sointu/tracker/instruments.go
2021-01-10 01:51:16 +02:00

122 lines
3.6 KiB
Go

package tracker
import (
"fmt"
"sort"
"gioui.org/layout"
"gioui.org/widget"
"gioui.org/widget/material"
)
type C = layout.Context
type D = layout.Dimensions
func (t *Tracker) updateInstrumentScroll() {
if t.CurrentInstrument > 7 {
t.InstrumentList.Position.First = t.CurrentInstrument - 7
} else {
t.InstrumentList.Position.First = 0
}
}
func (t *Tracker) layoutInstruments() layout.Widget {
return func(gtx C) D {
return layout.Flex{Axis: layout.Vertical}.Layout(gtx,
layout.Rigid(t.layoutInstrumentNames()),
layout.Flexed(1, t.layoutInstrumentEditor()))
}
}
func (t *Tracker) layoutInstrumentNames() layout.Widget {
return func(gtx C) D {
count := len(t.song.Patch.Instruments)
if len(t.InstrumentBtns) < count {
tail := make([]*widget.Clickable, count-len(t.InstrumentBtns))
for t := range tail {
tail[t] = new(widget.Clickable)
}
t.InstrumentBtns = append(t.InstrumentBtns, tail...)
}
return t.InstrumentList.Layout(gtx, count, func(gtx C, index int) D {
for t.InstrumentBtns[index].Clicked() {
t.CurrentInstrument = index
}
btnStyle := material.Button(t.Theme, t.InstrumentBtns[index], fmt.Sprintf("%v", index))
btnStyle.Background = transparent
return btnStyle.Layout(gtx)
})
}
}
func (t *Tracker) layoutInstrumentEditor() layout.Widget {
return func(gtx C) D {
return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
layout.Rigid(t.layoutUnitList()),
layout.Rigid(t.layoutUnitControls()))
}
}
func (t *Tracker) layoutUnitList() layout.Widget {
return func(gtx C) D {
units := t.song.Patch.Instruments[t.CurrentInstrument].Units
count := len(units)
if len(t.UnitBtns) < count {
tail := make([]*widget.Clickable, count-len(t.UnitBtns))
for t := range tail {
tail[t] = new(widget.Clickable)
}
t.UnitBtns = append(t.UnitBtns, tail...)
}
children := make([]layout.FlexChild, len(t.song.Patch.Instruments[t.CurrentInstrument].Units))
for i, u := range t.song.Patch.Instruments[t.CurrentInstrument].Units {
for t.UnitBtns[i].Clicked() {
t.CurrentUnit = i
}
btnStyle := material.Button(t.Theme, t.UnitBtns[i], u.Type)
btnStyle.Background = transparent
children[i] = layout.Rigid(btnStyle.Layout)
}
return layout.Flex{Axis: layout.Vertical}.Layout(gtx, children...)
}
}
func (t *Tracker) layoutUnitControls() layout.Widget {
return func(gtx C) D {
params := t.song.Patch.Instruments[t.CurrentInstrument].Units[t.CurrentUnit].Parameters
count := len(params)
children := make([]layout.FlexChild, 0, count)
if len(t.ParameterSliders) < count {
tail := make([]*widget.Float, count-len(t.ParameterSliders))
for t := range tail {
tail[t] = new(widget.Float)
}
t.ParameterSliders = append(t.ParameterSliders, tail...)
}
keys := make([]string, 0, len(params))
for k := range params {
keys = append(keys, k)
}
sort.Strings(keys)
for i, k := range keys {
for t.ParameterSliders[i].Changed() {
params[k] = int(t.ParameterSliders[i].Value)
// TODO: tracker should have functions to update parameters and
// to do this efficiently i.e. not compile the whole patch again
t.LoadSong(t.song)
}
t.ParameterSliders[i].Value = float32(params[k])
sliderStyle := material.Slider(t.Theme, t.ParameterSliders[i], 0, 128)
k2 := k // avoid k changing in the closure
children = append(children, layout.Rigid(func(gtx C) D {
return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
layout.Rigid(Label(k2, white)),
layout.Rigid(func(gtx C) D {
gtx.Constraints.Min.X = 200
return sliderStyle.Layout(gtx)
}))
}))
}
return layout.Flex{Axis: layout.Vertical}.Layout(gtx, children...)
}
}