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There is a new "sync" opcode that saves the top-most signal every 256 samples to the new "syncBuffer" output. Additionally, you can enable saving the current fractional row as sync[0], avoiding calculating the beat in the shader, but also calculating the beat correctly when the beat is modulated. |
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.. | ||
bridge | ||
compiler_macros.go | ||
compiler.go | ||
featureset_macros.go | ||
song_macros.go | ||
wasm_macros.go | ||
x86_macros.go |