mirror of
https://github.com/vsariola/sointu.git
synced 2025-05-28 03:10:24 -04:00
send targets are now by ID and Song has "Score" part, which is the notes for it. also, moved the model part separate of the actual gioui dependend stuff. sorry to my future self about the code bomb; ended up too far and did not find an easy way to rewrite the history to make the steps smaller, so in the end, just squashed everything.
106 lines
2.4 KiB
Go
106 lines
2.4 KiB
Go
package tracker
|
|
|
|
import "github.com/vsariola/sointu"
|
|
|
|
type SongRow struct {
|
|
Pattern int
|
|
Row int
|
|
}
|
|
|
|
type SongPoint struct {
|
|
Track int
|
|
SongRow
|
|
}
|
|
|
|
type SongRect struct {
|
|
Corner1 SongPoint
|
|
Corner2 SongPoint
|
|
}
|
|
|
|
func (r SongRow) AddRows(rows int) SongRow {
|
|
return SongRow{Row: r.Row + rows, Pattern: r.Pattern}
|
|
}
|
|
|
|
func (r SongRow) AddPatterns(patterns int) SongRow {
|
|
return SongRow{Row: r.Row, Pattern: r.Pattern + patterns}
|
|
}
|
|
|
|
func (r SongRow) Wrap(score sointu.Score) SongRow {
|
|
totalRow := r.Pattern*score.RowsPerPattern + r.Row
|
|
r.Row = mod(totalRow, score.RowsPerPattern)
|
|
r.Pattern = mod((totalRow-r.Row)/score.RowsPerPattern, score.Length)
|
|
return r
|
|
}
|
|
|
|
func (r SongRow) Clamp(score sointu.Score) SongRow {
|
|
totalRow := r.Pattern*score.RowsPerPattern + r.Row
|
|
if totalRow < 0 {
|
|
totalRow = 0
|
|
}
|
|
if totalRow >= score.LengthInRows() {
|
|
totalRow = score.LengthInRows() - 1
|
|
}
|
|
r.Row = totalRow % score.RowsPerPattern
|
|
r.Pattern = ((totalRow - r.Row) / score.RowsPerPattern) % score.Length
|
|
return r
|
|
}
|
|
|
|
func (r SongPoint) AddRows(rows int) SongPoint {
|
|
return SongPoint{Track: r.Track, SongRow: r.SongRow.AddRows(rows)}
|
|
}
|
|
|
|
func (r SongPoint) AddPatterns(patterns int) SongPoint {
|
|
return SongPoint{Track: r.Track, SongRow: r.SongRow.AddPatterns(patterns)}
|
|
}
|
|
|
|
func (p SongPoint) Wrap(score sointu.Score) SongPoint {
|
|
p.Track = mod(p.Track, len(score.Tracks))
|
|
p.SongRow = p.SongRow.Wrap(score)
|
|
return p
|
|
}
|
|
|
|
func (p SongPoint) Clamp(score sointu.Score) SongPoint {
|
|
if p.Track < 0 {
|
|
p.Track = 0
|
|
} else if l := len(score.Tracks); p.Track >= l {
|
|
p.Track = l - 1
|
|
}
|
|
p.SongRow = p.SongRow.Clamp(score)
|
|
return p
|
|
}
|
|
|
|
func (r *SongRect) Contains(p SongPoint) bool {
|
|
track1, track2 := r.Corner1.Track, r.Corner2.Track
|
|
if track2 < track1 {
|
|
track1, track2 = track2, track1
|
|
}
|
|
if p.Track < track1 || p.Track > track2 {
|
|
return false
|
|
}
|
|
pattern1, row1, pattern2, row2 := r.Corner1.Pattern, r.Corner1.Row, r.Corner2.Pattern, r.Corner2.Row
|
|
if pattern2 < pattern1 || (pattern1 == pattern2 && row2 < row1) {
|
|
pattern1, row1, pattern2, row2 = pattern2, row2, pattern1, row1
|
|
}
|
|
if p.Pattern < pattern1 || p.Pattern > pattern2 {
|
|
return false
|
|
}
|
|
if p.Pattern == pattern1 && p.Row < row1 {
|
|
return false
|
|
}
|
|
if p.Pattern == pattern2 && p.Row > row2 {
|
|
return false
|
|
}
|
|
return true
|
|
}
|
|
|
|
func mod(a, b int) int {
|
|
m := a % b
|
|
if a < 0 && b < 0 {
|
|
m -= b
|
|
}
|
|
if a < 0 && b > 0 {
|
|
m += b
|
|
}
|
|
return m
|
|
}
|