mirror of
https://github.com/vsariola/sointu.git
synced 2025-07-19 13:34:34 -04:00
Also removed the negbandpass & neghighpass parameters and replaced them with bandpass & highpass set to -1, to fit the switches better to the GUI. Closes #51, closes #173
693 lines
20 KiB
Go
693 lines
20 KiB
Go
package tracker
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import (
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"fmt"
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"math"
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"os"
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"github.com/vsariola/sointu"
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"github.com/vsariola/sointu/vm"
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)
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type (
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// Action describes a user action that can be performed on the model, which
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// can be initiated by calling the Do() method. It is usually initiated by a
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// button press or a menu item. Action advertises whether it is enabled, so
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// UI can e.g. gray out buttons when the underlying action is not allowed.
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// Action also implements the Doer and Enabler interfaces, but guarding that
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// the underlying doer will never get called if enabler return false. That's
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// why the doer and enabler are private fields, so that they cannot be
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// called directly from outside, circumventing the Enabled() check.
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Action struct {
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doer Doer
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enabler Enabler
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}
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// Doer is an interface that defines a single Do() method, which is called
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// when an action is performed.
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Doer interface {
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Do()
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}
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// Enabler is an interface that defines a single Enabled() method, which
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// is used by the UI to check if UI Action/Bool/Int etc. is enabled or not.
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Enabler interface {
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Enabled() bool
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}
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DoFunc func()
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AddTrack Model
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DeleteTrack Model
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SplitTrack Model
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AddSemitone Model
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SubtractSemitone Model
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AddOctave Model
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SubtractOctave Model
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EditNoteOff Model
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AddInstrument Model
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DeleteInstrument Model
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SplitInstrument Model
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AddUnit struct {
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Before bool
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*Model
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}
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DeleteUnit Model
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ClearUnit Model
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Undo Model
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Redo Model
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RemoveUnused Model
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PlayCurrentPos Model
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PlaySongStart Model
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PlaySelected Model
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PlayFromLoopStart Model
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StopPlaying Model
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AddOrderRow struct {
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Before bool
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*Model
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}
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DeleteOrderRow struct {
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Backwards bool
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*Model
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}
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NewSong Model
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OpenSong Model
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SaveSong Model
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RequestQuit Model
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ForceQuit Model
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Cancel Model
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DiscardSong Model
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SaveSongAs Model
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ExportAction Model
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ExportFloat Model
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ExportInt16 Model
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SelectMidiInput struct {
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Item MIDIDevice
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*Model
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}
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ShowLicense Model
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ChooseSendSource struct {
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ID int
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*Model
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}
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ChooseSendTarget struct {
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ID int
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Port int
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*Model
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}
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)
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// Action methods
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// simple version for when both doer and enabler are the same
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func MakeAction(doerEnabler interface {
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Doer
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Enabler
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}) Action {
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return Action{doer: doerEnabler, enabler: doerEnabler}
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}
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// a version for cases where doer and enabler are different
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func MakeAction2(doer Doer, enabler Enabler) Action {
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return Action{doer: doer, enabler: enabler}
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}
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func MakeEnabledAction(doer Doer) Action {
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return Action{doer: doer, enabler: nil}
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}
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func (a Action) Do() {
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if a.enabler != nil && !a.enabler.Enabled() {
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return
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}
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if a.doer != nil {
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a.doer.Do()
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}
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}
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func (a Action) Enabled() bool {
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if a.doer == nil {
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return false // no doer, not allowed
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}
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if a.enabler == nil {
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return true // no enabler, always allowed
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}
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return a.enabler.Enabled()
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}
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// DoFunc
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func (d DoFunc) Do() { d() }
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// AddTrack
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func (m *Model) AddTrack() Action { return MakeAction((*AddTrack)(m)) }
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func (m *AddTrack) Enabled() bool { return m.d.Song.Score.NumVoices() < vm.MAX_VOICES }
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func (m *AddTrack) Do() {
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defer (*Model)(m).change("AddTrack", SongChange, MajorChange)()
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voiceIndex := m.d.Song.Score.FirstVoiceForTrack(m.d.Cursor.Track)
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p := sointu.Patch{defaultInstrument.Copy()}
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t := []sointu.Track{{NumVoices: 1}}
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_, _, ok := (*Model)(m).addVoices(voiceIndex, p, t, (*Model)(m).linkInstrTrack, true)
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m.changeCancel = !ok
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}
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// DeleteTrack
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func (m *Model) DeleteTrack() Action { return MakeAction((*DeleteTrack)(m)) }
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func (m *DeleteTrack) Enabled() bool { return len(m.d.Song.Score.Tracks) > 0 }
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func (m *DeleteTrack) Do() { (*Model)(m).Tracks().List().DeleteElements(false) }
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// AddInstrument
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func (m *Model) AddInstrument() Action { return MakeAction((*AddInstrument)(m)) }
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func (m *AddInstrument) Enabled() bool { return (*Model)(m).d.Song.Patch.NumVoices() < vm.MAX_VOICES }
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func (m *AddInstrument) Do() {
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defer (*Model)(m).change("AddInstrument", SongChange, MajorChange)()
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voiceIndex := m.d.Song.Patch.FirstVoiceForInstrument(m.d.InstrIndex)
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p := sointu.Patch{defaultInstrument.Copy()}
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t := []sointu.Track{{NumVoices: 1}}
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_, _, ok := (*Model)(m).addVoices(voiceIndex, p, t, true, (*Model)(m).linkInstrTrack)
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m.changeCancel = !ok
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}
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// DeleteInstrument
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func (m *Model) DeleteInstrument() Action { return MakeAction((*DeleteInstrument)(m)) }
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func (m *DeleteInstrument) Enabled() bool { return len((*Model)(m).d.Song.Patch) > 0 }
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func (m *DeleteInstrument) Do() { (*Model)(m).Instruments().List().DeleteElements(false) }
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// SplitTrack
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func (m *Model) SplitTrack() Action { return MakeAction((*SplitTrack)(m)) }
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func (m *SplitTrack) Enabled() bool {
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return m.d.Cursor.Track >= 0 && m.d.Cursor.Track < len(m.d.Song.Score.Tracks) && m.d.Song.Score.Tracks[m.d.Cursor.Track].NumVoices > 1
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}
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func (m *SplitTrack) Do() {
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defer (*Model)(m).change("SplitTrack", SongChange, MajorChange)()
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voiceIndex := m.d.Song.Score.FirstVoiceForTrack(m.d.Cursor.Track)
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middle := voiceIndex + (m.d.Song.Score.Tracks[m.d.Cursor.Track].NumVoices+1)/2
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end := voiceIndex + m.d.Song.Score.Tracks[m.d.Cursor.Track].NumVoices
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left, ok := VoiceSlice(m.d.Song.Score.Tracks, Range{math.MinInt, middle})
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if !ok {
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m.changeCancel = true
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return
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}
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right, ok := VoiceSlice(m.d.Song.Score.Tracks, Range{end, math.MaxInt})
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if !ok {
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m.changeCancel = true
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return
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}
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newTrack := sointu.Track{NumVoices: end - middle}
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m.d.Song.Score.Tracks = append(left, newTrack)
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m.d.Song.Score.Tracks = append(m.d.Song.Score.Tracks, right...)
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}
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// SplitInstrument
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func (m *Model) SplitInstrument() Action { return MakeAction((*SplitInstrument)(m)) }
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func (m *SplitInstrument) Enabled() bool {
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return m.d.InstrIndex >= 0 && m.d.InstrIndex < len(m.d.Song.Patch) && m.d.Song.Patch[m.d.InstrIndex].NumVoices > 1
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}
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func (m *SplitInstrument) Do() {
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defer (*Model)(m).change("SplitInstrument", SongChange, MajorChange)()
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voiceIndex := m.d.Song.Patch.Copy().FirstVoiceForInstrument(m.d.InstrIndex)
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middle := voiceIndex + (m.d.Song.Patch[m.d.InstrIndex].NumVoices+1)/2
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end := voiceIndex + m.d.Song.Patch[m.d.InstrIndex].NumVoices
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left, ok := VoiceSlice(m.d.Song.Patch, Range{math.MinInt, middle})
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if !ok {
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m.changeCancel = true
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return
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}
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right, ok := VoiceSlice(m.d.Song.Patch, Range{end, math.MaxInt})
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if !ok {
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m.changeCancel = true
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return
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}
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newInstrument := defaultInstrument.Copy()
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(*Model)(m).assignUnitIDs(newInstrument.Units)
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newInstrument.NumVoices = end - middle
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m.d.Song.Patch = append(left, newInstrument)
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m.d.Song.Patch = append(m.d.Song.Patch, right...)
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}
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// AddUnit
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func (m *Model) AddUnit(before bool) Action {
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return MakeEnabledAction(AddUnit{Before: before, Model: m})
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}
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func (a AddUnit) Do() {
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m := (*Model)(a.Model)
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defer m.change("AddUnitAction", PatchChange, MajorChange)()
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if len(m.d.Song.Patch) == 0 { // no instruments, add one
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instr := sointu.Instrument{NumVoices: 1}
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instr.Units = make([]sointu.Unit, 0, 1)
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m.d.Song.Patch = append(m.d.Song.Patch, instr)
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m.d.UnitIndex = 0
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} else {
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if !a.Before {
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m.d.UnitIndex++
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}
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}
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m.d.InstrIndex = max(min(m.d.InstrIndex, len(m.d.Song.Patch)-1), 0)
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instr := m.d.Song.Patch[m.d.InstrIndex]
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newUnits := make([]sointu.Unit, len(instr.Units)+1)
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m.d.UnitIndex = clamp(m.d.UnitIndex, 0, len(newUnits)-1)
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m.d.UnitIndex2 = m.d.UnitIndex
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copy(newUnits, instr.Units[:m.d.UnitIndex])
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copy(newUnits[m.d.UnitIndex+1:], instr.Units[m.d.UnitIndex:])
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m.assignUnitIDs(newUnits[m.d.UnitIndex : m.d.UnitIndex+1])
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m.d.Song.Patch[m.d.InstrIndex].Units = newUnits
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m.d.ParamIndex = 0
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}
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// DeleteUnit
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func (m *Model) DeleteUnit() Action { return MakeAction((*DeleteUnit)(m)) }
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func (m *DeleteUnit) Enabled() bool {
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i := (*Model)(m).d.InstrIndex
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return i >= 0 && i < len((*Model)(m).d.Song.Patch) && len((*Model)(m).d.Song.Patch[i].Units) > 1
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}
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func (m *DeleteUnit) Do() {
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defer (*Model)(m).change("DeleteUnitAction", PatchChange, MajorChange)()
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(*Model)(m).Units().List().DeleteElements(true)
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}
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// ClearUnit
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func (m *Model) ClearUnit() Action { return MakeAction((*ClearUnit)(m)) }
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func (m *ClearUnit) Enabled() bool {
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i := (*Model)(m).d.InstrIndex
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return i >= 0 && i < len(m.d.Song.Patch) && len(m.d.Song.Patch[i].Units) > 0
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}
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func (m *ClearUnit) Do() {
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defer (*Model)(m).change("DeleteUnitAction", PatchChange, MajorChange)()
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m.d.UnitIndex = max(min(m.d.UnitIndex, len(m.d.Song.Patch[m.d.InstrIndex].Units)-1), 0)
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m.d.Song.Patch[m.d.InstrIndex].Units[m.d.UnitIndex] = sointu.Unit{}
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m.d.Song.Patch[m.d.InstrIndex].Units[m.d.UnitIndex].ID = (*Model)(m).maxID() + 1
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}
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// Undo
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func (m *Model) Undo() Action { return MakeAction((*Undo)(m)) }
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func (m *Undo) Enabled() bool { return len((*Model)(m).undoStack) > 0 }
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func (m *Undo) Do() {
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m.redoStack = append(m.redoStack, m.d.Copy())
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if len(m.redoStack) >= maxUndo {
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copy(m.redoStack, m.redoStack[len(m.redoStack)-maxUndo:])
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m.redoStack = m.redoStack[:maxUndo]
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}
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m.d = m.undoStack[len(m.undoStack)-1]
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m.undoStack = m.undoStack[:len(m.undoStack)-1]
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m.prevUndoKind = ""
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(*Model)(m).updateDeriveData(SongChange)
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TrySend(m.broker.ToPlayer, any(m.d.Song.Copy()))
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}
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// Redo
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func (m *Model) Redo() Action { return MakeAction((*Redo)(m)) }
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func (m *Redo) Enabled() bool { return len((*Model)(m).redoStack) > 0 }
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func (m *Redo) Do() {
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m.undoStack = append(m.undoStack, m.d.Copy())
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if len(m.undoStack) >= maxUndo {
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copy(m.undoStack, m.undoStack[len(m.undoStack)-maxUndo:])
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m.undoStack = m.undoStack[:maxUndo]
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}
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m.d = m.redoStack[len(m.redoStack)-1]
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m.redoStack = m.redoStack[:len(m.redoStack)-1]
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m.prevUndoKind = ""
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(*Model)(m).updateDeriveData(SongChange)
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TrySend(m.broker.ToPlayer, any(m.d.Song.Copy()))
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}
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// AddSemiTone
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func (m *Model) AddSemitone() Action { return MakeEnabledAction((*AddSemitone)(m)) }
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func (m *AddSemitone) Do() { Table{(*Notes)(m)}.Add(1, false) }
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// SubtractSemitone
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func (m *Model) SubtractSemitone() Action { return MakeEnabledAction((*SubtractSemitone)(m)) }
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func (m *SubtractSemitone) Do() { Table{(*Notes)(m)}.Add(-1, false) }
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// AddOctave
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func (m *Model) AddOctave() Action { return MakeEnabledAction((*AddOctave)(m)) }
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func (m *AddOctave) Do() { Table{(*Notes)(m)}.Add(1, true) }
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// SubtractOctave
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func (m *Model) SubtractOctave() Action { return MakeEnabledAction((*SubtractOctave)(m)) }
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func (m *SubtractOctave) Do() { Table{(*Notes)(m)}.Add(-1, true) }
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// EditNoteOff
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func (m *Model) EditNoteOff() Action { return MakeEnabledAction((*EditNoteOff)(m)) }
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func (m *EditNoteOff) Do() { Table{(*Notes)(m)}.Fill(0) }
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// RemoveUnused
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func (m *Model) RemoveUnused() Action { return MakeEnabledAction((*RemoveUnused)(m)) }
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func (m *RemoveUnused) Do() {
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defer (*Model)(m).change("RemoveUnusedAction", ScoreChange, MajorChange)()
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for trkIndex, trk := range m.d.Song.Score.Tracks {
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// assign new indices to patterns
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newIndex := map[int]int{}
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runningIndex := 0
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length := 0
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if len(trk.Order) > m.d.Song.Score.Length {
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trk.Order = trk.Order[:m.d.Song.Score.Length]
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}
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for i, p := range trk.Order {
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// if the pattern hasn't been considered and is within limits
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if _, ok := newIndex[p]; !ok && p >= 0 && p < len(trk.Patterns) {
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pat := trk.Patterns[p]
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useful := false
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for _, n := range pat { // patterns that have anything else than all holds are useful and to be kept
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if n != 1 {
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useful = true
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break
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}
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}
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if useful {
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newIndex[p] = runningIndex
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runningIndex++
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} else {
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newIndex[p] = -1
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}
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}
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if ind, ok := newIndex[p]; ok && ind > -1 {
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length = i + 1
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trk.Order[i] = ind
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} else {
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trk.Order[i] = -1
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}
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}
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trk.Order = trk.Order[:length]
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newPatterns := make([]sointu.Pattern, runningIndex)
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for i, pat := range trk.Patterns {
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if ind, ok := newIndex[i]; ok && ind > -1 {
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patLength := 0
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for j, note := range pat { // find last note that is something else that hold
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if note != 1 {
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patLength = j + 1
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}
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}
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if patLength > m.d.Song.Score.RowsPerPattern {
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patLength = m.d.Song.Score.RowsPerPattern
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}
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newPatterns[ind] = pat[:patLength] // crop to either RowsPerPattern or last row having something else than hold
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}
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}
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trk.Patterns = newPatterns
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m.d.Song.Score.Tracks[trkIndex] = trk
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}
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}
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// PlayCurrentPos
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func (m *Model) PlayCurrentPos() Action { return MakeAction((*PlayCurrentPos)(m)) }
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func (m *PlayCurrentPos) Enabled() bool { return !m.instrEnlarged }
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func (m *PlayCurrentPos) Do() {
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(*Model)(m).setPanic(false)
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(*Model)(m).setLoop(Loop{})
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m.playing = true
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TrySend(m.broker.ToPlayer, any(StartPlayMsg{m.d.Cursor.SongPos}))
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}
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// PlaySongStart
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func (m *Model) PlaySongStart() Action { return MakeAction((*PlaySongStart)(m)) }
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func (m *PlaySongStart) Enabled() bool { return !m.instrEnlarged }
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func (m *PlaySongStart) Do() {
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(*Model)(m).setPanic(false)
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(*Model)(m).setLoop(Loop{})
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m.playing = true
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TrySend(m.broker.ToPlayer, any(StartPlayMsg{}))
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}
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// PlaySelected
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func (m *Model) PlaySelected() Action { return MakeAction((*PlaySelected)(m)) }
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func (m *PlaySelected) Enabled() bool { return !m.instrEnlarged }
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func (m *PlaySelected) Do() {
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(*Model)(m).setPanic(false)
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m.playing = true
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l := (*Model)(m).OrderRows().List()
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r := l.listRange()
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newLoop := Loop{r.Start, r.End - r.Start}
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(*Model)(m).setLoop(newLoop)
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TrySend(m.broker.ToPlayer, any(StartPlayMsg{sointu.SongPos{OrderRow: r.Start, PatternRow: 0}}))
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}
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// PlayFromLoopStart
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func (m *Model) PlayFromLoopStart() Action { return MakeAction((*PlayFromLoopStart)(m)) }
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func (m *PlayFromLoopStart) Enabled() bool { return !m.instrEnlarged }
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func (m *PlayFromLoopStart) Do() {
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(*Model)(m).setPanic(false)
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if m.loop == (Loop{}) {
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(*Model)(m).PlaySelected().Do()
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return
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}
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m.playing = true
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TrySend(m.broker.ToPlayer, any(StartPlayMsg{sointu.SongPos{OrderRow: m.loop.Start, PatternRow: 0}}))
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}
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// StopPlaying
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func (m *Model) StopPlaying() Action { return MakeEnabledAction((*StopPlaying)(m)) }
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func (m *StopPlaying) Do() {
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if !m.playing {
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(*Model)(m).setPanic(true)
|
|
(*Model)(m).setLoop(Loop{})
|
|
return
|
|
}
|
|
m.playing = false
|
|
TrySend(m.broker.ToPlayer, any(IsPlayingMsg{false}))
|
|
}
|
|
|
|
// AddOrderRow
|
|
|
|
func (m *Model) AddOrderRow(before bool) Action {
|
|
return MakeEnabledAction(AddOrderRow{Before: before, Model: m})
|
|
}
|
|
func (a AddOrderRow) Do() {
|
|
m := a.Model
|
|
defer m.change("AddOrderRowAction", ScoreChange, MinorChange)()
|
|
if !a.Before {
|
|
m.d.Cursor.OrderRow++
|
|
}
|
|
m.d.Cursor2.OrderRow = m.d.Cursor.OrderRow
|
|
from := m.d.Cursor.OrderRow
|
|
m.d.Song.Score.Length++
|
|
for i := range m.d.Song.Score.Tracks {
|
|
order := &m.d.Song.Score.Tracks[i].Order
|
|
if len(*order) > from {
|
|
*order = append(*order, -1)
|
|
copy((*order)[from+1:], (*order)[from:])
|
|
(*order)[from] = -1
|
|
}
|
|
}
|
|
}
|
|
|
|
// DeleteOrderRow
|
|
|
|
func (m *Model) DeleteOrderRow(backwards bool) Action {
|
|
return MakeEnabledAction(DeleteOrderRow{Backwards: backwards, Model: m})
|
|
}
|
|
func (d DeleteOrderRow) Do() {
|
|
m := d.Model
|
|
defer m.change("AddOrderRowAction", ScoreChange, MinorChange)()
|
|
from := m.d.Cursor.OrderRow
|
|
m.d.Song.Score.Length--
|
|
for i := range m.d.Song.Score.Tracks {
|
|
order := &m.d.Song.Score.Tracks[i].Order
|
|
if len(*order) > from {
|
|
copy((*order)[from:], (*order)[from+1:])
|
|
*order = (*order)[:len(*order)-1]
|
|
}
|
|
}
|
|
if d.Backwards {
|
|
if m.d.Cursor.OrderRow > 0 {
|
|
m.d.Cursor.OrderRow--
|
|
}
|
|
}
|
|
m.d.Cursor2.OrderRow = m.d.Cursor.OrderRow
|
|
}
|
|
|
|
// ChooseSendSource
|
|
|
|
func (m *Model) IsChoosingSendTarget() bool {
|
|
return m.d.SendSource > 0
|
|
}
|
|
|
|
func (m *Model) ChooseSendSource(id int) Action {
|
|
return MakeEnabledAction(ChooseSendSource{ID: id, Model: m})
|
|
}
|
|
func (s ChooseSendSource) Do() {
|
|
defer (*Model)(s.Model).change("ChooseSendSource", NoChange, MinorChange)()
|
|
if s.Model.d.SendSource == s.ID {
|
|
s.Model.d.SendSource = 0 // unselect
|
|
return
|
|
}
|
|
s.Model.d.SendSource = s.ID
|
|
}
|
|
|
|
// ChooseSendTarget
|
|
|
|
func (m *Model) ChooseSendTarget(id int, port int) Action {
|
|
return MakeEnabledAction(ChooseSendTarget{ID: id, Port: port, Model: m})
|
|
}
|
|
func (s ChooseSendTarget) Do() {
|
|
defer (*Model)(s.Model).change("ChooseSendTarget", SongChange, MinorChange)()
|
|
sourceID := (*Model)(s.Model).d.SendSource
|
|
s.d.SendSource = 0
|
|
if sourceID <= 0 || s.ID <= 0 || s.Port < 0 || s.Port > 7 {
|
|
return
|
|
}
|
|
si, su, err := s.d.Song.Patch.FindUnit(sourceID)
|
|
if err != nil {
|
|
return
|
|
}
|
|
s.d.Song.Patch[si].Units[su].Parameters["target"] = s.ID
|
|
s.d.Song.Patch[si].Units[su].Parameters["port"] = s.Port
|
|
}
|
|
|
|
// NewSong
|
|
|
|
func (m *Model) NewSong() Action { return MakeEnabledAction((*NewSong)(m)) }
|
|
func (m *NewSong) Do() {
|
|
m.dialog = NewSongChanges
|
|
(*Model)(m).completeAction(true)
|
|
}
|
|
|
|
// OpenSong
|
|
|
|
func (m *Model) OpenSong() Action { return MakeEnabledAction((*OpenSong)(m)) }
|
|
func (m *OpenSong) Do() {
|
|
m.dialog = OpenSongChanges
|
|
(*Model)(m).completeAction(true)
|
|
}
|
|
|
|
// RequestQuit
|
|
|
|
func (m *Model) RequestQuit() Action { return MakeEnabledAction((*RequestQuit)(m)) }
|
|
func (m *RequestQuit) Do() {
|
|
if !m.quitted {
|
|
m.dialog = QuitChanges
|
|
(*Model)(m).completeAction(true)
|
|
}
|
|
}
|
|
|
|
// ForceQuit
|
|
|
|
func (m *Model) ForceQuit() Action { return MakeEnabledAction((*ForceQuit)(m)) }
|
|
func (m *ForceQuit) Do() { m.quitted = true }
|
|
|
|
// SaveSong
|
|
|
|
func (m *Model) SaveSong() Action { return MakeEnabledAction((*SaveSong)(m)) }
|
|
func (m *SaveSong) Do() {
|
|
if m.d.FilePath == "" {
|
|
switch m.dialog {
|
|
case NoDialog:
|
|
m.dialog = SaveAsExplorer
|
|
case NewSongChanges:
|
|
m.dialog = NewSongSaveExplorer
|
|
case OpenSongChanges:
|
|
m.dialog = OpenSongSaveExplorer
|
|
case QuitChanges:
|
|
m.dialog = QuitSaveExplorer
|
|
}
|
|
return
|
|
}
|
|
f, err := os.Create(m.d.FilePath)
|
|
if err != nil {
|
|
(*Model)(m).Alerts().Add("Error creating file: "+err.Error(), Error)
|
|
return
|
|
}
|
|
(*Model)(m).WriteSong(f)
|
|
m.d.ChangedSinceSave = false
|
|
}
|
|
|
|
func (m *Model) DiscardSong() Action { return MakeEnabledAction((*DiscardSong)(m)) }
|
|
func (m *DiscardSong) Do() { (*Model)(m).completeAction(false) }
|
|
|
|
func (m *Model) SaveSongAs() Action { return MakeEnabledAction((*SaveSongAs)(m)) }
|
|
func (m *SaveSongAs) Do() { m.dialog = SaveAsExplorer }
|
|
|
|
func (m *Model) Cancel() Action { return MakeEnabledAction((*Cancel)(m)) }
|
|
func (m *Cancel) Do() { m.dialog = NoDialog }
|
|
|
|
func (m *Model) Export() Action { return MakeEnabledAction((*ExportAction)(m)) }
|
|
func (m *ExportAction) Do() { m.dialog = Export }
|
|
|
|
func (m *Model) ExportFloat() Action { return MakeEnabledAction((*ExportFloat)(m)) }
|
|
func (m *ExportFloat) Do() { m.dialog = ExportFloatExplorer }
|
|
|
|
func (m *Model) ExportInt16() Action { return MakeEnabledAction((*ExportInt16)(m)) }
|
|
func (m *ExportInt16) Do() { m.dialog = ExportInt16Explorer }
|
|
|
|
func (m *Model) ShowLicense() Action { return MakeEnabledAction((*ShowLicense)(m)) }
|
|
func (m *ShowLicense) Do() { m.dialog = License }
|
|
|
|
func (m *Model) SelectMidiInput(item MIDIDevice) Action {
|
|
return MakeEnabledAction(SelectMidiInput{Item: item, Model: m})
|
|
}
|
|
func (s SelectMidiInput) Do() {
|
|
m := s.Model
|
|
if err := s.Item.Open(); err == nil {
|
|
message := fmt.Sprintf("Opened MIDI device: %s", s.Item)
|
|
m.Alerts().Add(message, Info)
|
|
} else {
|
|
message := fmt.Sprintf("Could not open MIDI device: %s", s.Item)
|
|
m.Alerts().Add(message, Error)
|
|
}
|
|
}
|
|
|
|
func (m *Model) completeAction(checkSave bool) {
|
|
if checkSave && m.d.ChangedSinceSave {
|
|
return
|
|
}
|
|
switch m.dialog {
|
|
case NewSongChanges, NewSongSaveExplorer:
|
|
c := m.change("NewSong", SongChange, MajorChange)
|
|
m.resetSong()
|
|
m.setLoop(Loop{})
|
|
c()
|
|
m.d.ChangedSinceSave = false
|
|
m.dialog = NoDialog
|
|
case OpenSongChanges, OpenSongSaveExplorer:
|
|
m.dialog = OpenSongOpenExplorer
|
|
case QuitChanges, QuitSaveExplorer:
|
|
m.quitted = true
|
|
m.dialog = NoDialog
|
|
default:
|
|
m.dialog = NoDialog
|
|
}
|
|
}
|
|
|
|
func (m *Model) setPanic(val bool) {
|
|
if m.panic != val {
|
|
m.panic = val
|
|
TrySend(m.broker.ToPlayer, any(PanicMsg{val}))
|
|
}
|
|
}
|
|
|
|
func (m *Model) setLoop(newLoop Loop) {
|
|
if m.loop != newLoop {
|
|
m.loop = newLoop
|
|
TrySend(m.broker.ToPlayer, any(newLoop))
|
|
}
|
|
}
|