From 5f84bbf61a2aee64f4c96bf666f1957d91b3ed09 Mon Sep 17 00:00:00 2001 From: Graham Perks Date: Wed, 27 Jul 2011 10:54:33 -0500 Subject: [PATCH] Correction to OS X build; include basic Windows build instructions --- INSTALL | 17 ++++++++++++----- 1 file changed, 12 insertions(+), 5 deletions(-) diff --git a/INSTALL b/INSTALL index 6870e58f..835c1fa9 100644 --- a/INSTALL +++ b/INSTALL @@ -32,16 +32,23 @@ an Universal Binary framework with Mac OS X 10.4 as the deployment target: -DCMAKE_OSX_DEPLOYMENT_TARGET=10.4 \ -DCMAKE_OSX_ARCHITECTURES="ppc;i386;x86_64" -For a 10.6 Snow Leopard static library with ASF and MP4 support, use: +For a 10.6 Snow Leopard static library, use: cmake -DCMAKE_BUILD_TYPE=Release \ -DCMAKE_OSX_DEPLOYMENT_TARGET=10.6 \ -DCMAKE_OSX_ARCHITECTURES="i386;x86_64" \ -DENABLE_STATIC=ON \ - -DWITH_ASF=ON \ - -DWITH_MP4=ON + -DCMAKE_INSTALL_PREFIX="" -After 'make', libtag.a will be found in the taglib folder. Add this to -your project in XCode, add taglib to your Xcode's User Header Search Paths. +After 'make', and 'make install', add libtag.a to your XCode project, and add +the include folder to the project's User Header Search Paths. + +For Windows with Visual Studio 2010, cd to the taglib folder then: + md build + cd build + cmake -DENABLE_STATIC=ON -G "Visual Studio 10" .. + +That will create a Visual Studio solution file that you can open and build +as normal. Unit Tests ----------