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Bring the API more in line with the rest of TagLib
Like in #255, this also makes it possible to read values from the tag in a const function.
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@ -160,6 +160,16 @@ ASF::AttributeListMap& ASF::Tag::attributeListMap()
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return d->attributeListMap;
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}
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const ASF::AttributeListMap &ASF::Tag::attributeListMap() const
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{
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return d->attributeListMap;
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}
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bool ASF::Tag::contains(const String &key) const
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{
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return d->attributeListMap.contains(key);
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}
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void ASF::Tag::removeItem(const String &key)
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{
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AttributeListMap::Iterator it = d->attributeListMap.find(key);
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@ -167,6 +177,11 @@ void ASF::Tag::removeItem(const String &key)
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d->attributeListMap.erase(it);
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}
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ASF::AttributeList ASF::Tag::attribute(const String &name) const
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{
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return d->attributeListMap[name];
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}
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void ASF::Tag::setAttribute(const String &name, const Attribute &attribute)
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{
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AttributeList value;
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@ -174,6 +189,11 @@ void ASF::Tag::setAttribute(const String &name, const Attribute &attribute)
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d->attributeListMap.insert(name, value);
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}
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void ASF::Tag::setAttribute(const String &name, const AttributeList &values)
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{
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d->attributeListMap.insert(name, values);
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}
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void ASF::Tag::addAttribute(const String &name, const Attribute &attribute)
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{
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if(d->attributeListMap.contains(name)) {
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@ -152,24 +152,43 @@ namespace TagLib {
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virtual bool isEmpty() const;
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/*!
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* Returns a reference to the item list map. This is an AttributeListMap of
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* all of the items in the tag.
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*
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* This is the most powerfull structure for accessing the items of the tag.
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* \deprecated
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*/
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AttributeListMap &attributeListMap();
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/*!
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* Returns a reference to the item list map. This is an AttributeListMap of
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* all of the items in the tag.
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*/
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const AttributeListMap &attributeListMap() const;
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/*!
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* \return True if a value for \a attribute is currently set.
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*/
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bool contains(const String &name) const;
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/*!
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* Removes the \a key attribute from the tag
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*/
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void removeItem(const String &name);
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/*!
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* \return The list of values for the key \a name, or an empty list if no
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* values have been set.
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*/
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AttributeList attribute(const String &name) const;
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/*!
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* Sets the \a key attribute to the value of \a attribute. If an attribute
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* with the \a key is already present, it will be replaced.
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*/
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void setAttribute(const String &name, const Attribute &attribute);
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/*!
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* Sets multiple \a values to the key \a name.
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*/
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void setAttribute(const String &name, const AttributeList &values);
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/*!
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* Sets the \a key attribute to the value of \a attribute. If an attribute
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* with the \a key is already present, it will be added to the list.
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