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Redesigned toNumber/fromNumber API of ByteVector
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@ -177,19 +177,19 @@ void APE::Footer::parse(const ByteVector &data)
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// Read the version number
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d->version = data.mid(8, 4).toUInt32(false);
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d->version = data.toUInt32LE(8);
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// Read the tag size
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d->tagSize = data.mid(12, 4).toUInt32(false);
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d->tagSize = data.toUInt32LE(12);
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// Read the item count
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d->itemCount = data.mid(16, 4).toUInt32(false);
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d->itemCount = data.toUInt32LE(16);
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// Read the flags
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std::bitset<32> flags(TAGLIB_CONSTRUCT_BITSET(data.mid(20, 4).toUInt32(false)));
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std::bitset<32> flags(TAGLIB_CONSTRUCT_BITSET(data.toUInt32LE(20)));
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d->headerPresent = flags[31];
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d->footerPresent = !flags[30];
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@ -208,15 +208,15 @@ ByteVector APE::Footer::render(bool isHeader) const
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// add the version number -- we always render a 2.000 tag regardless of what
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// the tag originally was.
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v.append(ByteVector::fromUInt32(2000, false));
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v.append(ByteVector::fromUInt32LE(2000));
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// add the tag size
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v.append(ByteVector::fromUInt32(d->tagSize, false));
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v.append(ByteVector::fromUInt32LE(d->tagSize));
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// add the item count
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v.append(ByteVector::fromUInt32(d->itemCount, false));
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v.append(ByteVector::fromUInt32LE(d->itemCount));
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// render and add the flags
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@ -226,11 +226,11 @@ ByteVector APE::Footer::render(bool isHeader) const
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flags[30] = false; // footer is always present
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flags[29] = isHeader;
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v.append(ByteVector::fromUInt32(flags.to_ulong(), false));
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v.append(ByteVector::fromUInt32LE(flags.to_ulong()));
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// add the reserved 64bit
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v.append(ByteVector::fromUInt64(0));
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v.append(ByteVector::fromUInt64BE(0));
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return v;
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}
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@ -216,8 +216,8 @@ void APE::Item::parse(const ByteVector &data)
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return;
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}
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uint valueLength = data.mid(0, 4).toUInt32(false);
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uint flags = data.mid(4, 4).toUInt32(false);
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const uint valueLength = data.toUInt32LE(0);
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const uint flags = data.toUInt32LE(4);
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d->key = String(data.mid(8), String::UTF8);
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@ -253,8 +253,8 @@ ByteVector APE::Item::render() const
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else
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value.append(d->value);
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data.append(ByteVector::fromUInt32(value.size(), false));
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data.append(ByteVector::fromUInt32(flags, false));
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data.append(ByteVector::fromUInt32LE(value.size()));
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data.append(ByteVector::fromUInt32LE(flags));
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data.append(d->key.data(String::UTF8));
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data.append(ByteVector('\0'));
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data.append(value);
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@ -128,7 +128,7 @@ void APE::Properties::read()
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ByteVector commonHeader=d->file->readBlock(6);
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if(!commonHeader.startsWith("MAC "))
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return;
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d->version = commonHeader.mid(4).toUInt32(false);
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d->version = commonHeader.toUInt16LE(4);
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if(d->version >= 3980) {
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analyzeCurrent();
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@ -182,7 +182,7 @@ void APE::Properties::analyzeCurrent()
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// Read the descriptor
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d->file->seek(2, File::Current);
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ByteVector descriptor = d->file->readBlock(44);
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uint descriptorBytes = descriptor.mid(0,4).toUInt32(false);
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uint descriptorBytes = descriptor.toUInt32LE(0);
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if ((descriptorBytes - 52) > 0)
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d->file->seek(descriptorBytes - 52, File::Current);
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@ -191,14 +191,14 @@ void APE::Properties::analyzeCurrent()
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ByteVector header = d->file->readBlock(24);
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// Get the APE info
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d->channels = header.mid(18, 2).toInt16(false);
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d->sampleRate = header.mid(20, 4).toUInt32(false);
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d->bitsPerSample = header.mid(16, 2).toInt16(false);
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d->channels = header.toInt16LE(18);
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d->sampleRate = header.toUInt32LE(20);
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d->bitsPerSample = header.toInt16LE(16);
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//d->compressionLevel =
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uint totalFrames = header.mid(12, 4).toUInt32(false);
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uint blocksPerFrame = header.mid(4, 4).toUInt32(false);
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uint finalFrameBlocks = header.mid(8, 4).toUInt32(false);
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uint totalFrames = header.toUInt32LE(12);
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uint blocksPerFrame = header.toUInt32LE(4);
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uint finalFrameBlocks = header.toUInt32LE(8);
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d->sampleFrames = totalFrames > 0 ? (totalFrames - 1) * blocksPerFrame + finalFrameBlocks : 0;
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d->length = d->sampleRate > 0 ? d->sampleFrames / d->sampleRate : 0;
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d->bitrate = d->length > 0 ? static_cast<int>(d->streamLength * 8L / d->length / 1000) : 0;
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@ -207,13 +207,13 @@ void APE::Properties::analyzeCurrent()
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void APE::Properties::analyzeOld()
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{
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ByteVector header = d->file->readBlock(26);
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uint totalFrames = header.mid(18, 4).toUInt32(false);
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uint totalFrames = header.toUInt32LE(18);
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// Fail on 0 length APE files (catches non-finalized APE files)
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if(totalFrames == 0)
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return;
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short compressionLevel = header.mid(0, 2).toInt16(false);
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short compressionLevel = header.toUInt32LE(0);
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uint blocksPerFrame;
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if(d->version >= 3950)
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blocksPerFrame = 73728 * 4;
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@ -221,10 +221,10 @@ void APE::Properties::analyzeOld()
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blocksPerFrame = 73728;
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else
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blocksPerFrame = 9216;
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d->channels = header.mid(4, 2).toInt16(false);
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d->sampleRate = header.mid(6, 4).toUInt32(false);
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uint finalFrameBlocks = header.mid(22, 4).toUInt32(false);
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uint totalBlocks = totalFrames > 0 ? (totalFrames - 1) * blocksPerFrame + finalFrameBlocks : 0;
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d->channels = header.toUInt16LE(4);
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d->sampleRate = header.toUInt32LE(6);
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const uint finalFrameBlocks = header.toUInt32LE(22);
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const uint totalBlocks = totalFrames > 0 ? (totalFrames - 1) * blocksPerFrame + finalFrameBlocks : 0;
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d->length = totalBlocks / d->sampleRate;
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d->bitrate = d->length > 0 ? static_cast<int>(d->streamLength * 8L / d->length / 1000) : 0;
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}
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