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https://github.com/taglib/taglib.git
synced 2026-02-07 16:00:22 -05:00
Remove deprecated FileRef::create() method
In order to achieve this, the TagLib_File type of the C bindings is now a FileRef and no longer a File. The support for the .oga extension has been ported to FileRef(), so that taglib_file_new() should still behave the same, but additionally also support content based file type detection.
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@ -138,6 +138,14 @@ namespace
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file = new MPEG::File(stream, ID3v2::FrameFactory::instance(), readAudioProperties, audioPropertiesStyle);
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else if(ext == "OGG")
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file = new Ogg::Vorbis::File(stream, readAudioProperties, audioPropertiesStyle);
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else if(ext == "OGA") {
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/* .oga can be any audio in the Ogg container. First try FLAC, then Vorbis. */
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file = new Ogg::FLAC::File(stream, readAudioProperties, audioPropertiesStyle);
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if(!file->isValid()) {
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delete file;
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file = new Ogg::Vorbis::File(stream, readAudioProperties, audioPropertiesStyle);
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}
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}
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else if(ext == "FLAC")
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file = new FLAC::File(stream, ID3v2::FrameFactory::instance(), readAudioProperties, audioPropertiesStyle);
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else if(ext == "MPC")
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@ -236,80 +244,6 @@ namespace
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return nullptr;
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}
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// Internal function that supports FileRef::create().
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// This looks redundant, but necessary in order not to change the previous
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// behavior of FileRef::create().
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File* createInternal(FileName fileName, bool readAudioProperties,
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AudioProperties::ReadStyle audioPropertiesStyle)
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{
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if(auto file = detectByResolvers(fileName, readAudioProperties, audioPropertiesStyle))
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return file;
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#ifdef _WIN32
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const String s = fileName.toString();
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#else
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const String s(fileName);
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#endif
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String ext;
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const int pos = s.rfind(".");
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if(pos != -1)
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ext = s.substr(pos + 1).upper();
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if(ext.isEmpty())
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return nullptr;
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if(ext == "MP3")
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return new MPEG::File(fileName, ID3v2::FrameFactory::instance(), readAudioProperties, audioPropertiesStyle);
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if(ext == "OGG")
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return new Ogg::Vorbis::File(fileName, readAudioProperties, audioPropertiesStyle);
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if(ext == "OGA") {
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/* .oga can be any audio in the Ogg container. First try FLAC, then Vorbis. */
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auto file = new Ogg::FLAC::File(fileName, readAudioProperties, audioPropertiesStyle);
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if(file->isValid())
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return file;
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delete file;
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return new Ogg::Vorbis::File(fileName, readAudioProperties, audioPropertiesStyle);
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}
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if(ext == "FLAC")
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return new FLAC::File(fileName, ID3v2::FrameFactory::instance(), readAudioProperties, audioPropertiesStyle);
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if(ext == "MPC")
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return new MPC::File(fileName, readAudioProperties, audioPropertiesStyle);
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if(ext == "WV")
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return new WavPack::File(fileName, readAudioProperties, audioPropertiesStyle);
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if(ext == "SPX")
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return new Ogg::Speex::File(fileName, readAudioProperties, audioPropertiesStyle);
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if(ext == "OPUS")
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return new Ogg::Opus::File(fileName, readAudioProperties, audioPropertiesStyle);
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if(ext == "TTA")
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return new TrueAudio::File(fileName, readAudioProperties, audioPropertiesStyle);
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if(ext == "M4A" || ext == "M4R" || ext == "M4B" || ext == "M4P" || ext == "MP4" || ext == "3G2" || ext == "M4V")
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return new MP4::File(fileName, readAudioProperties, audioPropertiesStyle);
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if(ext == "WMA" || ext == "ASF")
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return new ASF::File(fileName, readAudioProperties, audioPropertiesStyle);
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if(ext == "AIF" || ext == "AIFF" || ext == "AFC" || ext == "AIFC")
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return new RIFF::AIFF::File(fileName, readAudioProperties, audioPropertiesStyle);
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if(ext == "WAV")
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return new RIFF::WAV::File(fileName, readAudioProperties, audioPropertiesStyle);
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if(ext == "APE")
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return new APE::File(fileName, readAudioProperties, audioPropertiesStyle);
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// module, nst and wow are possible but uncommon extensions
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if(ext == "MOD" || ext == "MODULE" || ext == "NST" || ext == "WOW")
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return new Mod::File(fileName, readAudioProperties, audioPropertiesStyle);
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if(ext == "S3M")
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return new S3M::File(fileName, readAudioProperties, audioPropertiesStyle);
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if(ext == "IT")
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return new IT::File(fileName, readAudioProperties, audioPropertiesStyle);
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if(ext == "XM")
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return new XM::File(fileName, readAudioProperties, audioPropertiesStyle);
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if(ext == "DSF")
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return new DSF::File(fileName, readAudioProperties, audioPropertiesStyle);
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if(ext == "DFF" || ext == "DSDIFF")
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return new DSDIFF::File(fileName, readAudioProperties, audioPropertiesStyle);
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return nullptr;
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}
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} // namespace
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class FileRef::FileRefPrivate
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@ -529,12 +463,6 @@ bool FileRef::operator!=(const FileRef &ref) const
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return (ref.d->file != d->file);
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}
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File *FileRef::create(FileName fileName, bool readAudioProperties,
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AudioProperties::ReadStyle audioPropertiesStyle) // static
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{
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return createInternal(fileName, readAudioProperties, audioPropertiesStyle);
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}
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////////////////////////////////////////////////////////////////////////////////
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// private members
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////////////////////////////////////////////////////////////////////////////////
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@ -63,7 +63,7 @@ namespace TagLib {
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//! A class for pluggable file type resolution.
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/*!
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* This class is used to add extend TagLib's very basic file name based file
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* This class is used to extend TagLib's very basic file name based file
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* type resolution.
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*
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* This can be accomplished with:
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@ -104,7 +104,7 @@ namespace TagLib {
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/*!
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* This method must be overridden to provide an additional file type
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* resolver. If the resolver is able to determine the file type it should
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* return a valid File object; if not it should return 0.
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* return a valid File object; if not it should return nullptr.
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*
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* \note The created file is then owned by the FileRef and should not be
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* deleted. Deletion will happen automatically when the FileRef passes
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@ -374,22 +374,6 @@ namespace TagLib {
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*/
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bool operator!=(const FileRef &ref) const;
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/*!
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* A simple implementation of file type guessing. If \a readAudioProperties
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* is true then the audio properties will be read using
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* \a audioPropertiesStyle. If \a readAudioProperties is false then
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* \a audioPropertiesStyle will be ignored.
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*
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* \note You generally shouldn't use this method, but instead the constructor
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* directly.
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*
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* \deprecated Use FileRef(FileName, bool, AudioProperties::ReadStyle).
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*/
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// Kept because it is used for the C bindings
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static File *create(FileName fileName,
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bool readAudioProperties = true,
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AudioProperties::ReadStyle audioPropertiesStyle = AudioProperties::Average);
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private:
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void parse(FileName fileName, bool readAudioProperties, AudioProperties::ReadStyle audioPropertiesStyle);
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void parse(IOStream *stream, bool readAudioProperties, AudioProperties::ReadStyle audioPropertiesStyle);
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