sointu/tracker/gioui/keyevent.go

239 lines
4.6 KiB
Go

package gioui
import (
"time"
"gioui.org/io/key"
"github.com/vsariola/sointu/tracker"
"gopkg.in/yaml.v3"
)
var noteMap = map[string]int{
"Z": -12,
"S": -11,
"X": -10,
"D": -9,
"C": -8,
"V": -7,
"G": -6,
"B": -5,
"H": -4,
"N": -3,
"J": -2,
"M": -1,
",": 0,
"L": 1,
".": 2,
"Q": 0,
"2": 1,
"W": 2,
"3": 3,
"E": 4,
"R": 5,
"5": 6,
"T": 7,
"6": 8,
"Y": 9,
"7": 10,
"U": 11,
"I": 12,
"9": 13,
"O": 14,
"0": 15,
"P": 16,
}
var unitKeyMap = map[string]string{
"e": "envelope",
"o": "oscillator",
"m": "mulp",
"M": "mul",
"a": "addp",
"A": "add",
"p": "pan",
"S": "push",
"P": "pop",
"O": "out",
"l": "loadnote",
"L": "loadval",
"h": "xch",
"d": "delay",
"D": "distort",
"H": "hold",
"b": "crush",
"g": "gain",
"i": "invgain",
"f": "filter",
"I": "clip",
"E": "speed",
"r": "compressor",
"u": "outaux",
"U": "aux",
"s": "send",
"n": "noise",
"N": "in",
"R": "receive",
}
// KeyEvent handles incoming key events and returns true if repaint is needed.
func (t *Tracker) KeyEvent(e key.Event) bool {
if e.State == key.Press {
if t.OpenSongDialog.Visible ||
t.SaveSongDialog.Visible ||
t.SaveInstrumentDialog.Visible ||
t.OpenInstrumentDialog.Visible ||
t.ExportWavDialog.Visible {
return false
}
switch e.Name {
case "C":
if e.Modifiers.Contain(key.ModShortcut) {
contents, err := yaml.Marshal(t.Song())
if err == nil {
t.window.WriteClipboard(string(contents))
t.Alert.Update("Song copied to clipboard", Notify, time.Second*3)
}
return true
}
case "V":
if e.Modifiers.Contain(key.ModShortcut) {
t.window.ReadClipboard()
return true
}
case "Z":
if e.Modifiers.Contain(key.ModShortcut) {
t.Undo()
return true
}
case "Y":
if e.Modifiers.Contain(key.ModShortcut) {
t.Redo()
return true
}
case "N":
if e.Modifiers.Contain(key.ModShortcut) {
t.NewSong(false)
return true
}
case "S":
if e.Modifiers.Contain(key.ModShortcut) {
t.SaveSongFile()
return false
}
case "O":
if e.Modifiers.Contain(key.ModShortcut) {
t.OpenSongFile(false)
return true
}
case "F1":
t.OrderEditor.Focus()
return true
case "F2":
t.TrackEditor.Focus()
return true
case "F3":
t.InstrumentEditor.Focus()
return true
case "F4":
t.TrackEditor.Focus()
return true
case "F5":
t.SetNoteTracking(true)
startRow := t.Cursor().SongRow
if t.OrderEditor.Focused() {
startRow.Row = 0
}
t.player.Play(startRow)
return true
case "F6":
t.SetNoteTracking(false)
startRow := t.Cursor().SongRow
if t.OrderEditor.Focused() {
startRow.Row = 0
}
t.player.Play(startRow)
return true
case "F8":
t.player.Stop()
return true
case "Space":
_, playing := t.player.Position()
if !playing {
t.SetNoteTracking(!e.Modifiers.Contain(key.ModShortcut))
startRow := t.Cursor().SongRow
t.player.Play(startRow)
} else {
t.player.Stop()
}
case `\`, `<`, `>`:
if e.Modifiers.Contain(key.ModShift) {
t.SetOctave(t.Octave() + 1)
} else {
t.SetOctave(t.Octave() - 1)
}
case key.NameTab:
if e.Modifiers.Contain(key.ModShift) {
switch {
case t.OrderEditor.Focused():
t.InstrumentEditor.paramEditor.Focus()
case t.TrackEditor.Focused():
t.OrderEditor.Focus()
case t.InstrumentEditor.Focused():
t.TrackEditor.Focus()
default:
t.InstrumentEditor.Focus()
}
} else {
switch {
case t.OrderEditor.Focused():
t.TrackEditor.Focus()
case t.TrackEditor.Focused():
t.InstrumentEditor.Focus()
case t.InstrumentEditor.Focused():
t.InstrumentEditor.paramEditor.Focus()
default:
t.OrderEditor.Focus()
}
}
}
}
return false
}
// NumberPressed handles incoming presses while in either of the hex number columns
func (t *Tracker) NumberPressed(iv byte) {
val := t.Note()
if val == 1 {
val = 0
}
if t.LowNibble() {
val = (val & 0xF0) | (iv & 0xF)
} else {
val = ((iv & 0xF) << 4) | (val & 0xF)
}
t.SetNote(val)
}
func (t *Tracker) JammingPressed(e key.Event) {
if val, ok := noteMap[e.Name]; ok {
if _, ok := t.KeyPlaying[e.Name]; !ok {
n := tracker.NoteAsValue(t.OctaveNumberInput.Value, val)
instr := t.InstrIndex()
start := t.Song().Patch.FirstVoiceForInstrument(instr)
end := start + t.Instrument().NumVoices
t.KeyPlaying[e.Name] = t.player.Trigger(start, end, n)
}
}
}
func (t *Tracker) JammingReleased(e key.Event) {
if ID, ok := t.KeyPlaying[e.Name]; ok {
t.player.Release(ID)
delete(t.KeyPlaying, e.Name)
if _, playing := t.player.Position(); t.TrackEditor.focused && playing && t.Note() == 1 && t.NoteTracking() {
t.SetNote(0)
}
}
}