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The commands and values were not very good names to what the byte sequences actually are: opcodes and their operands. In many other places, we were already calling the byte in the Command stream as Opcode, so a logical name for a sequence of these is Opcodes. Values is such a generic name that it's not immediately clear that this sequence is related to the opcodes. Operands is not perfect but clearly suggests that this sequence is related to the Opcodes. |
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arithmetic.wat | ||
effects.wat | ||
output_sound.wat | ||
patch.wat | ||
player.wat | ||
sinks.wat | ||
sources.wat |