sointu/tracker/list.go
5684185+vsariola@users.noreply.github.com 17312bbe4e feat: add ability to disable units temporarily
Quite often the user wants to experiment what particular unit(s) add
to the sound. This commit adds ability to disable any set of units
temporarily, without actually deleting them. Ctrl-D disables and
re-enables the units. Disabled units are considered non-existent in
the patch.

Closes #116.
2024-02-19 21:36:14 +02:00

773 lines
20 KiB
Go

package tracker
import (
"errors"
"fmt"
"strings"
"github.com/vsariola/sointu"
"github.com/vsariola/sointu/vm"
"gopkg.in/yaml.v2"
)
type (
List struct {
ListData
}
ListData interface {
Selected() int
Selected2() int
SetSelected(int)
SetSelected2(int)
Count() int
}
MutableListData interface {
change(kind string, severity ChangeSeverity) func()
cancel()
swap(i, j int) (ok bool)
delete(i int) (ok bool)
marshal(from, to int) ([]byte, error)
unmarshal([]byte) (from, to int, err error)
}
UnitListItem struct {
Type string
Disabled bool
StackNeed, StackBefore, StackAfter int
}
UnitYieldFunc func(item UnitListItem) (ok bool)
UnitSearchYieldFunc func(item string) (ok bool)
Instruments Model // Instruments is a list of instruments, implementing ListData & MutableListData interfaces
Units Model // Units is a list of all the units in the selected instrument, implementing ListData & MutableListData interfaces
Tracks Model // Tracks is a list of all the tracks, implementing ListData & MutableListData interfaces
OrderRows Model // OrderRows is a list of all the order rows, implementing ListData & MutableListData interfaces
NoteRows Model // NoteRows is a list of all the note rows, implementing ListData & MutableListData interfaces
SearchResults Model // SearchResults is a unmutable list of all the search results, implementing ListData interface
Presets Model // Presets is a unmutable list of all the presets, implementing ListData interface
)
// Model methods
func (m *Model) Instruments() *Instruments { return (*Instruments)(m) }
func (m *Model) Units() *Units { return (*Units)(m) }
func (m *Model) Tracks() *Tracks { return (*Tracks)(m) }
func (m *Model) OrderRows() *OrderRows { return (*OrderRows)(m) }
func (m *Model) NoteRows() *NoteRows { return (*NoteRows)(m) }
func (m *Model) SearchResults() *SearchResults { return (*SearchResults)(m) }
// MoveElements moves the selected elements in a list by delta. If delta is
// negative, the elements move up, otherwise down. The list must implement the
// MutableListData interface.
func (v List) MoveElements(delta int) (ok bool) {
if delta == 0 {
return false
}
s, ok := v.ListData.(MutableListData)
if !ok {
return
}
defer s.change("MoveElements", MajorChange)()
a, b := v.listRange()
if a+delta < 0 {
delta = -a
}
if b+delta >= v.Count() {
delta = v.Count() - 1 - b
}
if delta < 0 {
for i := a; i <= b; i++ {
if !s.swap(i, i+delta) {
s.cancel()
return false
}
}
} else {
for i := b; i >= a; i-- {
if !s.swap(i, i+delta) {
s.cancel()
return false
}
}
}
v.SetSelected(v.Selected() + delta)
v.SetSelected2(v.Selected2() + delta)
return true
}
// DeleteElements deletes the selected elements in a list. The list must
// implement the MutableListData interface.
func (v List) DeleteElements(backwards bool) (ok bool) {
d, ok := v.ListData.(MutableListData)
if !ok {
return
}
defer d.change("DeleteElements", MajorChange)()
a, b := v.listRange()
for i := b; i >= a; i-- {
if !d.delete(i) {
d.cancel()
return false
}
}
if backwards && a > 0 {
a--
}
v.SetSelected(a)
v.SetSelected2(a)
return true
}
// CopyElements copies the selected elements in a list. The list must implement
// the MutableListData interface. Returns the copied data, marshaled into byte
// slice, and true if successful.
func (v List) CopyElements() ([]byte, bool) {
a, b := v.listRange()
m, ok := v.ListData.(MutableListData)
if !ok {
return nil, false
}
ret, err := m.marshal(a, b)
if err != nil {
return nil, false
}
return ret, true
}
// PasteElements pastes the data into the list. The data is unmarshaled from the
// byte slice. The list must implement the MutableListData interface. Returns
// true if successful.
func (v List) PasteElements(data []byte) (ok bool) {
m, ok := v.ListData.(MutableListData)
if !ok {
return false
}
defer m.change("PasteElements", MajorChange)()
from, to, err := m.unmarshal(data)
if err != nil {
m.cancel()
return false
}
v.SetSelected(from)
v.SetSelected2(to)
return true
}
func (v *List) listRange() (lower, higher int) {
lower = intMin(v.Selected(), v.Selected2())
higher = intMax(v.Selected(), v.Selected2())
return
}
// Instruments methods
func (v *Instruments) List() List {
return List{v}
}
func (v *Instruments) Item(i int) (name string, maxLevel float32, ok bool) {
if i < 0 || i >= len(v.d.Song.Patch) {
return "", 0, false
}
name = v.d.Song.Patch[i].Name
start := v.d.Song.Patch.FirstVoiceForInstrument(i)
end := start + v.d.Song.Patch[i].NumVoices
if end >= vm.MAX_VOICES {
end = vm.MAX_VOICES
}
if start < end {
for _, level := range v.voiceLevels[start:end] {
if maxLevel < level {
maxLevel = level
}
}
}
ok = true
return
}
func (v *Instruments) FirstID(i int) (id int, ok bool) {
if i < 0 || i >= len(v.d.Song.Patch) {
return 0, false
}
if len(v.d.Song.Patch[i].Units) == 0 {
return 0, false
}
return v.d.Song.Patch[i].Units[0].ID, true
}
func (v *Instruments) Selected() int {
return intMax(intMin(v.d.InstrIndex, v.Count()-1), 0)
}
func (v *Instruments) Selected2() int {
return intMax(intMin(v.d.InstrIndex2, v.Count()-1), 0)
}
func (v *Instruments) SetSelected(value int) {
v.d.InstrIndex = intMax(intMin(value, v.Count()-1), 0)
v.d.UnitIndex = 0
v.d.UnitIndex2 = 0
v.d.UnitSearching = false
v.d.UnitSearchString = ""
}
func (v *Instruments) SetSelected2(value int) {
v.d.InstrIndex2 = intMax(intMin(value, v.Count()-1), 0)
}
func (v *Instruments) swap(i, j int) (ok bool) {
if i < 0 || j < 0 || i >= len(v.d.Song.Patch) || j >= len(v.d.Song.Patch) || i == j {
return false
}
instr := v.d.Song.Patch
instr[i], instr[j] = instr[j], instr[i]
return true
}
func (v *Instruments) delete(i int) (ok bool) {
if i < 0 || i >= len(v.d.Song.Patch) {
return false
}
v.d.Song.Patch = append(v.d.Song.Patch[:i], v.d.Song.Patch[i+1:]...)
return true
}
func (v *Instruments) change(n string, severity ChangeSeverity) func() {
return (*Model)(v).change("InstrumentListView."+n, PatchChange, severity)
}
func (v *Instruments) cancel() {
v.changeCancel = true
}
func (v *Instruments) Count() int {
return len(v.d.Song.Patch)
}
func (v *Instruments) marshal(from, to int) ([]byte, error) {
if from < 0 || to >= len(v.d.Song.Patch) || from > to {
return nil, fmt.Errorf("InstrumentListView.marshal: index out of range: %d, %d", from, to)
}
ret, err := yaml.Marshal(struct{ Patch sointu.Patch }{v.d.Song.Patch[from : to+1]})
if err != nil {
return nil, fmt.Errorf("InstrumentListView.marshal: %v", err)
}
return ret, nil
}
func (v *Instruments) unmarshal(data []byte) (from, to int, err error) {
var newInstr struct{ Patch sointu.Patch }
if err := yaml.Unmarshal(data, &newInstr); err != nil {
return 0, 0, fmt.Errorf("InstrumentListView.unmarshal: %v", err)
}
if len(newInstr.Patch) == 0 {
return 0, 0, errors.New("InstrumentListView.unmarshal: no instruments")
}
if v.d.Song.Patch.NumVoices()+newInstr.Patch.NumVoices() > vm.MAX_VOICES {
return 0, 0, fmt.Errorf("InstrumentListView.unmarshal: too many voices: %d", v.d.Song.Patch.NumVoices()+newInstr.Patch.NumVoices())
}
patch := append(v.d.Song.Patch, make([]sointu.Instrument, len(newInstr.Patch))...)
sel := v.Selected()
copy(patch[sel+len(newInstr.Patch):], patch[sel:])
copy(patch[sel:sel+len(newInstr.Patch)], newInstr.Patch)
v.d.Song.Patch = patch
from = sel
to = sel + len(newInstr.Patch) - 1
return
}
// Units methods
func (v *Units) List() List {
return List{v}
}
func (m *Units) SelectedType() string {
if m.d.InstrIndex < 0 ||
m.d.InstrIndex >= len(m.d.Song.Patch) ||
m.d.UnitIndex < 0 ||
m.d.UnitIndex >= len(m.d.Song.Patch[m.d.InstrIndex].Units) {
return ""
}
return m.d.Song.Patch[m.d.InstrIndex].Units[m.d.UnitIndex].Type
}
func (m *Units) SetSelectedType(t string) {
if m.d.InstrIndex < 0 ||
m.d.InstrIndex >= len(m.d.Song.Patch) ||
m.d.UnitIndex < 0 ||
m.d.UnitIndex >= len(m.d.Song.Patch[m.d.InstrIndex].Units) {
return
}
unit, ok := defaultUnits[t]
if !ok { // if the type is invalid, we just set it to empty unit
unit = sointu.Unit{Parameters: make(map[string]int)}
} else {
unit = unit.Copy()
}
oldUnit := m.d.Song.Patch[m.d.InstrIndex].Units[m.d.UnitIndex]
if oldUnit.Type == unit.Type {
return
}
defer m.change("SetSelectedType", MajorChange)()
m.d.Song.Patch[m.d.InstrIndex].Units[m.d.UnitIndex] = unit
m.d.Song.Patch[m.d.InstrIndex].Units[m.d.UnitIndex].ID = oldUnit.ID // keep the ID of the replaced unit
}
func (v *Units) Iterate(yield UnitYieldFunc) {
if v.d.InstrIndex < 0 || v.d.InstrIndex >= len(v.d.Song.Patch) {
return
}
stackBefore := 0
for _, unit := range v.d.Song.Patch[v.d.InstrIndex].Units {
stackAfter := stackBefore + unit.StackChange()
if !yield(UnitListItem{
Type: unit.Type,
Disabled: unit.Disabled,
StackNeed: unit.StackNeed(),
StackBefore: stackBefore,
StackAfter: stackAfter,
}) {
break
}
stackBefore = stackAfter
}
}
func (v *Units) Selected() int {
return intMax(intMin(v.d.UnitIndex, v.Count()-1), 0)
}
func (v *Units) Selected2() int {
return intMax(intMin(v.d.UnitIndex2, v.Count()-1), 0)
}
func (v *Units) SetSelected(value int) {
m := (*Model)(v)
m.d.UnitIndex = intMax(intMin(value, v.Count()-1), 0)
m.d.ParamIndex = 0
m.d.UnitSearching = false
m.d.UnitSearchString = ""
}
func (v *Units) SetSelected2(value int) {
(*Model)(v).d.UnitIndex2 = intMax(intMin(value, v.Count()-1), 0)
}
func (v *Units) Count() int {
m := (*Model)(v)
if m.d.InstrIndex < 0 || m.d.InstrIndex >= len(m.d.Song.Patch) {
return 0
}
return len(m.d.Song.Patch[(*Model)(v).d.InstrIndex].Units)
}
func (v *Units) swap(i, j int) (ok bool) {
m := (*Model)(v)
if m.d.InstrIndex < 0 || m.d.InstrIndex >= len(m.d.Song.Patch) {
return false
}
units := m.d.Song.Patch[m.d.InstrIndex].Units
if i < 0 || j < 0 || i >= len(units) || j >= len(units) || i == j {
return false
}
units[i], units[j] = units[j], units[i]
return true
}
func (v *Units) delete(i int) (ok bool) {
m := (*Model)(v)
if m.d.InstrIndex < 0 || m.d.InstrIndex >= len(m.d.Song.Patch) {
return false
}
units := m.d.Song.Patch[m.d.InstrIndex].Units
if i < 0 || i >= len(units) {
return false
}
units = append(units[:i], units[i+1:]...)
m.d.Song.Patch[m.d.InstrIndex].Units = units
return true
}
func (v *Units) change(n string, severity ChangeSeverity) func() {
return (*Model)(v).change("UnitListView."+n, PatchChange, severity)
}
func (v *Units) cancel() {
(*Model)(v).changeCancel = true
}
func (v *Units) marshal(from, to int) ([]byte, error) {
m := (*Model)(v)
if m.d.InstrIndex < 0 || m.d.InstrIndex >= len(m.d.Song.Patch) {
return nil, errors.New("UnitListView.marshal: no instruments")
}
if from < 0 || to >= len(m.d.Song.Patch[m.d.InstrIndex].Units) || from > to {
return nil, fmt.Errorf("UnitListView.marshal: index out of range: %d, %d", from, to)
}
ret, err := yaml.Marshal(struct{ Units []sointu.Unit }{m.d.Song.Patch[m.d.InstrIndex].Units[from : to+1]})
if err != nil {
return nil, fmt.Errorf("UnitListView.marshal: %v", err)
}
return ret, nil
}
func (v *Units) unmarshal(data []byte) (from, to int, err error) {
m := (*Model)(v)
if m.d.InstrIndex < 0 || m.d.InstrIndex >= len(m.d.Song.Patch) {
return 0, 0, errors.New("UnitListView.unmarshal: no instruments")
}
var pastedUnits struct{ Units []sointu.Unit }
if err := yaml.Unmarshal(data, &pastedUnits); err != nil {
return 0, 0, fmt.Errorf("UnitListView.unmarshal: %v", err)
}
if len(pastedUnits.Units) == 0 {
return 0, 0, errors.New("UnitListView.unmarshal: no units")
}
m.assignUnitIDs(pastedUnits.Units)
sel := v.Selected()
units := append(m.d.Song.Patch[m.d.InstrIndex].Units, make([]sointu.Unit, len(pastedUnits.Units))...)
copy(units[sel+len(pastedUnits.Units):], units[sel:])
copy(units[sel:], pastedUnits.Units)
m.d.Song.Patch[m.d.InstrIndex].Units = units
from = sel
to = sel + len(pastedUnits.Units) - 1
return
}
// Tracks methods
func (v *Tracks) List() List {
return List{v}
}
func (v *Tracks) Selected() int {
return intMax(intMin(v.d.Cursor.Track, v.Count()-1), 0)
}
func (v *Tracks) Selected2() int {
return intMax(intMin(v.d.Cursor2.Track, v.Count()-1), 0)
}
func (v *Tracks) SetSelected(value int) {
v.d.Cursor.Track = intMax(intMin(value, v.Count()-1), 0)
}
func (v *Tracks) SetSelected2(value int) {
v.d.Cursor2.Track = intMax(intMin(value, v.Count()-1), 0)
}
func (v *Tracks) swap(i, j int) (ok bool) {
m := (*Model)(v)
if i < 0 || j < 0 || i >= len(m.d.Song.Score.Tracks) || j >= len(m.d.Song.Score.Tracks) || i == j {
return false
}
tracks := m.d.Song.Score.Tracks
tracks[i], tracks[j] = tracks[j], tracks[i]
return true
}
func (v *Tracks) delete(i int) (ok bool) {
m := (*Model)(v)
if i < 0 || i >= len(m.d.Song.Score.Tracks) {
return false
}
m.d.Song.Score.Tracks = append(m.d.Song.Score.Tracks[:i], m.d.Song.Score.Tracks[i+1:]...)
return true
}
func (v *Tracks) change(n string, severity ChangeSeverity) func() {
return (*Model)(v).change("TrackList."+n, ScoreChange, severity)
}
func (v *Tracks) cancel() {
v.changeCancel = true
}
func (v *Tracks) Count() int {
return len((*Model)(v).d.Song.Score.Tracks)
}
func (v *Tracks) marshal(from, to int) ([]byte, error) {
m := (*Model)(v)
if from < 0 || to >= len(m.d.Song.Score.Tracks) || from > to {
return nil, fmt.Errorf("TrackListView.marshal: index out of range: %d, %d", from, to)
}
ret, err := yaml.Marshal(struct{ Score sointu.Score }{sointu.Score{Tracks: m.d.Song.Score.Tracks[from : to+1]}})
if err != nil {
return nil, fmt.Errorf("TrackListView.marshal: %v", err)
}
return ret, nil
}
func (v *Tracks) unmarshal(data []byte) (from, to int, err error) {
m := (*Model)(v)
var newTracks struct{ Score sointu.Score }
if err := yaml.Unmarshal(data, &newTracks); err != nil {
return 0, 0, fmt.Errorf("TrackListView.unmarshal: %v", err)
}
if len(newTracks.Score.Tracks) == 0 {
return 0, 0, errors.New("TrackListView.unmarshal: no tracks")
}
if v.d.Song.Score.NumVoices()+newTracks.Score.NumVoices() > vm.MAX_VOICES {
return 0, 0, fmt.Errorf("InstrumentListView.unmarshal: too many voices: %d", v.d.Song.Patch.NumVoices()+newTracks.Score.NumVoices())
}
from = m.d.Cursor.Track
to = m.d.Cursor.Track + len(newTracks.Score.Tracks) - 1
tracks := m.d.Song.Score.Tracks
newTracks.Score.Tracks = append(newTracks.Score.Tracks, tracks[m.d.Cursor.Track:]...)
tracks = append(tracks[:m.d.Cursor.Track], newTracks.Score.Tracks...)
m.d.Song.Score.Tracks = tracks
return
}
// OrderRows methods
func (v *OrderRows) List() List {
return List{v}
}
func (v *OrderRows) Selected() int {
p := v.d.Cursor.OrderRow
p = intMax(intMin(p, v.Count()-1), 0)
return p
}
func (v *OrderRows) Selected2() int {
p := v.d.Cursor2.OrderRow
p = intMax(intMin(p, v.Count()-1), 0)
return p
}
func (v *OrderRows) SetSelected(value int) {
y := intMax(intMin(value, v.Count()-1), 0)
if y != v.d.Cursor.OrderRow {
v.noteTracking = false
}
v.d.Cursor.OrderRow = y
}
func (v *OrderRows) SetSelected2(value int) {
v.d.Cursor2.OrderRow = intMax(intMin(value, v.Count()-1), 0)
}
func (v *OrderRows) swap(x, y int) (ok bool) {
for i := range v.d.Song.Score.Tracks {
track := &v.d.Song.Score.Tracks[i]
a, b := track.Order.Get(x), track.Order.Get(y)
track.Order.Set(x, b)
track.Order.Set(y, a)
}
return true
}
func (v *OrderRows) delete(i int) (ok bool) {
for _, track := range v.d.Song.Score.Tracks {
if i < len(track.Order) {
track.Order = append(track.Order[:i], track.Order[i+1:]...)
}
}
return true
}
func (v *OrderRows) change(n string, severity ChangeSeverity) func() {
return (*Model)(v).change("OrderRowList."+n, ScoreChange, severity)
}
func (v *OrderRows) cancel() {
v.changeCancel = true
}
func (v *OrderRows) Count() int {
return v.d.Song.Score.Length
}
type marshalOrderRows struct {
Columns [][]int `yaml:",flow"`
}
func (v *OrderRows) marshal(from, to int) ([]byte, error) {
var table marshalOrderRows
for i := range v.d.Song.Score.Tracks {
table.Columns = append(table.Columns, make([]int, to-from+1))
for j := 0; j < to-from+1; j++ {
table.Columns[i][j] = v.d.Song.Score.Tracks[i].Order.Get(from + j)
}
}
return yaml.Marshal(table)
}
func (v *OrderRows) unmarshal(data []byte) (from, to int, err error) {
var table marshalOrderRows
err = yaml.Unmarshal(data, &table)
if err != nil {
return
}
if len(table.Columns) == 0 {
err = errors.New("OrderRowList.unmarshal: no rows")
return
}
from = v.d.Cursor.OrderRow
to = v.d.Cursor.OrderRow + len(table.Columns[0]) - 1
for i := range v.d.Song.Score.Tracks {
if i >= len(table.Columns) {
break
}
order := &v.d.Song.Score.Tracks[i].Order
for j := 0; j < from-len(*order); j++ {
*order = append(*order, -1)
}
if len(*order) > from {
table.Columns[i] = append(table.Columns[i], (*order)[from:]...)
*order = (*order)[:from]
}
*order = append(*order, table.Columns[i]...)
}
return
}
// NoteRows methods
func (v *NoteRows) List() List {
return List{v}
}
func (v *NoteRows) Selected() int {
return v.d.Song.Score.SongRow(v.d.Song.Score.Clamp(v.d.Cursor.SongPos))
}
func (v *NoteRows) Selected2() int {
return v.d.Song.Score.SongRow(v.d.Song.Score.Clamp(v.d.Cursor2.SongPos))
}
func (v *NoteRows) SetSelected(value int) {
if value != v.d.Song.Score.SongRow(v.d.Cursor.SongPos) {
v.noteTracking = false
}
v.d.Cursor.SongPos = v.d.Song.Score.Clamp(v.d.Song.Score.SongPos(value))
}
func (v *NoteRows) SetSelected2(value int) {
v.d.Cursor2.SongPos = v.d.Song.Score.Clamp(v.d.Song.Score.SongPos(value))
}
func (v *NoteRows) swap(i, j int) (ok bool) {
ipos := v.d.Song.Score.SongPos(i)
jpos := v.d.Song.Score.SongPos(j)
for _, track := range v.d.Song.Score.Tracks {
n1 := track.Note(ipos)
n2 := track.Note(jpos)
track.SetNote(ipos, n2)
track.SetNote(jpos, n1)
}
return true
}
func (v *NoteRows) delete(i int) (ok bool) {
if i < 0 || i >= v.Count() {
return
}
pos := v.d.Song.Score.SongPos(i)
for _, track := range v.d.Song.Score.Tracks {
track.SetNote(pos, 1)
}
return true
}
func (v *NoteRows) change(n string, severity ChangeSeverity) func() {
return (*Model)(v).change("NoteRowList."+n, ScoreChange, severity)
}
func (v *NoteRows) cancel() {
(*Model)(v).changeCancel = true
}
func (v *NoteRows) Count() int {
return (*Model)(v).d.Song.Score.Length * v.d.Song.Score.RowsPerPattern
}
type marshalNoteRows struct {
NoteRows [][]byte `yaml:",flow"`
}
func (v *NoteRows) marshal(from, to int) ([]byte, error) {
var table marshalNoteRows
for i, track := range v.d.Song.Score.Tracks {
table.NoteRows = append(table.NoteRows, make([]byte, to-from+1))
for j := 0; j < to-from+1; j++ {
row := from + j
pos := v.d.Song.Score.SongPos(row)
table.NoteRows[i][j] = track.Note(pos)
}
}
return yaml.Marshal(table)
}
func (v *NoteRows) unmarshal(data []byte) (from, to int, err error) {
var table marshalNoteRows
if err := yaml.Unmarshal(data, &table); err != nil {
return 0, 0, fmt.Errorf("NoteRowList.unmarshal: %v", err)
}
if len(table.NoteRows) < 1 {
return 0, 0, errors.New("NoteRowList.unmarshal: no tracks")
}
from = v.d.Song.Score.SongRow(v.d.Cursor.SongPos)
for i, arr := range table.NoteRows {
if i >= len(v.d.Song.Score.Tracks) {
continue
}
to = from + len(arr) - 1
for j, note := range arr {
y := j + from
pos := v.d.Song.Score.SongPos(y)
v.d.Song.Score.Tracks[i].SetNote(pos, note)
}
}
return
}
// SearchResults
func (v *SearchResults) List() List {
return List{v}
}
func (l *SearchResults) Iterate(yield UnitSearchYieldFunc) {
for _, name := range sointu.UnitNames {
if !strings.HasPrefix(name, l.d.UnitSearchString) {
continue
}
if !yield(name) {
break
}
}
}
func (l *SearchResults) Selected() int {
return intMax(intMin(l.d.UnitSearchIndex, l.Count()-1), 0)
}
func (l *SearchResults) Selected2() int {
return intMax(intMin(l.d.UnitSearchIndex, l.Count()-1), 0)
}
func (l *SearchResults) SetSelected(value int) {
l.d.UnitSearchIndex = intMax(intMin(value, l.Count()-1), 0)
}
func (l *SearchResults) SetSelected2(value int) {
}
func (l *SearchResults) Count() (count int) {
for _, n := range sointu.UnitNames {
if strings.HasPrefix(n, l.d.UnitSearchString) {
count++
}
}
return
}