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send targets are now by ID and Song has "Score" part, which is the notes for it. also, moved the model part separate of the actual gioui dependend stuff. sorry to my future self about the code bomb; ended up too far and did not find an easy way to rewrite the history to make the steps smaller, so in the end, just squashed everything.
62 lines
1.4 KiB
Go
62 lines
1.4 KiB
Go
package sointu
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import (
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"errors"
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)
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type Song struct {
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BPM int
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RowsPerBeat int
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Score Score
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Patch Patch
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}
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func (s *Song) Copy() Song {
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return Song{BPM: s.BPM, RowsPerBeat: s.RowsPerBeat, Score: s.Score.Copy(), Patch: s.Patch.Copy()}
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}
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func (s *Song) SamplesPerRow() int {
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return 44100 * 60 / (s.BPM * s.RowsPerBeat)
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}
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// TBD: Where shall we put methods that work on pure domain types and have no dependencies
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// e.g. Validate here
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func (s *Song) Validate() error {
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if s.BPM < 1 {
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return errors.New("BPM should be > 0")
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}
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if len(s.Score.Tracks) == 0 {
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return errors.New("song contains no tracks")
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}
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var patternLen int
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for i, t := range s.Score.Tracks {
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for j, pat := range t.Patterns {
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if i == 0 && j == 0 {
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patternLen = len(pat)
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} else {
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if len(pat) != patternLen {
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return errors.New("Every pattern should have the same length")
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}
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}
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}
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}
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for i := range s.Score.Tracks[:len(s.Score.Tracks)-1] {
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if len(s.Score.Tracks[i].Order) != len(s.Score.Tracks[i+1].Order) {
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return errors.New("Every track should have the same sequence length")
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}
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}
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totalTrackVoices := 0
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for _, track := range s.Score.Tracks {
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totalTrackVoices += track.NumVoices
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for _, p := range track.Order {
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if p < 0 || int(p) >= len(track.Patterns) {
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return errors.New("Tracks use a non-existing pattern")
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}
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}
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}
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if totalTrackVoices > s.Patch.NumVoices() {
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return errors.New("Tracks use too many voices")
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}
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return nil
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}
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