
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* DSDIFF standard does not explicitly specify the ID3V2 chunk
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* It can be found at the root level, but also sometimes inside the PROP chunk
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* In addition, title and artist info are stored as part of the standard
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*/
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@ -178,7 +178,7 @@ namespace TagLib {
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bool hasID3v2Tag() const;
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/*!
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* Returns whether or not the file on disk actually has the DSDIFF
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* Returns whether or not the file on disk actually has the DSDIFF
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* Title & Artist tag.
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*
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* \see DIINTag()
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@ -55,7 +55,7 @@ namespace TagLib {
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{
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public:
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/*!
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* Contructs an DSF file from \a file. If \a readProperties is true the
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* Constructs an DSF file from \a file. If \a readProperties is true the
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* file's audio properties will also be read using \a propertiesStyle. If
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* false, \a propertiesStyle is ignored.
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*/
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@ -63,7 +63,7 @@ namespace TagLib {
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Properties::ReadStyle propertiesStyle = Properties::Average);
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/*!
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* Contructs an DSF file from \a file. If \a readProperties is true the
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* Constructs an DSF file from \a file. If \a readProperties is true the
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* file's audio properties will also be read using \a propertiesStyle. If
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* false, \a propertiesStyle is ignored.
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*/
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@ -277,7 +277,7 @@ void IT::File::read(bool)
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// in the instrument/sample names and more characters
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// afterwards. The spec does not mention such a case.
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// Currently I just discard anything after a nil, but
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// e.g. VLC seems to interprete a nil as a space. I
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// e.g. VLC seems to interpret a nil as a space. I
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// don't know what is the proper behaviour.
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for(unsigned short i = 0; i < instrumentCount; ++ i) {
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seek(192L + length + ((long)i << 2));
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@ -55,7 +55,7 @@ public:
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namespace {
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// These functions are needed to try to aim for backward compatibility with
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// an API that previously (unreasonably) required null bytes to be appeneded
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// an API that previously (unreasonably) required null bytes to be appended
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// at the end of identifiers explicitly by the API user.
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// BIC: remove these
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@ -277,7 +277,7 @@ PropertyMap TextIdentificationFrame::makeTIPLProperties() const
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break;
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}
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if(!found){
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// invalid involved role -> mark whole frame as unsupported in order to be consisten with writing
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// invalid involved role -> mark whole frame as unsupported in order to be consistent with writing
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map.clear();
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map.unsupportedData().append(frameID());
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return map;
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@ -38,7 +38,7 @@ namespace TagLib {
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/*!
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* This class implements ID3v2 extended headers. It attempts to follow,
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* both semantically and programatically, the structure specified in
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* both semantically and programmatically, the structure specified in
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* the ID3v2 standard. The API is based on the properties of ID3v2 extended
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* headers specified there. If any of the terms used in this documentation
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* are unclear please check the specification in the linked section.
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@ -224,7 +224,7 @@ namespace TagLib {
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* This is useful for reading strings sequentially.
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*/
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String readStringField(const ByteVector &data, String::Type encoding,
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int *positon = 0);
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int *position = 0);
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/*!
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* Checks a the list of string values to see if they can be used with the
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@ -255,7 +255,7 @@ namespace TagLib {
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/*!
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* Parses the contents of this frame as PropertyMap. If that fails, the returend
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* Parses the contents of this frame as PropertyMap. If that fails, the returned
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* PropertyMap will be empty, and its unsupportedData() will contain this frame's
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* ID.
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* BIC: Will be a virtual function in future releases.
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@ -310,7 +310,7 @@ namespace TagLib {
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* - otherwise, the key "LYRICS:<description>" is used;
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* - if the frame ID is "TIPL" (involved peoples list), and if all the
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* roles defined in the frame are known in TextIdentificationFrame::involvedPeopleMap(),
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* then "<role>=<name>" will be contained in the returned obejct for each
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* then "<role>=<name>" will be contained in the returned object for each
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* - if the frame ID is "TMCL" (musician credit list), then
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* "PERFORMER:<instrument>=<name>" will be contained in the returned
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* PropertyMap for each defined musician
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@ -156,7 +156,7 @@ namespace TagLib {
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/*!
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* A special value of containing the position of the packet to be
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* interpreted by the codec. It is only supported here so that it may be
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* coppied from one page to another.
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* copied from one page to another.
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*
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* \see absoluteGranularPosition()
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*/
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@ -264,7 +264,7 @@ void FileStream::insert(const ByteVector &data, unsigned long start, unsigned lo
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// Now I'll explain the steps in this ugliness:
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// First, make sure that we're working with a buffer that is longer than
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// the *differnce* in the tag sizes. We want to avoid overwriting parts
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// the *difference* in the tag sizes. We want to avoid overwriting parts
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// that aren't yet in memory, so this is necessary.
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unsigned long bufferLength = bufferSize();
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@ -592,7 +592,7 @@ void XM::File::read(bool)
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sumSampleCount += sampleCount;
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// wouldn't know which header size to assume otherwise:
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READ_ASSERT(instrumentHeaderSize >= count + 4 && readU32L(sampleHeaderSize));
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// skip unhandeled header proportion:
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// skip unhandled header proportion:
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seek(instrumentHeaderSize - count - 4, Current);
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for(unsigned short j = 0; j < sampleCount; ++ j) {
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@ -620,7 +620,7 @@ void XM::File::read(bool)
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unsigned int count = sample.read(*this, sampleHeaderSize);
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READ_ASSERT(count == std::min(sampleHeaderSize, (unsigned long)sample.size()));
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// skip unhandeled header proportion:
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// skip unhandled header proportion:
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seek(sampleHeaderSize - count, Current);
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offset += sampleLength;
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@ -292,12 +292,12 @@ public:
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{
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fileRefSave<RIFF::AIFF::File>("alaw", ".aifc");
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}
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void testDSF()
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{
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fileRefSave<DSF::File>("empty10ms",".dsf");
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}
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void testDSDIFF()
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{
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fileRefSave<DSDIFF::File>("empty10ms",".dff");
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@ -314,7 +314,7 @@ public:
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void testCreate()
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{
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// This is depricated. But worth it to test.
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// This is deprecated. But worth it to test.
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File *f = FileRef::create(TEST_FILE_PATH_C("empty_vorbis.oga"));
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CPPUNIT_ASSERT(dynamic_cast<Ogg::Vorbis::File*>(f));
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@ -56,8 +56,8 @@ class PublicFrame : public ID3v2::Frame
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public:
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PublicFrame() : ID3v2::Frame(ByteVector("XXXX\0\0\0\0\0\0", 10)) {}
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String readStringField(const ByteVector &data, String::Type encoding,
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int *positon = 0)
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{ return ID3v2::Frame::readStringField(data, encoding, positon); }
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int *position = 0)
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{ return ID3v2::Frame::readStringField(data, encoding, position); }
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virtual String toString() const { return String(); }
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virtual void parseFields(const ByteVector &) {}
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virtual ByteVector renderFields() const { return ByteVector(); }
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